Rearranged code to check for netgame-closed flag and refuse-players flag so they are updated correctly if another part of the code changes the menu item without activating it
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@ -3,6 +3,7 @@ D2X-Rebirth Changelog
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20110520
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--------
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INSTALL.txt, RELEASE-NOTES.txt: Updated docs and fixed some typos
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main/net_ipx.c, main/net_udp.c: Rearranged code to check for netgame-closed flag and refuse-players flag so they are updated correctly if another part of the code changes the menu item without activating it
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20110519
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--------
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@ -1056,7 +1056,6 @@ net_ipx_disconnect_player(int playernum)
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void
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net_ipx_new_player(IPX_sequence_packet *their)
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{
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int objnum;
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int pnum;
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uint server;
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@ -1065,8 +1064,6 @@ net_ipx_new_player(IPX_sequence_packet *their)
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Assert(pnum >= 0);
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Assert(pnum < MaxNumNetPlayers);
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objnum = Players[pnum].objnum;
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if (Newdemo_state == ND_STATE_RECORDING) {
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int new_player;
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@ -2886,9 +2883,6 @@ int net_ipx_game_param_handler( newmenu *menu, d_event *event, param_opt *opt )
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Netgame.levelnum = atoi(slevel);
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}
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if (citem == opt->refuse)
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Netgame.RefusePlayers=menus[opt->refuse].value;
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if (citem == opt->maxnet)
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{
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sprintf( menus[opt->maxnet].text, "Maximum players: %d", menus[opt->maxnet].value+2 );
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@ -2924,13 +2918,11 @@ int net_ipx_game_param_handler( newmenu *menu, d_event *event, param_opt *opt )
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else Int3(); // Invalid mode -- see Rob
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}
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if (citem == opt->closed)
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{
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if (menus[opt->closed].value)
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Netgame.game_flags |= NETGAME_FLAG_CLOSED;
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else
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Netgame.game_flags &= ~NETGAME_FLAG_CLOSED;
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}
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if (menus[opt->closed].value)
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Netgame.game_flags |= NETGAME_FLAG_CLOSED;
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else
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Netgame.game_flags &= ~NETGAME_FLAG_CLOSED;
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Netgame.RefusePlayers=menus[opt->refuse].value;
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break;
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case EVENT_NEWMENU_SELECTED:
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@ -4339,6 +4331,7 @@ void net_ipx_send_data( ubyte * ptr, int len, int urgent )
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Int3();
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}
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Assert(check == ptr[0]);
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(void)check;
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}
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Assert(MySyncPack.data_size+len <= NET_XDATA_SIZE);
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@ -4491,7 +4484,7 @@ void net_ipx_do_frame(int force, int listen)
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}
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else // If long packets
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{
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int send_data_size, i;
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int i;
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MySyncPack.numpackets = Players[0].n_packets_sent++;
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MySyncPack.type = PID_PDATA;
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@ -4504,9 +4497,6 @@ void net_ipx_do_frame(int force, int listen)
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MySyncPack.phys_velocity = Objects[objnum].mtype.phys_info.velocity;
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MySyncPack.phys_rotvel = Objects[objnum].mtype.phys_info.rotvel;
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send_data_size = MySyncPack.data_size; // do this so correct size data is sent
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// ipxdrvSendGamePacket((ubyte*)&MySyncPack, sizeof(IPX_frame_info) - MaxXDataSize + send_data_size);
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for(i=0; i<N_players; i++)
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{
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if(Players[i].connected && (i != Player_num))
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@ -460,6 +460,7 @@ int udp_tracker_process_game( ubyte *data, int data_len )
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// Get the IPv6 flag from the tracker
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bIPv6 = data[iPos++];
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(void)bIPv6; // currently unused
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// Get the IP
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sIP = (char *)&data[iPos];
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@ -1268,7 +1269,6 @@ net_udp_disconnect_player(int playernum)
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void
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net_udp_new_player(UDP_sequence_packet *their)
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{
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int objnum;
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int pnum;
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pnum = their->player.connected;
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@ -1276,8 +1276,6 @@ net_udp_new_player(UDP_sequence_packet *their)
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Assert(pnum >= 0);
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Assert(pnum < MaxNumNetPlayers);
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objnum = Players[pnum].objnum;
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if (Newdemo_state == ND_STATE_RECORDING) {
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int new_player;
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@ -3181,9 +3179,6 @@ int net_udp_game_param_handler( newmenu *menu, d_event *event, param_opt *opt )
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Netgame.levelnum = atoi(slevel);
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}
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if (citem == opt->refuse)
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Netgame.RefusePlayers=menus[opt->refuse].value;
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if (citem == opt->maxnet)
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{
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sprintf( menus[opt->maxnet].text, "Maximum players: %d", menus[opt->maxnet].value+2 );
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@ -3221,13 +3216,11 @@ int net_udp_game_param_handler( newmenu *menu, d_event *event, param_opt *opt )
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else Int3(); // Invalid mode -- see Rob
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}
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if (citem == opt->closed)
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{
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if (menus[opt->closed].value)
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Netgame.game_flags |= NETGAME_FLAG_CLOSED;
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else
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Netgame.game_flags &= ~NETGAME_FLAG_CLOSED;
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}
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if (menus[opt->closed].value)
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Netgame.game_flags |= NETGAME_FLAG_CLOSED;
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else
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Netgame.game_flags &= ~NETGAME_FLAG_CLOSED;
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Netgame.RefusePlayers=menus[opt->refuse].value;
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break;
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case EVENT_NEWMENU_SELECTED:
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@ -4148,6 +4141,7 @@ void net_udp_send_data( ubyte * ptr, int len, int priority )
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if (UDP_MData.mbuf_size != 0)
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Int3();
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Assert(check == ptr[0]);
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(void)check;
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}
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Assert(UDP_MData.mbuf_size+len <= UPID_MDATA_BUF_SIZE);
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