dxx-rebirth/main/kconfig.h

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2006-03-20 17:12:09 +00:00
/* $Id: kconfig.h,v 1.1.1.1 2006/03/17 19:57:17 zicodxx Exp $ */
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Prototypes for reading controls
*
*/
#ifndef _KCONFIG_H
#define _KCONFIG_H
#include "config.h"
#include "gamestat.h"
typedef struct _control_info {
fix pitch_time;
fix vertical_thrust_time;
fix heading_time;
fix sideways_thrust_time;
fix bank_time;
fix forward_thrust_time;
ubyte rear_view_down_count;
ubyte rear_view_down_state;
ubyte fire_primary_down_count;
ubyte fire_primary_state;
ubyte fire_secondary_state;
ubyte fire_secondary_down_count;
ubyte fire_flare_down_count;
ubyte drop_bomb_down_count;
ubyte automap_down_count;
ubyte automap_state;
//vms_angvec heading;
//char oem_message[64];
ubyte afterburner_state;
ubyte cycle_primary_count;
ubyte cycle_secondary_count;
ubyte headlight_count;
} control_info;
typedef struct ext_control_info {
fix pitch_time;
fix vertical_thrust_time;
fix heading_time;
fix sideways_thrust_time;
fix bank_time;
fix forward_thrust_time;
ubyte rear_view_down_count;
ubyte rear_view_down_state;
ubyte fire_primary_down_count;
ubyte fire_primary_state;
ubyte fire_secondary_state;
ubyte fire_secondary_down_count;
ubyte fire_flare_down_count;
ubyte drop_bomb_down_count;
ubyte automap_down_count;
ubyte automap_state;
//vms_angvec heading; // for version >=1.0
//char oem_message[64]; // for version >=1.0
//vms_vector ship_pos // for version >=2.0
//vms_matrix ship_orient // for version >=2.0
//ubyte cycle_primary_count // for version >=3.0
//ubyte cycle_secondary_count // for version >=3.0
//ubyte afterburner_state // for version >=3.0
//ubyte headlight_count // for version >=3.0
// everything below this line is for version >=4.0
//ubyte headlight_state
//int primary_weapon_flags
//int secondary_weapon_flags
//ubyte Primary_weapon_selected
//ubyte Secondary_weapon_selected
//vms_vector force_vector
//vms_matrix force_matrix
//int joltinfo[3]
//int x_vibrate_info[2]
//int y_vibrate_info[2]
//int x_vibrate_clear
//int y_vibrate_clear
//ubyte game_status;
//ubyte keyboard[128]; // scan code array, not ascii
//ubyte current_guidebot_command;
//ubyte Reactor_blown
} ext_control_info;
typedef struct advanced_ext_control_info {
fix pitch_time;
fix vertical_thrust_time;
fix heading_time;
fix sideways_thrust_time;
fix bank_time;
fix forward_thrust_time;
ubyte rear_view_down_count;
ubyte rear_view_down_state;
ubyte fire_primary_down_count;
ubyte fire_primary_state;
ubyte fire_secondary_state;
ubyte fire_secondary_down_count;
ubyte fire_flare_down_count;
ubyte drop_bomb_down_count;
ubyte automap_down_count;
ubyte automap_state;
// everything below this line is for version >=1.0
vms_angvec heading;
char oem_message[64];
// everything below this line is for version >=2.0
vms_vector ship_pos;
vms_matrix ship_orient;
// everything below this line is for version >=3.0
ubyte cycle_primary_count;
ubyte cycle_secondary_count;
ubyte afterburner_state;
ubyte headlight_count;
// everything below this line is for version >=4.0
int primary_weapon_flags;
int secondary_weapon_flags;
ubyte current_primary_weapon;
ubyte current_secondary_weapon;
vms_vector force_vector;
vms_matrix force_matrix;
int joltinfo[3];
int x_vibrate_info[2];
int y_vibrate_info[2];
int x_vibrate_clear;
int y_vibrate_clear;
ubyte game_status;
ubyte headlight_state;
ubyte current_guidebot_command;
ubyte keyboard[128]; // scan code array, not ascii
ubyte Reactor_blown;
} advanced_ext_control_info;
extern ubyte ExtGameStatus;
extern control_info Controls;
extern void controls_read_all();
extern void kconfig(int n, char *title);
// added on 2/4/99 by Victor Rachels to add new keys menu
#define NUM_D2X_CONTROLS 20
#define MAX_D2X_CONTROLS 40
extern ubyte kconfig_d2x_settings[MAX_D2X_CONTROLS];
extern ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS];
// end this section addition - VR
#define NUM_KEY_CONTROLS 57
#define NUM_JOYSTICK_CONTROLS 56
#define NUM_MOUSE_CONTROLS 31
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#define MAX_CONTROLS 60 // there are actually 48, so this leaves room for more
extern ubyte kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS];
extern ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS];
extern char *control_text[CONTROL_MAX_TYPES];
extern void kc_set_controls();
// Tries to use vfx1 head tracking.
void kconfig_sense_init();
//set the cruise speed to zero
extern void reset_cruise(void);
extern int kconfig_is_axes_used(int axis);
extern void kconfig_init_external_controls(int intno, int address);
// the following methods added by WraithX, 4/17/00
extern int isJoyRotationKey(int test_key); //tells if "test_key" is setup for rotation on the joy
extern int isMouseRotationKey(int test_key); //tells if "test_key" is setup for rotation on the mouse
extern int isKeyboardRotationKey(int test_key); //tells if "test_key" is setup for rotation on the keyboard
// end addition - WraithX
#endif /* _KCONFIG_H */