Kp
11306c249e
Move */main/songs.h -> common/main/songs.h
2013-03-17 23:01:30 +00:00
Kp
68af7a81ba
Move */arch/sdl/rbaudio.c -> common/arch/sdl/rbaudio.c
2013-03-17 23:01:30 +00:00
Kp
d732d505f6
Move prototype of which_bomb to weapon.h
2013-03-10 03:11:16 +00:00
Kp
68260da95b
Remove unused editor/kgroup.c
2013-03-09 21:30:58 +00:00
Kp
26f1f10a13
Remove unused include/ps*.inc
2013-03-09 20:29:20 +00:00
Kp
46998c0d5e
Fix debug=1 build break from 2a3524cd
("Move segment handling from editor.h")
...
When debug is enabled, gamecntl references symbols that moved to the new
header.
2013-03-31 15:37:51 +00:00
Kp
fca946de2a
Add helper to get pointer to reactor definition
2013-03-31 15:04:41 +00:00
Kp
7d7bcadd01
Use ubyte/const ubyte consistently in multiplayer messaging
2013-03-30 19:41:33 +00:00
Kp
fe42984cf1
Simplify processing of $ insertion of name in multiplayer messages
2013-03-30 19:22:48 +00:00
Kp
401228ad00
Simplify logic for robot to drop proximity and smart bombs
2013-03-30 04:31:09 +00:00
Kp
4c3f6ef43c
Adjust physics layout to match D1X
2013-03-30 20:29:29 +00:00
Kp
3ff4726702
Remove unused arch/linux files
2013-03-09 20:29:20 +00:00
Kp
769abf99a1
Remove unused arch/include/gui.h
2013-03-09 20:29:20 +00:00
Kp
2a3524cd66
Move segment handling from editor.h
2013-03-16 03:10:55 +00:00
Kp
8ff1613c2a
Remove various unused misc files
2013-03-10 00:17:59 +00:00
Kp
b1b6310c1f
Remove unused include/pa_enabl.h
2013-03-09 20:29:20 +00:00
Kp
20f5b8d5a9
Remove unused editor/macro.c
2013-03-09 21:30:58 +00:00
Kp
93fec3e081
Remove unused d2x-rebirth/ui/barbox.c
2013-03-09 21:30:58 +00:00
Kp
dbe7272448
Remove unused include/descent.xpm
2013-03-09 21:30:58 +00:00
Kp
bd5ed83680
Remove unused d2x-rebirth/ui/number.c
2013-03-09 21:30:58 +00:00
Kp
71f41f0636
Remove unused include/i86.h
2013-03-09 20:29:20 +00:00
Kp
ec88046928
Remove unused include/d1x.xpm
2013-03-09 20:29:20 +00:00
Kp
ea44bbf0c7
Remove unused include/checker.h
2013-03-09 20:29:20 +00:00
Kp
d133a037b8
Remove unused 2d/scale.c
2013-03-09 20:29:20 +00:00
Kp
f6410413b2
Remove unused function pcx_get_dimensions
2013-03-10 22:49:57 +00:00
Kp
d9de256e21
Avoid crash on failure to open HAM file
2012-12-23 22:39:29 +00:00
Kp
d86f0d25a1
Move declaration of last_palette_loaded to gamepal.h
2013-03-24 17:14:06 +00:00
Kp
8f682eb6b2
Delete definition of Segment2s
...
This should have been part of 644f7ce9
("Move segment2 back to
segment").
2013-03-23 15:44:30 +00:00
Kp
fd91be1ad2
Remove unused main/link.bat
2013-03-09 20:29:20 +00:00
Kp
765ae5173f
Remove unused main/gamestat.h
2013-03-09 20:29:20 +00:00
Kp
c31f5e8d1f
Remove unused StartNewLevel parameter 'secret_flag'
2013-03-23 20:50:35 +00:00
Kp
e8390669f5
Rename old_matcen_info to reflect that it is the D1 matcen_info
2013-03-23 21:31:49 +00:00
Kp
bbd182b113
Fix bogus optimization in robot maker paging
...
The optimization meant to skip materialization centers which had no
robots enabled, but had two bugs. It tested for a NULL address instead
of inspecting the bits in robot_flags[0], which caused the test to
always succeed. It also ignored robot_flags[1], so a materialization
center with only high end robots would be wrongly skipped.
Remove the test, since the loop is cheap and handles all cases
correctly.
2013-03-23 21:20:41 +00:00
Kp
1eac5d4f37
Always use int[] for matcen robot flags
2013-03-23 21:15:14 +00:00
Kp
58892f5c27
Add stubs to hide editor reactor differences from D1X
2013-03-23 20:03:11 +00:00
Kp
b2da5385e2
Remove N_controlcen_guns cache
...
Get the counter directly from the relevant reactor model
2013-03-23 19:15:12 +00:00
Kp
8768441da9
Move reactor Gun_dir,Gun_pos into struct object
2013-03-23 19:09:44 +00:00
Kp
9036214d0b
Remove unused main/desc_id.h
2013-03-22 03:03:21 +00:00
Kp
5019ce9514
Remove unused header files
2013-03-17 22:54:53 +00:00
Kp
3c317cf3e1
Restructure struct segment to align better
2013-03-16 02:54:33 +00:00
Kp
644f7ce9c2
Move segment2 back to segment
...
The structure already exceeds 512 bytes, so combine the two to make the
code look more like D1X.
2013-03-17 18:55:32 +00:00
Kp
75dff94ac0
Support versions of gcc < 4.6
...
GCC 4.6 accepts the earlier form without comment, but GCC 4.5 chokes on it.
2013-03-17 18:24:11 +00:00
Kp
1ce34913f3
Fix bug that last object is skipped when caching OGL textures
2012-12-08 21:57:29 +00:00
Kp
cf613c84ca
Fix bug that last object is skipped when caching OGL textures
2012-12-08 21:57:29 +00:00
Kp
33c95b5134
Fix light save bug in large levels
2012-11-25 02:39:45 +00:00
Kp
ea359a4773
Fix automap save bug in large levels
2012-11-25 02:38:50 +00:00
Kp
8d19afb673
Fix ancient bug that read Segments[-2].verts during endlevel sequence
2012-12-09 04:02:34 +00:00
Kp
2ef100dafd
Fix automap save bug in large levels
2012-11-25 02:38:50 +00:00
Kp
eac771f01e
Fix ancient bug that read Segments[-2].verts during endlevel sequence
2012-12-09 04:02:34 +00:00
Kp
7a85d4af05
Fix memory leak on realloc failure in digi_mixer_music
2012-11-24 16:26:53 +00:00