skylark-qmk/docs/feature_leader_key.md
Alexander Kagno 3ec4a00bfc Per Key Leader Timing Option (#4026)
* leader changes to enable per key timing option

* Changes requested to docs for @drashna

* Changes requested by @drashna
2018-12-15 07:29:24 -08:00

2.9 KiB

The Leader Key: A New Kind of Modifier

If you've ever used Vim, you know what a Leader key is. If not, you're about to discover a wonderful concept. :) Instead of hitting Alt+Shift+W for example (holding down three keys at the same time), what if you could hit a sequence of keys instead? So you'd hit our special modifier (the Leader key), followed by W and then C (just a rapid succession of keys), and something would happen.

That's what KC_LEAD does. Here's an example:

  1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode KC_LEAD. This key would be dedicated just for this -- it's a single action key, can't be used for anything else.
  2. Include the line #define LEADER_TIMEOUT 300 in your config.h. The 300 there is 300ms -- that's how long you have for the sequence of keys following the leader. You can tweak this value for comfort, of course.
  3. Within your matrix_scan_user function, do something like this:
LEADER_EXTERNS();

void matrix_scan_user(void) {
  LEADER_DICTIONARY() {
    leading = false;
    leader_end();

    SEQ_ONE_KEY(KC_F) {
      // Anything you can do in a macro.
      SEND_STRING("QMK is awesome.");
    }
    SEQ_TWO_KEYS(KC_D, KC_D) {
      SEND_STRING(SS_LCTRL("a")SS_LCTRL("c"));
    }
    SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
      SEND_STRING("https://start.duckduckgo.com"SS_TAP(X_ENTER));
    }
    SEQ_TWO_KEYS(KC_A, KC_S) {
      register_code(KC_LGUI);
      register_code(KC_S);
      unregister_code(KC_S);
      unregister_code(KC_LGUI);
    }
  }
}

As you can see, you have a few function. You can use SEQ_ONE_KEY for single-key sequences (Leader followed by just one key), and SEQ_TWO_KEYS, SEQ_THREE_KEYS up to SEQ_FIVE_KEYS for longer sequences.

Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from any layer on your keyboard. That layer would need to be active for the leader macro to fire, obviously.

Adding Leader Key Support in the rules.mk

To add support for Leader Key you simply need to add a single line to your keymap's rules.mk:

LEADER_ENABLE = yes

Per Key Timing on Leader keys

Rather than relying on an incredibly high timeout for long leader key strings or those of us without 200wpm typing skills, we can enable per key timing to ensure that each key pressed provides us with more time to finish our stroke. This is incredibly helpful with leader key emulation of tap dance (read: multiple taps of the same key like C, C, C).

In order to enable this, place this in your config.h:

#define LEADER_PER_KEY_TIMING

After this, it's recommended that you lower your LEADER_TIMEOUT to something less that 300ms.

#define LEADER_TIMEOUT 250

Now, something like this won't seem impossible to do without a 1000MS leader key timeout:

SEQ_THREE_KEYS(KC_C, KC_C, KC_C) {
  SEND_STRING("Per key timing is great!!!");
}