Commit graph

2543 commits

Author SHA1 Message Date
Aikar c867045d3c
And that's why hand editing patch files in nano is risky.... make it compile 2020-04-02 03:58:46 -04:00
Aikar c2d7876a54
Improve Entities in water activation immunity and let items always move 2020-04-02 03:56:05 -04:00
Aikar 1dc7c308aa
Optimize Collision Chunk lookup and avoid loading far chunks
Try to use a faster chunk lookup for collision detection, and only
fall back to the original for nearby chunks.

The collision code takes an AABB and generates a cuboid of checks rather
than a cylinder, so at high velocity this can generate a lot of chunk checks.
2020-04-02 02:43:07 -04:00
Aikar d5c6dbee56
Prevent Double PlayerChunkMap adds crashing server
Suspected case would be around the technique used in .stopRiding
Stack will identify any causer of this and warn instead of crashing.
2020-04-02 01:45:33 -04:00
Aikar a2a9ffe3b9
Fix issues with Activation Range causing large chunk lookups.
Where I blocked movement did not consider velocity buildup, which I assume
then "unleashes" if something was really trying to push that entity, and moves
it a very large distance.

Additionally, this method was completely misnamed, as movementTick
is more "doLotsOfTickThings", and ended up breaking AI too, which the whole
point of temporary wake ups was to let AI run to trigger new immunity.

Also fixed numerous behavioral rules for Immunity to improve vanilla gameplay,
suchas bees that are angry or moving towards a flower or hive, any insentient
that is targetting any enemy (Accidently made it any player), and included flying
mobs such as phantoms by reducing the type check to insentient instead of Creature.

Also improved inWater immunity to consider if the mob is movable by water or not.
2020-04-02 01:25:36 -04:00
Aikar 017297cdba
Improve entity.getCurrentChunk() and use it for entity.isChunkLoaded() 2020-04-02 00:43:11 -04:00
chickeneer 979b53a7f1
Do not allow bee's to load chunks for beehives 2020-03-31 03:54:42 -04:00
Aikar 13cb837394
Remote Connections shouldn't hold up shutdown
Bugs in the connection logic appears to leave stale connections even, preventing shutdown
2020-03-31 03:52:57 -04:00
Aikar 7dac546709
Fix bug in double register fix
could accidently delay entity reg by a tick if the bug this was fixing was encountered
2020-03-31 03:52:30 -04:00
Aikar 87829d8333
Remove incorrect IO flush for save-all that doesn't have flush parameter
The entire reason the if statement exists is to only flush and print when done if flag is true

This avoids /save-all from hurting as much as it was before, such as from backup plugins.
2020-03-31 03:15:34 -04:00
Aikar 31e751cb40
Fix unregistering entities from unloading chunks
CraftBukkit caused a regression here by making unloading chunks not
have a ticket added and returning unloaded future.

This caused entities who were killed in same tick their chunk is unloading
to not be able to be removed from the chunk.

This then results in dead entities lingering in the Chunk.

Combine that with a buggy detail of the previous implementation of
the Dupe UUID patch, then this was the likely source of the "Ghost entities"
2020-03-31 03:05:04 -04:00
Aikar bc351f6eff
Ensure Entity is never double registered
If something calls register twice, and the world is ticking, it could be
enqueued to add twice.

Vs behavior of non ticking of just overwriting state.

We will now simply log a warning when this happens instead of crashing the server.
2020-03-31 03:04:47 -04:00
Aikar 2ec0274b88
Fix many issues with dupe uuid resolve patch
This was not applied correctly, and would completely blow up chunk entity
registration if this feature was turned off....

Additionally, change how the entities are removed to be more consistent with other code.

Surface some of the logs indicating there is a problem as we are having so many issues with
entities that we don't need to be surpressing logs like that.
2020-03-31 02:52:12 -04:00
Shane Freeder 756da10d46
(Actually) Don't duplicate velocity entry into hidden-configs 2020-03-31 05:37:39 +01:00
Shane Freeder 9b3679fbd3
Don't duplicate velocity entry into hidden-configs
also, rebuild patches
2020-03-31 05:30:04 +01:00
Max Lee 28cf6540c6
Pillager patrol spawn settings and per player options (#2924) 2020-03-31 04:27:58 +01:00
froobynooby 6bf04cd5ed
Reduce entity tracker updates on move 2020-03-31 03:58:13 +01:00
Spottedleaf de5b093c05
Handle chunk unloading during block tick 2020-03-30 05:07:04 +01:00
Spottedleaf be7b40634d
performance: Improve Activation Range entity iteration
Faster Entity iteration using the chunks full entity list and array access.

Faster chunk lookups skipping the cache, as the pattern of access was not suitable
for cache usage (each request will likely blow cache)

This reduces the cost of Entity Activation Range's initial marking.
2020-03-29 23:35:04 -04:00
Aikar bacbd8805f
performance: Many Entity Activation Range Improvements
1) Immunity no longer gives 20 tick immunity, each immunity check can
give its own tick value on how long it lasts, drastically cutting down on most to 0-1 ticks.

2) Fixed Villager Immunity to use proper 1.15 check for Breeding.

3) Fixed Water Mobs being 100% immune due to the inWater check...

4) Fixed flying mobs being 100% immune due to the !onGround check...

5) Made Insentient mobs only check for the hasTasks during immunity check window, not every single tick. this made them way more active than desired
  - this puts behavior closer to inline with my original behavior in Spigot, but still does some checks to allow them temporary immunity, just not as much as before.

6) Inactive Entities would "inch" while trying to move, effectively getting nowhere. Now while an entity is inactive, it just won't even try to move.
  - this saves us from the expensiveness of Entity movement 1 out of 20 ticks. Now they will only move while either active or triggered a true immunity.
2020-03-29 23:33:39 -04:00
Shane Freeder 269394fe15
Update hidden-configs 2020-03-30 03:52:56 +01:00
Shane Freeder 9a7ca3dbc5
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
564ed152 #482: Add a DragonBattle API to manipulate respawn phases etc
9f2fd967 #474: Add ability to set other plugin names as provided API so others can still depend on it

CraftBukkit Changes:
fc318cc1 #642: Add a DragonBattle API to manipulate respawn phases etc
796eb15a #644: Fix ChunkMapDistance#removeAllTicketsFor not propagating ticket level updates
a6f80937 SPIGOT-5606: call BlockRedstoneEvent for fence gates

Spigot Changes:
a03b1fdb Rebuild patches
2020-03-26 02:44:23 +00:00
Spottedleaf 68ec946c7a
Fix memory leak in TickListServer (#3068)
Only occurred when entries were scheduled with huge tick delays

Add two flags to debug excessive tick delays:
-Dpaper.ticklist-warn-on-excessive-delay=true (false by default)
and -Dpaper.ticklist-excessive-delay-threshold=ticks which
sets the excessive tick delay to the specified ticks (defaults to
60 * 20 ticks, aka 60 seconds)
2020-03-25 14:56:18 -05:00
Spottedleaf 49fdb18206
Timings changes (#3044)
* Timings changes

- Increment entity tick count only when an entity ticks
- Remove chunk inhabited timer
- Try finally entity timings

