kreatordxx
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21c844b377
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remove final remnants of VR_current_page and VRF_USE_PAGING, also allowing -nodoublebuffer switch for all platforms. Fix single buffering for d2xgl
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2007-03-21 12:35:35 +00:00 |
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zicodxx
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8756f8f065
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some menu fixes
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2007-03-03 18:27:55 +00:00 |
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zicodxx
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543dfd9f88
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added Alex' patch to add FPS independent and physics homing missiles - also implemented command-line to switch back to legacy homers
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2007-02-17 22:52:23 +00:00 |
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zicodxx
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83e332acf6
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improved debris random stuff, added -persistentdebris feature
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2007-02-10 23:19:21 +00:00 |
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zicodxx
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5e3aa12b3d
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added -gl_voodoo to OpenGL command-line switches and INI
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2007-02-09 15:34:10 +00:00 |
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zicodxx
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7c9f8bf7fe
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set MENU_SCREEN_MODE at init to set movie according to -menu parameter and also prevent unnecessary screen changes
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2007-02-09 12:38:21 +00:00 |
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zicodxx
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b2dc083439
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set movie resolution correctly when no parameter is given - referring to rev365
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2007-01-30 01:44:26 +00:00 |
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zicodxx
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f9788e5b5f
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added transparency effects for some bitmaps like explosions, powerups, weapons, etc. - to enable with -gl_transparency
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2007-01-29 23:31:20 +00:00 |
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zicodxx
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f72c060886
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improved resolution-check method - removed old code
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2007-01-25 13:01:39 +00:00 |
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zicodxx
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619de6e551
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made short packets default on. long packets are still available but in general cause more problems than short
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2007-01-20 13:48:19 +00:00 |
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zicodxx
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9f22ea1c0e
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corrected -maxfps switch: MAX_FPS is 80, not 100
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2007-01-20 12:42:49 +00:00 |
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zicodxx
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90fcd625da
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only read and write lowercase pilots - prevents mistakes in -pilot option as well as multisaves
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2007-01-18 18:58:18 +00:00 |
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zicodxx
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8ef450e17c
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removed mipmap for movies - makes not a real sense or effect
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2007-01-13 14:14:56 +00:00 |
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kreatordxx
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812b641a51
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if a Descent 2 hog file is not available, generate an error, not a warning
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2006-12-31 00:09:49 +00:00 |
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kreatordxx
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c557b38bbf
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fix a memory leak that occurs when listing the search paths
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2006-12-31 00:00:44 +00:00 |
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kreatordxx
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83574d83b7
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update version info, use DESCENT_VERSION instead of PACKAGE_NAME
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2006-12-26 03:42:13 +00:00 |
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kreatordxx
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21ec5934ce
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use strncpy instead of snprintf, MPW on Mac OS 9 doesn't have snprintf
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2006-12-24 09:01:10 +00:00 |
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zicodxx
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3d3188473b
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GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
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2006-12-19 02:25:50 +00:00 |
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zicodxx
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8cc35e82c7
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command-line to set glScissor off if needed
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2006-11-02 01:24:10 +00:00 |
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zicodxx
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1c821a4cea
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adding the checktime FindArg
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2006-10-31 21:15:47 +00:00 |
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zicodxx
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999780ff58
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moved some FindArgs to main() so they are not called in the game; added printf for DEBUG to track FindArgs
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2006-10-31 15:46:06 +00:00 |
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zicodxx
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86eda83f03
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removing -cockpit and -hiresfont parameters which actually belong to D1X-Rebirth
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2006-10-31 12:48:31 +00:00 |
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zicodxx
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449fef5dbc
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using global variable for sp-mouselook to save CPU usage
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2006-10-21 09:23:52 +00:00 |
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zicodxx
