Commit graph

1180 commits

Author SHA1 Message Date
gsand a635610b71 Inverted Daylight Detector Toggle 2014-06-22 15:44:33 -05:00
gsand 3969291a8c Configurable hunger multiplier for player sprint jumping 2014-06-22 15:43:08 -05:00
Zach Brown 40827edab9 Make destroyed boats drop the boat item 2014-06-22 15:41:56 -05:00
Zach Brown c49327edc5 Configurable baby zombie movement speed 2014-06-22 15:41:01 -05:00
Zach Brown 30928dda11 Configurable cactus and reed natural growth heights 2014-06-22 15:38:49 -05:00
Zach Brown 0ea4034391 Configurable damage multiplier for PvP blocking 2014-06-22 15:38:17 -05:00
Zach Brown 6ea3c4987f Add float methods to configs 2014-06-22 15:37:12 -05:00
Zach Brown adf7f18a6b Configurable squid spawn ranges 2014-06-22 15:32:38 -05:00
Zach Brown d06298ed68 Invisible players don't have rights 2014-06-22 15:30:53 -05:00
Aikar 474b3dbe82 Teleport passenger/vehicle with player 2014-06-22 15:29:07 -05:00
Zach Brown 4992d1dd9b Allow undead horse types to be leashed 2014-06-22 15:26:31 -05:00
Suddenly 62ae1a679c Prevent null hopper owners crashing the server 2014-06-22 15:24:36 -05:00
gsand b9179a0a04 Rename to PaperSpigot 2014-06-22 15:22:17 -05:00
md_5 e46e6c46a1 Upstream merge, lots of conflicts 2014-06-22 19:28:17 +10:00
md_5 463e6f351e Shave nearly 2mb off jar size by not embedding our copy of trove since Minecraft now includes it. 2014-06-21 16:30:09 +10:00
md_5 b4f8ae96a2 Prevent Unbounded IntCache Growth
Based on work by Peter Lawrey, this commit prevents unbounded growth of the integer cache and instead caps it to a value specified in the configuration (1024 by default). Should prevent thrashing, especially around world generation.
2014-06-20 19:40:55 +10:00
Thinkofdeath 7f6d9d1fb7 Fix the restart command sometimes deadlocking the server 2014-06-14 16:01:05 +01:00
md_5 f2c8426b20 Revert LongHash changes 2014-06-11 21:07:22 +10:00
md_5 8d19f7fc9c Improve lsw too 2014-06-09 19:04:53 +10:00
Antony Riley a9bcec2567 Improve LongHash performance - take #2 2014-06-09 18:58:20 +10:00
md_5 0dc2b96f20 Revert "Improve LongHash performance."
This reverts commit 1705259934.
2014-06-09 18:28:38 +10:00
Antony Riley 1705259934 Improve LongHash performance. 2014-06-09 17:52:31 +10:00
Thinkofdeath 27cb8a7e6d Upstream merge 2014-06-02 15:38:03 +01:00
Thinkofdeath b572a59936 Fix some missed cases with data value blocking
The item and block forms of double plants have different rules
2014-05-30 20:28:14 +01:00
Evan A. Haskell 5daa7e5418 Better comments on hopper tick patch 2014-05-30 13:11:07 +10:00
Thinkofdeath 57147d925c Improve the data value filter to cover item stacks as well 2014-05-28 13:51:53 +01:00
md_5 ae34175e3d Upstream merge 2014-05-27 17:40:02 +10:00
md_5 95e4d28a35 Replace typing yes into the console with a 10 second wait - most have updated or are aware of the changes by now 2014-05-25 14:40:33 +10:00
drXor 551c6c2dd9 Add config option for when UserCache saves 2014-05-24 17:20:02 +10:00
md_5 1b946aa470 Oops: Fix compile 2014-05-24 17:17:32 +10:00
Evan A. Haskell 32f41dfe9a Add alternative hopper ticking
This change offers a config option intending to improve hopper ticking performance while maintaining vanilla hopper behavior. Rather than polling each hopper each tick, this alternative method relies on inventory changes and redstone updates to schedule a hopper tick.
2014-05-24 17:16:57 +10:00
md_5 1bbcf1c272 Add an API to restart with a specific script. 2014-05-24 17:10:15 +10:00
Thinkofdeath 7fcaf3f2c7 Correct formatting of the "Configurable UserCache cap" patch 2014-05-23 23:07:20 +01:00
Thinkofdeath 6cd2b27743 Fix a ConcurrentModificationException in the antixray 2014-05-21 12:05:08 +01:00
Thinkofdeath 1188b53bae Modify the async skull converter to work around a client bug 2014-05-17 09:26:14 +01:00
riking 294c4d530f Process conversation input on the main thread. BUKKIT-5611 2014-05-15 18:25:25 +10:00
md_5 e052eada8c Upstream merge: conflict resolution and version bump 2014-05-15 17:05:45 +10:00
Thinkofdeath 65b083577b Remove 'Normalize spaces on when reading a chat packet' as it was fixed upstream 2014-05-14 14:05:42 +01:00
Thinkofdeath e21770a060 Upstream merge 2014-05-14 14:02:09 +01:00
Thinkofdeath fbdc043a85 Remove the null world/locations patches
These isn't help catch the plugin causing the issues and actually broke some plugins in the process
2014-05-13 14:03:01 +01:00
Thinkofdeath 14ba978fd2 Upstream merge 2014-05-13 11:20:11 +01:00
Thinkofdeath 1f827c35b8 Correct // Spigot comment 2014-05-11 11:28:57 +01:00
Thinkofdeath a0fba09ac1 Don't fire PlayerPortalEvent when we don't have a target 2014-05-11 11:25:42 +01:00
Thinkofdeath e3f1d2cb31 Check the values passed into the constructor as well 2014-05-11 10:10:48 +01:00
Thinkofdeath a1b03fa25d Check for plgins setting null locations/worlds 2014-05-11 10:04:58 +01:00
CodeCrafter47 98272bf282 fixed file extension for offline mode player data
added ".dat" file extension so this is able to find a players offline mode data if available
2014-05-11 12:04:57 +10:00
Thinkofdeath 6d0b39bc76 Check the right banlist for ip bans 2014-05-07 23:34:41 +01:00
hauno 531071af97 Adds a fix for Scores that can potentially crash clients. 2014-05-07 16:28:25 +10:00
ninja 124d44473c Add PlayerSpawnLocationEvent - API & implementation. 2014-05-06 16:14:49 +10:00
md_5 2031db9986 Rebuild patches from last few PRs 2014-05-06 16:10:35 +10:00