* Add activated entity ticks

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-03-19 02:03:32 -04:00
Nassim d63075dff8
Pass fireworks through vanished players (#3021) 2020-03-18 13:58:50 +00:00
Shane Freeder 4d991f1946
[CI-SKIP] Rebuild patches 2020-03-18 12:42:18 +00:00
Spottedleaf 26070a0e5c
Indicate ticking status in entity list command (#2856) 2020-03-18 12:38:24 +00:00
Spottedleaf 2ff7b4800b
Optimise Chunk#getFluid (#2860)
Removing the try catch and generally reducing ops should make it
faster on its own, however removing the try catch makes it
easier to inline due to code size
2020-03-18 12:21:35 +00:00
Spottedleaf c23ebb780d
Optimise ticklistserver (#2957) 2020-03-18 12:17:28 +00:00
Shane Freeder e4602b6d48
Drop Ignore-Missing-Recipes-in-RecipeBook-to-avoid-data-e.patch
This patch appears to be no longer relevant, and is seemingly a leading
cause of datapack performance being horrific
2020-03-15 20:03:36 +00:00
Jan 0ad8cf73ff
Call BlockRedstoneEvent for fence gates (#3026)
Co-authored-by: Jan Boerman <Janboerman95@gmail.com>
2020-03-14 13:39:54 +00:00
Shevchik c8dea96ee1
Prevent blocking on adding a new network manager (#3027)
Previous solution could still block network thread (while addPending is executing). This window is small, but removing it completely is better. This should probably also speed up concurrent adds, because no locking will be performed anymore.
The only possible downside is that adding elements one by one to synchronized list might be slower (But it's done while already locked, so maybe jvm will avoid additional locking?),
2020-03-14 11:20:50 +00:00
BillyGalbreath ac2bbf62c8
Fix NPE on GUI during Windows Lock Screen (#3023) 2020-03-13 07:02:30 +00:00
Zero e1281a1414
Configurable chance of villager zombie infection (Closes #2501)
This allows you to solve an issue in vanilla behavior where:
* On easy difficulty your villagers will NEVER get infected, meaning they will always die.
* On normal difficulty they will have a 50% of getting infected or dying.
2020-03-10 16:13:58 +00:00
William Blake Galbreath ad708dd3f3
Add option to allow iron golems to spawn in air (Closes #1965, Closes #1851) 2020-03-10 15:35:54 +00:00
Shane Freeder b16fd5c3a3
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6148fca7 SPIGOT-5484: Add more spawn tick settings

CraftBukkit Changes:
fc249340 SPIGOT-5484: Add more spawn tick settings

Spigot Changes:
6de3d4be Rebuild patches
2020-03-10 11:01:21 +00:00
Shane Freeder 2e44dc1ae3
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7f61a252 #640: Fix chunk load/unload callbacks for chunk load cancellations
2020-03-07 08:47:53 +00:00
Shane Freeder 2c07231eeb
Validate tripwire hook placement before update 2020-03-07 00:08:51 +00:00
Shane Freeder 31872198b4
Fix dead telepotation logger format 2020-03-06 23:29:13 +00:00
Shane Freeder ccf1d5908f
Prevent teleporting dead entities (#2803) 2020-03-03 05:34:30 +00:00
Gergely Sarkozi 5ce1dd48e1
Add hand to BlockMultiPlaceEvent (fixes #2997) (#2998) 2020-03-02 20:55:31 +00:00
Shane Freeder 3ad47bcf8e
Reduce chunk range timers 2020-03-02 19:56:04 +00:00
Shane Freeder 793bae0d45
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
13ed05de Prepare for Java 14
6b00b145 #639: Deep clone itemmetas persistent container on clone
2020-03-02 19:17:49 +00:00
Shane Freeder 4df3dad85d
Reduce PlayerNaturallySpawnCreaturesEvent calls 2020-02-29 23:49:45 +00:00
Andrew Mollenkamp c0f4b24e3a
Fix random ticks (Fixes #2990) (#2992) 2020-02-27 08:42:47 +00:00
Shane Freeder b077005910
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fd28180e #479: Add LivingEntity#attack, LivingEntity#swingMainHand, LivingEntity#swingOffHand
ae72ba3a SPIGOT-5591: Allow concurrent potion effects

CraftBukkit Changes:
3d61a853 Fix formatting in CraftLivingEntity
f7ab3055 #633: Add LivingEntity#attack, LivingEntity#swingMainHand, LivingEntity#swingOffHand
d5ef2eab SPIGOT-5591: Allow concurrent potion effects
25a9a9ff SPIGOT-5592: Custom ChunkGenerator can cause bugged dirt
3f6d0de9 Make it clear in error messages that api-version above 1.13 is also supported
2020-02-25 18:57:15 +00:00
Cat73 0809d6be3e
[CI-SKIP] fix avoid-hopper-search obfhelper hint type (#2989) 2020-02-25 18:42:52 +00:00
Shane Freeder 7434b6d710
Fix ProjectilCollideEvent cancellation (Fixes #2953) 2020-02-22 15:00:41 +00:00
Shane Freeder e5e4e9f717
Do not send PlayerProfile info before initial server send 2020-02-22 14:13:29 +00:00
Shane Freeder 4e0ed1f812
Backport fix for MC-167561 (Fixes #2886, closes#2960) 2020-02-21 18:46:00 +00:00
Shane Freeder 9946cef8c5
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f52c70ab Fix incorrect nullability in MultipleFacing
6af4c0b2 SPIGOT-5311: Add API to get/set item associated with throwable projectiles
97aeae56 Add set/isAware to disable Vanilla AI components of a Mob

CraftBukkit Changes:
fba9f487 Improve legacy conversion of some materials that changed post flattening
b1ba8749 Move Bukkit.Aware loading/saving to correct location
f7cdb53c SPIGOT-5311: Add API to get/set item associated with throwable projectiles
689f429c #634: Cross platform patch scripts
ab85433d Add set/isAware to disable Vanilla AI components of a Mob

Spigot Changes:
8faa8b45 Rebuild patches
2020-02-21 17:52:20 +00:00
Zach Brown 9f5fadcc7c
Remove extraneous space from host info log message
This has been bothering me for a long time now.
2020-02-18 22:57:49 -06:00
BillyGalbreath d60a10c9ff
Make the GUI graph fancier (#2928) 2020-02-18 22:52:18 -06:00
Zach Brown ecfaff5283
Revert "Add root/admin user detection (#2432)"
This reverts commit 555ca59af7.

Unknown issue on CentOS/RHEL(?) requires further examination.
2020-02-18 22:32:13 -06:00
egg82 555ca59af7
Add root/admin user detection (#2432)
This patch detects whether or not the server is currently executing as a privileged user and spits out a warning. The warning serves as a sort-of PSA for newer server admins who don't understand the risks of running as root.

We've seen plenty of bad/malicious plugins hit markets, and there's been a few close-calls with exploits in the past. Hopefully this helps mitigate some potential damage to servers, even if it is just a warning.
2020-02-18 22:10:41 -06:00
Gergely Sarkozi e1f3b6d033
fix tripwire hook BlockPlaceEvent (fixes #2969) (#2971) 2020-02-18 21:51:51 -06:00
BillyGalbreath 33a615de43
Add option to nerf pigmen from nether portals (#2937)
* Add option to nerf pigmen from nether portals
2020-02-18 19:42:05 -06:00
Shane Freeder 6ea3c2cf3b
[CI-SKIP] Rebuild patches 2020-02-12 14:03:09 +00:00
Spottedleaf d7bed4cb07
Heavily optimise random block ticking (#2914)
* Optimise random block ticking

Massive performance improvement for random block ticking.
The performance increase comes from the fact that the vast
majority of attempted block ticks (~95% in my testing) fail
because the randomly selected block is not tickable.

