Updated docs and fixed some typos
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D2X-Rebirth Changelog
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20110520
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--------
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INSTALL.txt, RELEASE-NOTES.txt: Updated docs and fixed some typos
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20110519
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--------
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main/fvi.c, main/fvi.h, main/physics.c: Improvement for fix_illegal_wall_interesection(): Move away from wall in right angle - not towards center. This improves the bumping in many situations and prevents ship getting stuck in small segments. Simplified and optimized code as well and removed check for degenerated Segments as not needed with this approach; Fixed some compiler warnings regarding set but unused variables
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28
INSTALL.txt
28
INSTALL.txt
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@ -87,12 +87,15 @@ Needed files:
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Note that the above files must be lowercase if you use an operating system with case-sensitive file management.
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For the Mac CD-ROM, download The Unarchiver (http://wakaba.c3.cx/s/apps/unarchiver.html) and drag the
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installer program onto it. Alternatively, for Mac OS 9 or earlier simply run the installer.
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Unfortunately the movies do not work; if you want the movies consider purchasing Descent 2 for PC
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(e.g. from Good Old Games) and extract that installer with The Unarchiver. Hey, then you'll have
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For the Mac CD-ROM, download The Unarchiver (http://wakaba.c3.cx/s/apps/unarchiver.html) and drag the
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installer program onto it. Alternatively, for Mac OS 9 or earlier simply run the installer.
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Unfortunately the movies do not work; if you want the movies consider purchasing Descent 2 for PC
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(e.g. from Good Old Games) and extract that installer with The Unarchiver. Hey, then you'll have
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another license for multiplayer. ;)
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Of course you can also use the Interactive Demo game content with D2X-Rebirth which you can find here:
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http://www.dxx-rebirth.com/game-content/
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Where to put these files:
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=========================
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@ -111,6 +114,7 @@ Where to put these files:
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Win32
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-----
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Same directory as where the binary is located
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another directory specified by -hogdir via d1x.ini
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Optional files:
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@ -129,6 +133,8 @@ Optional files:
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---------
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Those can be found on several websites. Add them to the game by copying them to subdirectory
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‘missions/’. They can also go in subdirectories of 'missions/', unlike with the original version.
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A good place to find additional mission might be the Descent mission Database:
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http://www.dxx-rebirth.com/descent-mission-database/
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Custom Music (MP3, OGG, AIF, etc.):
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-----------------------------------
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@ -140,11 +146,8 @@ Optional files:
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Custom AddOn packs will expand the game in many differnt ways. These are usually provided as ZIP or 7Z and can easily
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be installed by putting them to where your game content resides (OS-dependent - see above).
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NO EXTRACTION OR ADDITIONAL CONFIGURATION NEEDED.
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A list of currently available packs:
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- German briefings:
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http://www.dxx-rebirth.com/download/dxx/res/d2xr-briefings-ger.zip
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- Soundtrack in OGG format (created by Brandon Blume using Roland SC-55 MIDI Module):
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http://www.dxx-rebirth.com/download/dxx/res/d2xr-sc55-music.zip
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You can find all official AddOns here:
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http://www.dxx-rebirth.com/addons/
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Launching the program
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@ -152,10 +155,7 @@ Launching the program
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*NIX
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----
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After compiling and installing, the program can be launched with the command:
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d2x-rebirth-gl
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or - if it has been compiled with SCons parameter ‘sdl_only=1’:
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d2x-rebirth-sdl
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After compiling and installing, the program can be launched with the command: d2x-rebirth
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MacOS
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-----
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@ -163,7 +163,7 @@ Launching the program
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Win32
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-----
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Doubleclick d2x-rebirth-gl.exe
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Doubleclick d2x-rebirth.exe
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To see a full list of available command-line options append ‘-h’, ‘-?’ to the command or refer file
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d2x.ini
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@ -22,7 +22,7 @@ What's new in 0.57
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* M3U Playlist support for the Jukebox
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* Random playback mode for the Jukebox
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* Slightly improved wall collision handling
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* Expanded possibilities for level authors: Support for custom descent2.ham inside missions. Suppost for Levels with up to 9000 segments (cubes). Support for Textures bigger than 64x64 pixels
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* Expanded possibilities for level authors: Support for custom descent2.ham inside missions (D2X-Rebirth). Support for Levels with up to 9000 segments (cubes). Support for Textures bigger than 64x64 pixels
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* To prevent type-kills the game HUD will show "TYPING" below a player when a chat message is composed
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* Free flight controls for the Automap
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* Many Bugfixes and further improvements. Check CHANGELOG.txt for a full list of changes
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@ -37,5 +37,5 @@ Special notes for this release
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* On *NIX (Linux, BSD, etc.) the game binary will be called 'd1/2x-rebirth' and on Windows the executable is called 'd1/2x-rebirth.exe'. No -gl or -sdl suffixes anymore. If needed, correct your Desktop shortcuts, start scripts, etc.
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* If you use GCC 4.6 you might encounter many warnings looking like this:
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'warning: variable ‘VARIABLE_NAME’ set but not used [-Wunused-but-set-variable]'
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Note that these warnings are totally harmless and we will fix them a ssoon as possible.
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Note that these warnings are totally harmless and we will fix them as soon as possible.
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* The Tracker server is brand new and might still have a bug or two. If you encounter a bug, let us know so we can properly fix it. Most can be fixed without a modification on the game itself.
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