Fix dead telepotation logger format

This commit is contained in:
Shane Freeder 2020-03-06 23:29:13 +00:00
parent 7bd0b6ab1a
commit 31872198b4
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@ -1,11 +1,11 @@
From f884e53d1700a3a0574ddb50a6400e50706d752e Mon Sep 17 00:00:00 2001
From f28f3c02c20302c71004e285dcce8b4fb567c512 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 3 Mar 2020 05:26:40 +0000
Subject: [PATCH] Prevent teleporting dead entities
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 108377d76..c6bd62392 100644
index 108377d76..7929fcc80 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1209,6 +1209,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
@ -13,7 +13,7 @@ index 108377d76..c6bd62392 100644
private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<PacketPlayOutPosition.EnumPlayerTeleportFlags> set) {
+ if (player.dead) {
+ LOGGER.info("Attempt to teleport dead player %s restricted", player.getName());
+ LOGGER.info("Attempt to teleport dead player {} restricted", player.getName());
+ return;
+ }
// CraftBukkit start