Now only tickable blocks are targeted, however this means that
the maximum number of block ticks occurs per chunk. However,
not all chunks are going to be targeted. The percent chance
of a chunk being targeted is based on how many tickable blocks
are in the chunk.
This means that while block ticks are spread out less, the
total number of blocks ticked per world tick remains the same.
Therefore, the chance of a random tickable block being ticked
remains the same.
2020-02-12 13:49:52 +00:00
Zach Brown ba71c5d6e7
Stop stripping private use block Unicode from signs
Fixes GH-2943
2020-02-10 22:35:46 -06:00
BillyGalbreath 28d9dcfcf4
Entity Jump API (#1587) 2020-02-10 22:28:39 -06:00
Shane Freeder 9976a76809
Fix PlayerNaturallySpawnCreaturesEvent boolean inversion 2020-02-09 19:32:40 +00:00
BillyGalbreath a8984ccb9f
Add ThrownEggHatchEvent (#1982)
Add a new event similar to PlayerEggThrowEvent but without the Player
requirement (dispensers can throw eggs to hatch as well).
2020-02-09 00:32:29 -06:00
Gergely Sarkozi 9f24d4952b
Allow nerfed blazes, endermen to take water damage (#2847)
Fixes GH-2841
2020-02-08 22:19:54 -06:00
Zach Brown f09fed894f
Update upstream B/CB
--- work/Bukkit
Submodule work/Bukkit 6a4242cb..337955e3:
  > SPIGOT-5468: Improve Beehive TileEntity API
  > #473: Add an API for passing the heightmap to getHighestBlockAt* method

--- work/CraftBukkit
Submodule work/CraftBukkit 807a677e..708be695:
  > SPIGOT-5468: Improve Beehive TileEntity API
  > #624: Add an API for passing the heightmap to getHighestBlockAt* method
  > MC-135989, SPIGOT-5564: Don't kick players for flight while riptiding

This deprecates the Paper getHighestBlockAt HeightMap APIs now that
Bukkit has added their own. These methods will stick around long enough
for people to migrate. Their API is pretty much the same as ours,
migration should be quick and easy.
2020-02-08 18:32:48 -06:00
Zach Brown 7c1ef0b701
Add option to ignore the java version check in CB
Fixes GH-2935
2020-02-08 18:08:56 -06:00
Zach Brown 6aa27ec378
Rebuild patches 2020-02-06 21:07:34 -06:00
Spottedleaf 4712863375
Lag compensate eating (#2861)
When the server is lagging, players will wait longer when eating.
Change to also use a time check instead if it passes.
2020-02-06 21:06:52 -06:00
Zach Brown fa7400e567
Be more tolerant of invalid attributes 2020-02-06 19:32:49 -06:00
Shane Freeder 3dafa6a08a
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
807a677e SPIGOT-5558: Fix World#getHighestBlockAt, previously off by +1
2020-02-03 01:54:02 +00:00
Shane Freeder 77b05b9c8e
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6a4242cb #468: Allow delegation of certain elements to Vanilla when using a custom ChunkGenerator
c6697f90 SPIGOT-5559: Add EntityPotionEffectEvent causes for PATROL_CAPTAIN and WITHER_ROSE
9c1fa040 #467: Add method to remove a recipe by its key
3961d1aa Add nb-configuration.xml to .gitignore

CraftBukkit Changes:
d70084e5 Remove unused seed in CustomChunkGenerator
8a66d4c7 #619: Allow delegation of certain elements to Vanilla when using a custom ChunkGenerator
c2dc19d3 Craftbukkit -> CraftBukkit
ae45e092 SPIGOT-5559: Add EntityPotionEffectEvent causes for bee, raiders and wither rose
00980376 #618: Add method to remove a recipe by its key

Spigot Changes:
c574e08b Rebuild patches
13c24cc4 Rebuild patches
2020-02-02 11:53:48 +00:00
Shane Freeder 55b3a09dde
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d0800d0c Update checkstyle
e4e4bf70 Remove package-info from tests, breaks some IDEs
d6651bb0 No longer necessary to synchronize sync events

CraftBukkit Changes:
e82b5477 SPIGOT-5556: Some biome methods use incorrect positions
544ccdc5 Update checkstyle
512ff7a5 Print legacy load reason in debug mode
df371c1b SPIGOT-5554: Clear error message when BossBar is used for not fully joined players
18168500 Update scriptus
6bbb4e73 Clean up CraftBlockData.toString
b1e96bd5 SPIGOT-5551: BlockState.setData fails when used by legacy plugin

Spigot Changes:
b9baf717 Add space before ocean seed output
13394884 Rebuild patches
2020-02-01 15:20:54 +00:00
Shane Freeder 859f1296fe
Remove entities from per-chunk list (Fixes #2918) 2020-01-31 16:09:56 +00:00
Shane Freeder b21010e7e3
Remove chunks after calling ChunkUnloadEvent (Fixes #2919) 2020-01-30 16:57:46 +00:00
Shane Freeder 4e48785d91
Drop 0394-Fixed-MC-156852.patch (Fixes #2913) 2020-01-30 09:36:03 +00:00
Spottedleaf 01b965e0fd
Fix getChunkAtIfCachedImmediately (#2915) 2020-01-29 01:26:07 +00:00
Shane Freeder 0a897d6e6a
Rebuild patches
Because you know... That's how you commit them...
2020-01-28 19:48:56 +00:00
Shane Freeder 5792c8626a
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
93e39ce1 Clarify documentation regarding getMaterial with legacyName = true
c3aeaea0 Improve dependency tracker
14c9d275 Add support for transitive depends in load access warning
c8afe560 SPIGOT-5526: Add EntityEnterBlockEvent
6bb6f07d SPIGOT-5548: Show error that hints towards plugins misusing reflection
ed75537d SPIGOT-5546: Fix bad depend access using wrong provider in message
4e4c0ee9 Fix buggy classloader warning triggering for all classes
89586a4c Print warning when loading classes from depends that have not been specified
d4fe9680 Fix bug where disablePlugin could remove ConfigurationSerializable classes from other plugins
85e683b7 Add additional checkstyle checks
612fd8e1 Correct max page count in BookMeta docs
fa8a9781 Correct max title length in BookMeta docs

CraftBukkit Changes:
ab13a117 SPIGOT-5550: Cancelled ProjectileLaunchEvent still plays sound for eggs
44016b1d SPIGOT-5538: Using javaw to run GUI prints input error
e653ae76 SPIGOT-5526: Call EntityEnterBlockEvent for bees trying to enter hives
6515ea49 SPIGOT-5537: Bee nests generated by growing trees near flower have no bees
d82b3149 Remove unused CraftWorld.getId method
10763a88 Change some block == AIR checks to isAir to catch CAVE_AIR

Spigot Changes:
f2c1cd15 Rebuild patches
bcd458ad Reformat patches
2020-01-28 19:43:57 +00:00
Gergely Sarkozi c9eebbb802 Fix Player#applyMending NPE (#2917) 2020-01-28 18:20:53 +00:00
Spottedleaf d16a5d8813 Performance patches prerequisite (#2802)
Prereq changes for the coming storm of performance patches.
Includes optimising incremental saving
2020-01-27 18:16:53 -06:00
BillyGalbreath 5fdafcd7a9 Fix #2906 - Bees get gravity in void - Fixes MC-167279 (#2912) 2020-01-26 23:59:43 +00:00
Shane Freeder 60d4c80854
Properly check for running tasks in EAR 2020-01-26 23:35:34 +00:00
Shane Freeder 7329e19ce5
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e911c70f SPIGOT-5542: Cancelling EntityToggleGlideEvent doesn't stop client from gliding
2020-01-25 01:22:52 +00:00
BillyGalbreath b3a97d1446 Fix startup errors when double clicking jar (#2903) 2020-01-24 23:06:37 +00:00
Shane Freeder b51fbefc48
Revert "Fix errors on startup when double clicking jar (#2901)"
This reverts commit a0438faba9.
2020-01-24 21:30:15 +00:00
BillyGalbreath a0438faba9 Fix errors on startup when double clicking jar (#2901) 2020-01-24 19:13:59 +00:00
Max Lee e0da6d4b81 Seed based feature search (Fixes #2312) (#2852) 2020-01-24 19:07:14 +00:00
Shane Freeder 969ef51ad2
Init legacy material data
This fixes an issue with plugins using legacy materials, spigot does
not populate the bukkit registry properly, leading to NPEs when using
outdated plugins. This patch should likely be dropped when spigot fixes
their legacy data usage....