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f32434bdbb
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cleaned up command-line help; removed old/redundant/unfunctional options; improved code to read -pilot argument
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2006-10-18 12:53:34 +00:00 |
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zicodxx
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097bbbf81a
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fixing mem corruptions while closing joysticks; removed Joystick calibration which should be unnecessary with SDL
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2006-10-16 23:22:32 +00:00 |
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zicodxx
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18974b921a
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re-enabled SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; better restriction to show menus ingame
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2006-10-10 23:42:33 +00:00 |
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zicodxx
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a1dcf39e3b
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if player is deleted also delete PLX file; removed date strings, not necessary; added Menu_special
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2006-10-10 09:53:58 +00:00 |
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zicodxx
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fd609ae169
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introduced FSAA; fixed fullscreen toggle glitches; adjusted OGL_TEXTURE_LIST_SIZE and OGLTEXBUFSIZE; code cleanup; fixed memleak in game pause; restored font.c (oops)
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2006-10-09 21:44:24 +00:00 |
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zicodxx
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df6aea93dc
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removing unnecessary stuff from game_init_render_buffers; better resolution handling; storing resolution stuff in PLX file (Thanks to Hans de Goede and Chris Taylor)
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2006-10-06 00:15:20 +00:00 |
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zicodxx
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534c8c61eb
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getting rid of inferno sound hacks
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2006-10-02 17:53:29 +00:00 |
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zicodxx
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5262199e48
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move PhysicsFS initialisation, search path setup and argument reading to physfsx.h (d2x-cvs takeover)
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2006-10-02 13:55:58 +00:00 |
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zicodxx
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018149feae
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move titles, loading screen and order form showing to titles.c (d2x-cvs takeover)
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2006-10-02 13:51:05 +00:00 |
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zicodxx
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53f6775376
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move hoard data saving from main to save_hoard_data (d2x-cvs takeover)
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2006-10-02 13:29:04 +00:00 |
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zicodxx
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d2a1542c77
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saving config files in home directory
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2006-10-02 12:53:08 +00:00 |
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zicodxx
|
6bec053b4b
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some fixes for menus and automap; new aspect code; improved code to scale window for cockpits; introducing new variable in playsave.c to store game resolution and saving Game_window_h/h again properly - fixes bugs with screwed resolutions; making menus in game-resolution as default and re-activating old command-line arg '-menu<X>x<Y>' to scale menus
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2006-08-30 18:12:04 +00:00 |
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zicodxx
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a522685568
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made fonts scalable, added command-line to enable fixed fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. additionally layed out special characters to newmenu.h, showing savegame thumbnail in save game window as well
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2006-08-18 09:47:07 +00:00 |
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zicodxx
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46b070f11d
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made 22k sounds default
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2006-07-16 19:56:32 +00:00 |
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zicodxx
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633efcaee7
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rejected -nod2xmenu feature
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2006-07-16 19:39:56 +00:00 |
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zicodxx
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e2c3d14008
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corrected command-line output in inferno.c
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2006-07-16 10:59:18 +00:00 |
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zicodxx
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1081f38953
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added variable aspect function, changed cmd-help, changed ini file
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2006-05-06 09:44:44 +00:00 |
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zicodxx
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e61170a950
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in do_options_menu decreased i by 1 to not show d2x options menu if arg -nod2xmenu is found; added help text; added INI line
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2006-04-21 13:56:02 +00:00 |
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zicodxx
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4664ea8bea
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added 16to10 support
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2006-04-08 18:54:35 +00:00 |
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zicodxx
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394cd7fe63
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added mipmap operator to ogl_bitblt_i, added if to MovieShowFrame to switch off movie mipmap if argument -nomoviesmooth given, added command-line option, added new options to d2x.ini
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2006-04-08 15:12:26 +00:00 |
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zicodxx
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2d1c7c02d7
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added widescreen aspect with command-line option for SDL and OGL build
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2006-04-03 21:16:40 +00:00 |
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zicodxx
|
b94413b91b
|
initial import
|
2006-03-20 17:12:09 +00:00 |
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