Also rebuild patches because 10/10
2020-01-23 21:38:17 +00:00
Andrew Mollenkamp c471490985
Fix items vanishing through end portal (Resolves #2681) (#2894)
hehe
2020-01-23 15:38:47 +00:00
Shane Freeder 8a0b371c68
Fix comparator behavior for EntityPhanton goal 2020-01-22 21:01:28 +00:00
Zach Brown 79710332e3
Update upstream CB
--- work/CraftBukkit
Submodule work/CraftBukkit 29737ccb..efd6cf55:
  > Only load legacy support data if something uses it
2020-01-21 20:12:53 -06:00
Spottedleaf 19de9af63c 1.15.2 update (#2887)
Functional GUI fix added by billygalbreath
2020-01-21 20:02:07 -06:00
Shane Freeder d4ae43fc00
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
58d299a5 Clarify that TotalExperience (XpTotal) is not displayed anywhere
3342ab1e #460: Add Player#sendExperienceChange
acc05b40 SPIGOT-5525: saveResource saves files from server jars

CraftBukkit Changes:
5c6b0dc6 SPIGOT-5526: Call EntityChangeBlockEvent for bees triggering crop growth
b91ce119 #601: Implement Player#sendExperienceChange
661bebc6 Remove outdated build delay.
2020-01-21 15:12:47 +00:00
Shane Freeder 9c2d9a5f41
[CI-SKIP] Rebuild patches 2020-01-20 16:04:39 +00:00
Andrew Mollenkamp 86a4b75200 Fix items not falling correctly (Resolves #2835) (#2872) 2020-01-20 15:57:12 +00:00
Omer Uddin 35472de2bc Port activation range improvement patch (#2763) 2020-01-20 15:54:57 +00:00
BillyGalbreath 617f6033e7 Add effect to block break naturally (#2819) 2020-01-18 20:10:06 -06:00
Shane Freeder 00860e4e10
[CI-SKIP] rebuild patches 2020-01-18 17:58:05 +00:00
Callahhh 3d51966885 Prevent sync chunk loads when villagers try to find beds (#2855) 2020-01-18 17:54:33 +00:00
Spottedleaf f177f878a8 Full chunk debug on incremental watchdog (#2868) 2020-01-18 17:50:23 +00:00
Spottedleaf c2954557e7 Fix last firework in stack not having effects when dispensed - #2871 (#2876)
CB used the resulting item in the dispenser rather than the item
dispensed. The resulting item would have size == 0 and therefore
be convertered to air, hence why the effects disappeared.
2020-01-18 17:31:05 +00:00
Spottedleaf dd8b8df0ca Ensure portal search radius is used when teleporting players (#2877)
Also add the create search radius mojang recently introduced
to config
2020-01-18 17:28:32 +00:00
Mark Vainomaa 701114058c Fix dupe with Eigencraft redstone implementation (#2864) 2020-01-16 20:07:50 -06:00
Brody Beckwith 5dc6bd450e Optimize call to getFluid for explosions (#2859)
Signed-off-by: BrodyBeckwith <brody@beckwith.dev>
2020-01-15 00:16:04 +00:00
Shane Freeder 0f795c3e8a
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
01334e7d #616: Fix exception on entity portal teleport attempt
2020-01-14 21:43:50 +00:00
Shane Freeder 1d5bd44d13
Fix entity teleportation exceptions 2020-01-14 09:14:12 +00:00
Shane Freeder bd0337b7a9
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7dd1cfcd PortalEvent additions

CraftBukkit Changes:
e8cb2f51 SPIGOT-5252: Nether portal fixes and additions
fde78ef3 SPIGOT-5477: Server not shutting down

Spigot Changes:
037559e7 Rebuild patches
2020-01-13 22:36:41 +00:00
Spottedleaf 654a131620 Add more chunk debug to watchdog (#2851)
print chunk holder status, useful for indicating what steps the
server has gone through after loading chunks from disk

Also rebuild patches (cat...)
2020-01-12 21:06:05 +00:00
Spottedleaf d94d6a2970 Optimise IEntityAccess#getPlayerByUUID (#2842)
Use the world entity map instead of iterating over all players
2020-01-12 06:36:31 +00:00
Spottedleaf 4237539e58 Guard against serializing mismatching chunk coordinate (#2844)
Should help if something dumb happens
2020-01-12 06:32:44 +00:00
Shane Freeder c1f57657ee
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
d208733e SPIGOT-5509: Sleeping player does not eject bed when teleported
2020-01-11 13:34:00 +00:00
Brokkonaut f5569fd3d8 Fix SkullMeta.setPlayerProfile() (#2833) 2020-01-10 18:07:29 +00:00
Omer Uddin 4151617d29 Update no chunk loads for hoppers and double chests patch (#2777) 2020-01-09 21:11:19 -06:00
Spottedleaf db3af11cea Fix race condition with regionfile being closed right after getting one (#2812)
Occurs when 1 thread retrieves a regionfile, and then the
regionfile is closed due to it being thrown out of cache.
2020-01-09 19:42:33 -06:00
BillyGalbreath 9aeba7c95a Prevent bees loading chunks checking hive position (#2828) 2020-01-09 19:28:29 -06:00
Shane Freeder bd1e1ad1aa
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5d4de46e Fix checkstyle.xml formatting
adf331f1 SPIGOT-5496: API to create and manipulate hardcore worlds

CraftBukkit Changes:
c727dc2a Fix checkstyle.xml formatting
e7202cd4 SPIGOT-5496: API to create and manipulate hardcore worlds
9820cd2d MC-151364, SPIGOT-5494: Feeding dolphin hangs if generate-structures=false
2020-01-05 23:08:18 +00:00
Zach Brown b74fe8ea11
Update upstream B/CB
--- work/Bukkit
Submodule work/Bukkit bbfd13dd..72e3dfd4:
  > SPIGOT-5486: Raider CanJoinRaid

--- work/CraftBukkit
Submodule work/CraftBukkit 83af86db..731e819c:
  > SPIGOT-5486: Raider CanJoinRaid
  > SPIGOT-5487: Increase outdated build delay
2020-01-01 17:44:53 -06:00
Shane Freeder 7530141468
remove burtned TNT blocks (Fixes #2808) 2019-12-30 12:49:48 +00:00
Zach Brown 92933b162c
Fix double dropping xp now that Spigot fixed it 2019-12-26 22:28:02 -05:00
Zach Brown 4ed5ab7c79
Update upstream CB/S
--- work/CraftBukkit
Submodule work/CraftBukkit 297ff400..83af86db:
  > SPIGOT-5457: Downgrade 'Mismatch in destroy block pos' message to debug
  > SPIGOT-5481: PlayerBedLeaveEvent returns wrong bed location
  > SPIGOT-5482: Structure Block setUsageMode encounters NullpointerException
  > SPIGOT-5426: isSimilar for player heads fails
  > SPIGOT-5478: XP not dropping when a player dies

--- work/Spigot
Submodule work/Spigot 05bb8bcf..492a7792:
  > Rebuild patches
2019-12-26 22:18:27 -05:00
Shane Freeder c32f8e132c
PlayerDeathEvent#shouldDropExperience 2019-12-24 00:36:24 +00:00
Shane Freeder 05ecc314d2
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
8073dbec SPIGOT-5474: Just ignore bugged fireball data
2019-12-23 03:59:27 +00:00
Shane Freeder f8fd607e04
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bbfd13dd Hyperlink 'Events' in raid event package documentation
b2095bed SPIGOT-5413: Add TrustedPlayer API for foxes
1bf1f3f4 Block trace methods do not require hash sets
abf0cfdc Javadoc improvements per checkstyle
c4a2b425 Add TimeSkipEvent

CraftBukkit Changes:
817116de SPIGOT-5413: Add TrustedPlayer API for foxes
062680a8 SPIGOT-5467: Calm down bees that cannot exit hive
75fac431 SPIGOT-5472: Spurious warning when using clone command on tile entities
85106731 SPIGOT-5471: Allow empty title/author for books
2d9db47f Add TimeSkipEvent
384225c2 Add thread name to TerminalConsoleWriterThread

Spigot Changes:
05bb8bcf Postpone stopping the watchdog until the server is completely stopped
18e2b9be Add package-info.java for Spigot APIs
2019-12-23 02:37:47 +00:00
Omer Uddin 3f5564f1bc Port Optimize-Hoppers.patch to 1.15 (#2765)
* port patch

* fix hoppers eating items
2019-12-22 02:28:35 +00:00
Shane Freeder 26dfbc8046
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3aa8286b SPIGOT-794: Add boats to EntityPlaceEvent
c36d90a6 SPIGOT-5464: Add BEEHIVE SpawnReason for when a bee leaves a beehive

CraftBukkit Changes:
90ef74ef SPIGOT-794: Add boats to EntityPlaceEvent
fb7abcb3 SPIGOT-5466: Bees still get angry even if damage event cancelled
4499fec5 SPIGOT-5464: Add BEEHIVE SpawnReason for when a bee leaves a beehive
2019-12-19 19:17:36 +00:00
BillyGalbreath 539543ca9a MC-145656 Fix Follow Range Initial Target (#2778) 2019-12-19 19:03:16 +00:00
Shane Freeder 8e972bf5aa
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bf1fa3e3 Update to Minecraft 1.15.1

CraftBukkit Changes:
30a1b691 Update to Minecraft 1.15.1
e2790ae2 Remove outdated build delay.

Spigot Changes:
2ee05fef Update to Minecraft 1.15.1
2019-12-17 22:39:07 +00:00
Shane Freeder 3cd952e225
Yank 0417-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch
Currently causing leaks
2019-12-16 19:02:26 +00:00
Shane Freeder c47cf32c7c
Restore 0129-Optimize-World.isLoaded-BlockPosition-Z.patch 2019-12-16 02:58:14 +00:00
Shane Freeder cd499c92a1
Restore Use-getChunkIfLoadedImmediately-in-places.patch 2019-12-16 02:47:46 +00:00
Callahhh 7986f57e5d Bring back Reduce-sync-loads.patch (#2761) 2019-12-16 01:43:21 +00:00
Shane Freeder 9e58f22640
Address gen concurrency issue causing crashes (Fixes #2746) 2019-12-16 01:38:00 +00:00
Shane Freeder 8b25307b34
Merge branch 'ver/1.14' 2019-12-15 23:05:36 +00:00
Shane Freeder 1c38436266
attempt to allow timings to continue with janky plugin classes 2019-12-15 22:45:17 +00:00
Shane Freeder 443ffb450b
Fix spectator teleport target (#2743) 2019-12-15 20:19:52 +00:00
Shane Freeder 7d8117083f
Fix spawn radius being treated as 0 (Fixes #2742) 2019-12-15 19:42:35 +00:00
Shane Freeder c36cf2aff4
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e43416a3 SPIGOT-5455: Mobs do not ignite due to sun in extra worlds
2019-12-15 19:40:28 +00:00
Shane Freeder 8782be3bb0
[CI-SKIP] Rebuild patches 2019-12-15 18:33:43 +00:00
Black Hole ff8a48b9d1 Don't show 1.15 plugins as legacy in plugins command (#2755)
* Don't show 1.15 plugins as legacy in plugins command

* Use CraftMagicNumbers.SUPPORTED_API
2019-12-15 18:28:44 +00:00
Omer Uddin a133980223 port PlayerLaunchProjectileEvent patch to 1.15 (#2758) 2019-12-15 18:25:10 +00:00
Omer Uddin f3c55f239a port TE chunk lookup patch to 1.15 (#2757) 2019-12-15 18:17:16 +00:00
Shane Freeder 0585f99b05
Prevent TRAP while loading Fireballs 2019-12-14 01:15:01 +00:00
Shane Freeder 12051feb76
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
61d4b090 SPIGOT-5428: Better handling of some ItemMeta

Spigot Changes:
047b6f86 SPIGOT-5421: Add separate trident despawn rate
c1047ed9 SPIGOT-5445: Add log-villager-deaths option
2019-12-14 01:02:52 +00:00
Shane Freeder bc447dc137
Track correct branch for /version 2019-12-13 22:56:02 +00:00
Shane Freeder 7dbceea208
Restore zero-tick farms fix
They no longer directly call the tick method, so, one step forward...
2019-12-13 22:48:40 +00:00
Shane Freeder 55944bc6ff
Revert "Drop fix zero-tick farms (Fixes #2736)"
This reverts commit 3b93c5b112.
2019-12-13 22:41:00 +00:00
Shane Freeder 3b93c5b112
Drop fix zero-tick farms (Fixes #2736)
Fixed by mojang in 1.15, farm blocks are no longer in the next tick list

Also, add hopper optimization patch to the removed folder
2019-12-13 21:53:20 +00:00
Shane Freeder 31bc07cb65
Drop hopper optimization patch 2019-12-13 20:41:01 +00:00
Shane Freeder 788e033817
Don't set the count on already empty items in hopper moves (Fixes #2735) 2019-12-13 20:11:45 +00:00
Shane Freeder c034be8a82
Remove debug statement and rebuild patches properly 2019-12-13 16:29:51 +00:00
Shane Freeder 058e4efb41
Allow reading of oversized region files 2019-12-13 16:22:16 +00:00
Shane Freeder ae68db1f0e
Drop entity experience on death 2019-12-13 15:21:58 +00:00
Shane Freeder d413dca4ee
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
333b9f02 SPIGOT-5422: Add support for 3-dimensional biomes
170d7386 Fix bad link in deprecated FlowerPot MaterialData class

CraftBukkit Changes:
16dc5758 SPIGOT-5449: Fix issue with projectiles
fd25653f SPIGOT-5448: Shulker Boxes collapse empty slots when picked up
b97d581a SPIGOT-5443: BEE_NEST BlockState
73698cf8 SPIGOT-5442: Fix issue with fire charges
beff9fb9 SPIGOT-5437: Fix CustomChunkGenerator.CustomBiomeGrid ignoring the y value for biomes
f777640e SPIGOT-5425: Prevent empty/air loot (again?)
db0dafb1 SPIGOT-5422: Add support for 3-dimensional biomes
4633e6c5 Fix crash with disabled worlds

Spigot Changes:
f39a89ef SPIGOT-5423: Remove covariant type change to give better chance of Java downgrades working
2019-12-13 14:08:40 +00:00
MiniDigger bd93836d4c Nuke IOWorker, make stuff compile (#2733)
* remove removed patch cause its not removed anymore

* Nuke IOWorker, oh, and also make it compile

* synchronize writes properly

* Remove note about IOWorker
2019-12-13 13:46:45 +00:00
Zach Brown 4565495711
More compile fixes 2019-12-12 21:29:45 -06:00
Shane Freeder b0dc983f21
More progression on patches 2019-12-12 21:01:16 +00:00
MiniDigger d8a0622602 Compile fixes (#2732) 2019-12-12 18:45:00 +00:00
MiniDigger 44d032f1e9 Houston, we got a patch (#2731)
* Houston, we got a patch

* is this the end of the beginning or the beginning of the end
2019-12-12 16:20:43 +00:00
Shane Freeder bbf27ec651
Fixup timings patch 2019-12-12 03:06:23 +00:00
Zach Brown e2c4ff50a2
My Name is ;
Hi! My name is (what?)
My name is (who?)
My name is
;

Hi! My name is (huh?)
My name is (what?)
My name is
;
2019-12-11 21:00:50 -06:00
Zach Brown 01de058bf2
Little more progress
Keep getting interrupted so not as much as I'd like :(
2019-12-11 20:48:34 -06:00
MiniDigger b00d871009 Patches 100-260 (#2729) 2019-12-11 17:43:22 -06:00
Zach Brown f2ed239ead
More progress 2019-12-10 22:01:17 -06:00
Shane Freeder a308619d28
Work on server patches 2019-12-11 00:56:03 +00:00
Shane Freeder 4d2f85630a
Fix ArmorStand#setItem flow (Fixes #2726) 2019-12-10 23:37:32 +00:00
Shane Freeder bb8b1e3eca
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8b6dd103 Update /version to reflect final build status.
6bdfd385 Remove some draft API designations
78a12dd9 SPIGOT-5417: Campfire should implement Directional

CraftBukkit Changes:
65670174 SPIGOT-5417: Campfire should implement Directional
eeae942e SPIGOT-5416: Block.getDrops gives drops even when tool should not give drops
2019-12-10 23:23:50 +00:00
Lukasz Derlatka 86daffa21c
Fix AssertionError when player hand set to empty type
Fixes GH-2718
2019-12-07 19:09:44 -06:00
Shane Freeder 3032599d38
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
43183eab SPIGOT-5399: spawn-npcs ignored during world generation
e9bb2f15 SPIGOT-5403: isSimilar returns true for different skulls
5c9e7236 SPIGOT-5409: Remove unnecessary defaulting in CraftMetaBookSigned
821238b6 SPIGOT-5412: Use SpawnReason.NATURAL for wandering traders and trader llamas
2019-12-05 10:23:10 +00:00
stefvanschie 779f34cc37 Fix empty CanPlaceOn tags causing errors (#2713) 2019-12-01 00:20:12 +00:00
BillyGalbreath 4a97a7ca44 Add option to disable pillager patrols (#2626) 2019-11-24 01:10:15 -06:00
Gerrygames 23e53aab97 Backport MC-160177 fix from 1.15 (#2702) 2019-11-24 00:36:20 -06:00
Zach Brown 45089d59f0
Update upstream CB
--- work/CraftBukkit
Submodule work/CraftBukkit 7554e08e..ccd47a50:
  > SPIGOT-5395: Call BlockFadeEvent for Scaffolding
  > Increase outdated build delay to 4 weeks
2019-11-24 00:06:19 -06:00
BillyGalbreath 761c24fae9 Fix stuck in sneak when changing worlds (MC-10657) (#2627) 2019-11-24 00:02:47 -06:00
Spottedleaf 10c29e7369 Fix racey NextTickListEntry creation. (#2683)
The counter is used to distinguish entries from each other, however
since we can concurrently increment the counter we could totally
screw over the comparision of entries (see a() in NextTickListEntry),
as it compares only the time when the entry will tick, the priority
at which it will tick, and the counter. The block is not compared.

Async loading loads the chunk asynchronously which creates these
entries asynchronously.
2019-11-10 12:00:16 -06:00
William Blake Galbreath 8d036cea01
Expose the internal current tick 2019-10-30 18:10:42 +00:00
MisterErwin 0c71539093 [PATCH] bounding box check for hanging entities (#2664)
This patch intends to fix an issue with LeashHitchs where an exception
was thrown due EntityHanging#calculateBoundingBox not being able to
accept EnumDirections UP and DOWN.

This issue was introduced in a fix for SPIGOT-4674
(d65a2576e40e58c8e446b330febe6799d13a604f)
2019-10-30 17:29:40 +00:00
Shane Freeder 527073aa65
Update config version 2019-10-27 00:07:42 +01:00
Zach Brown 0d3b35c339
Rename baby zombie movement config option
This option does not set the absolute speed of the entity as the name
implies. It sets a modifier. The default (vanilla) value of `0.5` sets
the baby zombie to move at 50% faster than the base speed.

A negative value like `-0.4` would set them to move at 40% slower.

There should be no functional changes as a result of this change, it's
just clarifying the config name.
2019-10-26 17:55:58 -05:00
Spottedleaf df984898ac Fix server deadlock when loading some chunks (#2647)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7554e08e Add UUID support to CraftProfileBanList
3fe37460 SPIGOT-5378: Fix TileEntity fixer deadlock
12386dd4 SPIGOT-5375: Add spaces to coordinates from tile fixer
606c19e2 SPIGOT-5373: Simultaneous left+right click in creative mode does not work
13caf848 SPIGOT-5370: Fix Block#rayTrace considering other blocks.
2019-10-20 10:03:39 +01:00
weaondara 9ea1f9ee3d performance improvement for CraftChunk.getEntities() (#2629) 2019-10-19 23:33:35 +01:00
Shane Freeder 419ae0e668
Fire EntityRemovedFromWorldEvent for all entities (Fixes #2282) 2019-10-19 09:14:26 +01:00
Shane Freeder 0f2ea04c1c
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
af58d316 Fix javadoc warning in Firework.setShotAtAngle

CraftBukkit Changes:
e2dd6555 SPIGOT-5372: Re-add tile entity fixer due to MC-163945
1e7a197f Fix incorrect inequality in 683bae0670c
db98d54d SPIGOT-5362: Suspicious stews fail isSimilar check

Spigot Changes:
56f84710 Rebuild patches
2019-10-18 17:31:01 +01:00
Jonathan Frederick 2c8d20406f Re-implement treasure-maps-return-already-discovered for 1.14 (#2636) 2019-10-18 16:14:43 +01:00
Spottedleaf 8260cdf8c1 Use getIfLoadedImmediately and not cached immediately for isLoa… (#2641) 2019-10-18 16:05:45 +01:00
Andrew Steinborn ff8b9ef3d5
Really fix JLine on Windows
The history of how paths work in Win32 is a sad story and shall not be documented here.
Needless to say, Windows hates the temporary file name for jansi's native code since it
includes the version. For git builds, it includes quotes around the actual version. But
alas, the issue apparently doesn't occur if you build on Windows since it removes the
quotes from the git commandline that is ultimately used to build the version string,
because of more Win32 sadness and shame.

Go look at Raymond Chen's blog, The Old New Thing. It's full of Windows oddities and
it will make you want to weep because almost 90% of the world uses this legacy OS from
the 1980s.
2019-10-13 16:36:23 -05:00
Zach c65396072f
Revert "Fix jline with git builds under Windows (#2624)" (#2632)
This reverts commit 0c64f7b0ae.
2019-10-13 01:19:22 -05:00
Zach Brown a4dbabdbd3
Update upstream CB
--- work/CraftBukkit
Submodule work/CraftBukkit 7deb3728..d6b3eddf:
  > SPIGOT-5355: Double Chests still open after InventoryOpenEvent cancelled
2019-10-13 00:28:46 -05:00
Andrew Steinborn 0c64f7b0ae Fix jline with git builds under Windows (#2624) 2019-10-13 00:06:44 -05:00
Shane Freeder e8c82f4eee
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0399d9d6 SPIGOT-5341: Add Material.isAir
547f5709 SPIGOT-5353: Expand explosion API by adding source entity

CraftBukkit Changes:
7deb3728 SPIGOT-5309: Call cancelled EntityDamageEvent when damaging invisible armor stands
46351e17 SPIGOT-5341: Add Material.isAir
683bae06 SPIGOT-5342: Lore lost when deserializing items with no version stored
c2d12011 SPIGOT-5353: Expand explosion API by adding source entity
2019-10-08 19:37:02 +01:00
Omer Uddin aa776c1b15 Don't save canTick of armor stands if it has not been set by API (#2608) 2019-10-02 19:20:40 -05:00
Spottedleaf bfc807c27a Improve spawn loading and debug output for waiting on a chunk (#2595)
Spawn loading has been changed to use getChunkAt calls to manually
load chunks since watchdog can watch these calls and so we guard
against plugins/players changing the radius of a spawn while it's
loading

Debug output has been improved to note the status of the currently
waiting chunk
2019-09-29 20:23:09 -05:00
Spottedleaf 826b4762c0 Remove debug logging for incremental saves (#2600) 2019-09-29 20:14:39 -05:00
Spottedleaf d39916c7e2 Add more timings to chunk provider tick (#2549)
- Misc mob spawning
- Chunk range checks
2019-09-29 16:06:03 -05:00
Spottedleaf 43ec79a32c Add server oversleep to timings (#2509)
Now everything except waiting for the next tick should be included
in timings
2019-09-29 15:49:38 -05:00
Spottedleaf 1d2a5915ed Check if there are workers before trying to notify them (#2593)
* Fix #2591

We need to check if there are workers before trying to notify
them...
2019-09-29 15:29:56 -05:00
Zach Brown 89eb890239
[CI-SKIP] Rebuild patches 2019-09-29 15:02:04 -05:00
Spottedleaf 27fca92fa1 Drop Optimize-GameRules-to-use-LinkedHashMap (#2594)
Mojang has since replicated the logic
2019-09-29 15:01:21 -05:00
Zach Brown 936d57ba93
Use local variable for bedrock generation
Fixes GH-2596.
2019-09-27 20:53:20 -05:00
Zach Brown 767b935552
[CI-SKIP] Fix wrong patch author on zero-tick fix
See GH-2559 for context
2019-09-27 18:10:48 -05:00
Zach Brown 7caed1a8fa
[CI-SKIP] Rebuild patches 2019-09-24 18:19:41 -05:00
Spottedleaf 777073a54d Check horse entity validity in container interactions (#2584)
Fixes #2580
2019-09-24 18:16:16 -05:00
BillyGalbreath d69fe6c511 Fix zero-tick instant grow farms MC-113809 (#2559) 2019-09-22 23:07:01 -05:00
Spottedleaf c68dbb864c Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2576)
* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6527cb58 SPIGOT-5329: Clarify isGlowing documentation
5ddb414f Make Lantern extend BlockData
cb888903 Fix typos in previous commits
2a5e0ca2 Bring EnchantItemEvent documentation in line with EnchantmentOffer
3c5fcea2 SPIGOT-5317: Create accessors for player absorption hearts
c6e0d625 SPIGOT-5320: Clarify scope of ExactChoice

CraftBukkit Changes:
a3fdef8c SPIGOT-5331: Add support for Java 13
6ddeb980 SPIGOT-5317: Create accessors for player absorption hearts
5d335e96 SPIGOT-5315: Cannot serialize armor stand ItemMeta

Spigot Changes:
94af569b SPIGOT-5319: Async catcher for getNearbyEntities
2019-09-21 23:12:45 -05:00
Spottedleaf 30f9955e2a Fix race conditions in flush allowing for previously scheduled tasks to execute later than the flush call (#2548) 2019-09-15 23:02:13 -05:00
Spottedleaf 9e1620e3d3 Improve save logic (#2485)
Only wait for IO at the end of the save
we also were not force flushing async saves with /save-all flush
2019-09-15 22:39:30 -05:00
Zach Brown 728605013c
[CI-SKIP] Fix duplicate patch number 2019-09-15 22:15:33 -05:00
prplz 8735587529 Fix nether portal frame creation (#2546) 2019-09-15 22:12:17 -05:00
Zach Brown 26acc9b77a
Re-add flat bedrock config option 2019-09-15 19:20:02 -05:00
Shane Freeder 14513c3ce1
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
92f24ff2 SPIGOT-5158: Add SuspiciousStewMeta
b9bf4dae SPIGOT-5310: Add Chunk.contains
b2adbb45 Add API to get/set inhabited time of a Chunk
e3c812dd SPIGOT-5250: Add ChunkSnapshot.contains
71973d85 SPIGOT-5255: Raid / patrol spawn reasons

CraftBukkit Changes:
03b145b3 SPIGOT-5158: Add SuspiciousStewMeta
9aa74304 SPIGOT-5310: Add Chunk.contains
7ef2b20d SPIGOT-3308: RecipeIterator cannot longer remove recipes
023f438c Add API to get/set inhabited time of a Chunk
b79a86ed SPIGOT-5250: Add ChunkSnapshot.contains
aa492e55 SPIGOT-5255: Raid / patrol spawn reasons
2019-09-10 19:51:02 +01:00
Omer Uddin b7dc6fb00e fix double world add bug (#2486) 2019-09-02 17:46:04 +01:00
Shane Freeder 439131c704
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e28fb3bd SPIGOT-5301: BlockIgniteEvent for campfire + arrow

CraftBukkit Changes:
763e5601 SPIGOT-5294: Cancelled EntityPickupItemEvent and PlayerPickupItemEvent alter on-ground stacks
403ac185 SPIGOT-5301: BlockIgniteEvent for campfire + arrow
2019-09-02 17:28:24 +01:00
Zach Brown 14e07afd20
[CI-SKIP] Fix patch number 2019-09-01 20:50:15 -05:00
Spottedleaf fc570959d4 Improve POI data saving logic (#2475)
- Do not unload data if world saving is disabled
- Aggressively target unloading
2019-09-01 20:49:09 -05:00
Spottedleaf 5ef93ded42 Fix #2499 (#2500)
Proper scheduling if async chunks is disabled, we would execute
a task that is cancelled without setting its run status
2019-09-01 20:30:25 -05:00
Nassim 26f644c554 Fix sign line capping check (#2522) 2019-09-01 17:21:08 -05:00
Spottedleaf b2758246c8 Target more sync loads (#2476) 2019-09-01 17:17:51 -05:00
Spottedleaf 5272f3c2ef Fix #2511 (#2519)
Did not double-flush the file io thread if async = false
2019-09-01 16:18:39 -05:00
Shane Freeder c9fd745840
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ff0672ca SPIGOT-5211: Add Raid API

CraftBukkit Changes:
96bc85f0 SPIGOT-5298: Remove unexplained 0.1 drop chance offset
6ed8a189 SPIGOT-5290: Invulnerable and/or Marker armor stand triggers EntityDamageEvent
631eaeb0 SPIGOT-5297: PlayerBedLeaveEvent.getBed() returns player location
8d4bc541 SPIGOT-5293: Sponge behaviour differs from Vanilla
e91fd75e SPIGOT-5291: Missing event for ravagers trampling crops
cbdd7139 SPIGOT-5211: Add Raid API
edd8fdfb SPIGOT-5287: Fix rare CME generating new chunks
3fc97f08 SPIGOT-5265: FireworkExplodeEvent only fired when rockets explode in air

Spigot Changes:
065a3734 Rebuild patches
a5961826 SPIGOT-5286: tick-inactive-villagers invokes the AI for NoAI villagers
2019-08-31 20:30:44 +01:00
Shane Freeder aba4969668
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e970fd72 Remove incorrect javadoc from TargetReason
84df6df1 SPIGOT-5282: Improve bucket event API

CraftBukkit Changes:
b2bcde89 SPIGOT-5258: TNT Not Moving Players in Creative Mode
44d675ad SPIGOT-5263: Chests stay open after InventoryOpenEvent cancelled.
2439178e SPIGOT-5278: EntityDrowned memory leak
7055c931 SPIGOT-5264: Call event for experience orbs losing their target
49141172 SPIGOT-5282: Improve bucket event API
6bbb3b04 SPIGOT-5281: Clearer error messages for ChunkSnapshot misuse
2019-08-26 15:36:37 +01:00
Omer Uddin 21faf8227b Implement optional per player mobspawning (#2171) 2019-08-21 02:02:51 +01:00
Omer Uddin 88722ec89c Prevent consuming the wrong itemstack (#2477) 2019-08-19 16:24:33 +01:00
Spottedleaf 294e30462b Async chunk api/io/loading (#2308) 2019-08-18 18:40:04 -05:00
Shane Freeder eee1a019f9
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2012f1e0 SPIGOT-5269: Item attribute modifiers don't persist their order
7a806a3a SPIGOT-5270: Call BlockSpreadEvent when bamboo saplings grow

Spigot Changes:
798ea6ab Add async catcher to World#save
2019-08-17 04:26:58 +01:00
Spottedleaf c4ae0002e1 Fix some API and commands usage of inactive chunks (#2457)
* /paper entity will no longer report entities in inactive chunks
* World#getEntityCount and World#getChunkCount will report only
in active chunks
2019-08-14 21:47:38 -05:00
Spottedleaf 700a664981 Print entity debug stacktrace on entity double add (#2438) 2019-08-14 21:37:07 -05:00
Spottedleaf 9d6680eec0 Fix MC-158900 (#2458)
The problem was we were checking isExpired() on the entry, but if it
was expired at that point, then it would be null.
2019-08-14 21:32:25 -05:00
Zach Brown 928abb41f8
[CI-SKIP] Rebuild patches for last merge 2019-08-11 11:27:09 -05:00
Paul Sauve 34e64781e8 Do less work if we have a custom Bukkit generator (#2318) 2019-08-11 11:23:11 -05:00
Zach Brown cdd0bb4376
Update upstream CB/S
--- work/CraftBukkit
Submodule work/CraftBukkit 1ec1b05e..368f4e99:
  > Increase outdated build delay to 3 weeks
  > SPIGOT-5249: Do not add data to empty loot table
  > SPIGOT-5257: Call EntityBreedEvent for foxes and set the child's spawn reason to BREEDING

--- work/Spigot
Submodule work/Spigot e5b1b5db..ea7e48b3:
  > Add string default for view distance, and API to retrieve per world
2019-08-10 12:44:57 -05:00
Shane Freeder aa022fdaca
Fix java cross-version compilation
(Also, rebuild patches)
2019-08-08 16:12:57 +01:00
Omer Uddin 8b7952a958 Implement alternative item-despawn-rate (#2128) 2019-08-07 22:06:08 +01:00
Omer Uddin 6ccf0bda3b Reimplement hopper optimization patch (#2388)
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
2019-08-07 19:08:22 +01:00
TheGreatKetchup e264c365ac MC-156852 fix (#2396) 2019-08-07 04:12:15 +01:00
Spottedleaf b6c32b2a15 Fix recursion in EntityFox (#2418)
I changed a method call without looking at the implications.
super.processDeath would re-invoke the unmapped method, whereas super.d
would call the super method.
2019-08-06 04:31:38 +01:00
Spottedleaf 7c640a1ae2 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2415)
* fixup patch and rebuild

* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull
24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other
a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks
10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent

CraftBukkit Changes:
1ec1b05e SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFolder
e5e8eec2 SPIGOT-5241: setAttributeModifiers does not work on untouched stack
803eaa31 SPIGOT-5231: ShotAtAngle API for Fireworks
7881d2ae SPIGOT-5237: Horses, pigs do not drop their inventory
06efc9ec Don't accept connections until all plugins have enabled
da62a66a SPIGOT-5225: World handle isn't closed if world is unloaded without saving
104b3831 SPIGOT-5222: Cannot get Long values from Entity memory
f0b3fe43 SPIGOT-5220: Server CPU usage reaches 100% when stdin is null

Spigot Changes:
e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive
cbcc8e87 Make region files more reliable to write to
8887c5f4 Remove redundant late-bind option
dac29063 Rebuild patches

* Preserve old flush on save flag for reliable regionfiles

Originally this patch was in paper

* Fix some issues with the death event

- Entities potentially entering a glitched state to the client where
they appear to be falling over
- Donkeys losing their chest if the event was cancelled (only an
issue since the upstream merge)
- Some wither death logic running for an entity killed by a wither
2019-08-05 11:35:40 -05:00
BillyGalbreath 474e5ad269 Fix enderpearl item use cooldown (fix #2412) (#2413) 2019-08-05 03:15:53 +01:00
Spottedleaf ae90011500 Fix chest logic being weird for coordinates that sum to 0 or a… (#2364)
We were previously calling what looks like a legacy check for distance
away for the inventory. Unfortunately, with our logic, we called the
open logic before the active container was set. So the legacy check
would register 0 viewers and the logic would become bugged.
2019-08-02 18:48:22 +01:00
Omer Uddin 263057961b Offset Itemframe ticking (#2385) 2019-08-02 18:31:24 +01:00
Nassim c80ba8dcc4 Fix server crash with piercing shots through vanished players (#2390) 2019-07-31 23:04:45 +01:00
Shane Freeder 93891ad57a
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3d9d2efc SPIGOT-5202: WorldCreator#copy does not copy all options

CraftBukkit Changes:
3e7b3862 SPIGOT-5195 (#2): Player loot table does not drop when keepInventory is on
c88867e4 SPIGOT-5208: Reset state on cancelled EntityTransformEvent to prevent event spam
f744c09c SPIGOT-5214: setCooldown not working
860b3540 SPIGOT-5204: Typo in deprecated enchantment name
2019-07-28 15:32:14 +01:00
Shane Freeder 42daaaddf6
Seperate out incremental saving
This fixes multiple issues, mainly cleaning up the patch as well as making save-all
actually save all. (Worth noting, that you should probably be using save-all flush if
you're relying on this for backups)
2019-07-28 01:39:02 +01:00
Shane Freeder 3a713bd57b
Mark entities as being ticked when notifying navigation 2019-07-28 00:53:49 +01:00
Spottedleaf 6f709200dd
use getChunkImmediately for vehicles 2019-07-28 00:38:49 +01:00
Spottedleaf fe7ef7b5d6 Do not schedule to main for getChunkImmediately type calls (#2362)
They are MT-Safe already. These changes reduce deadlock chances
given these calls are used in Entity#isValid(), and plugins
check this in packet handling...
2019-07-26 02:36:26 +01:00
Spottedleaf c6987e1a02 Peek the unload queue for chunk generation checks (#2332) 2019-07-23 22:41:26 -05:00
Spottedleaf 4ac69cec8d Bring task execution into server tick timings (#2357) 2019-07-23 22:20:14 -05:00
Black Hole 8ecd433727 Set spawning entity for fireworks spawned by a crossbow (#2358)
Fixes #2327
2019-07-23 22:12:40 -05:00
Lucavon ad8dbf3d2b
Add option to disable relative projectile velocity
Allows server owners to use 1.8 (and prior)'s projectile behavior
(ignored shooter's velocity when calculating projectile's velocity).

This patch adds an option "disable relative projectile velocity", which, when
enabled, will cause projectiles to ignore the shooter's current velocity,
like they did in Minecraft 1.8 and prior.
If a player is falling, for example, their shooting range will be drastically
reduced, as a downwards velocity is applied to the projectile. This prevents
players from saving themselves from falling off floating islands, for example,
as a thrown ender pearl will not make it back to the island, while it would
have in 1.8.

While this could easily be done with plugins, too, there are multiple problems:
1) If multiple plugins cancel the velocity by subtracting the shooter's velocity
   from the projectile's velocity, the projectile's velocity would be different.
   As there's no way to detect whether the projectile's velocity has already been
   adjusted to ignore the player's velocity, plugins can't not do it if it's not
   necessary.
2) I've noticed some inconsistencies, e.g. weird velocity when shooting while
   using an elytra. Checking for those inconsistencies is possible, but not as
   efficient as just not applying the velocity in the first place.
3) Solutions for 1) and especially 2) might not be future-proof, while this
   server-internal fix makes this change future-proof.
2019-07-23 20:31:21 -05:00
Minecrell fa8b4994ac Update TerminalConsoleAppender + JLine, use Jansi instead of JNA (#2299)
Remove dependency on JNA since it is no longer needed.
2019-07-23 19:25:05 -05:00
Shane Freeder 48b6bfe2a6
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c987938a SPIGOT-5180: Add Villager#sleep() and #wakeup() methods

CraftBukkit Changes:
7f33c6a2 SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent
6a5fc902 Improve diff in EntityHanging
c98d61bf SPIGOT-4712: Allow spawning of upwards or downwards facing item frames
db971477 SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lectern
b0ef3996 SPIGOT-4679 Fix black lines after book paragraphs
1215188f SPIGOT-5180: Add Villager#sleep() and #wakeup() methods
c03b2bef SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds
65ea162c Ensure Bukkit data pack is always up to date
0b107b8d MC-157395, SPIGOT-5193: Small armor stands do not drop loot
6da0abca SPIGOT-5195: Player loot table does not drop when keepInventory is on
8b09d983 SPIGOT-5190: Superfluous EntityCombustEvent called when using fire aspect sword

Spigot Changes:
1981d553 SPIGOT-5198: Catch more bad async operations
6a14ca46 Rebuild patches
2019-07-23 20:17:32 +01:00