42 lines
1.2 KiB
Org Mode
42 lines
1.2 KiB
Org Mode
#+TITLE: GPU layer
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#+TAGS: dsl|layer|programming
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[[file:img/opencl.png]] [[file:img/cuda.png]] [[file:img/shaders.png]]
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* Table of Contents :TOC_5_gh:noexport:
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- [[#description][Description]]
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- [[#features][Features:]]
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- [[#install][Install]]
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* Description
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This layer adds support for GPU related languages like CUDA, OpenCL and various Shader formats to Spacemacs.
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** Features:
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- Syntax highlighting for
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- =.cl= (OpenCL)
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- =.cu= (CUDA)
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- =.cuh= (CUDA)
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- =.fsh= (Shaders)
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- =.vsh= (Shaders)
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- =.glsl= (Shaders)
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- =.vert= (Shaders)
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- =.frag= (Shaders)
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- =.comp= (Shaders)
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- =.geom= (Shaders)
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- =.tesc= (Shaders)
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- =.tese= (Shaders)
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- Simple auto-completion via [[https://github.com/Kaali/company-glsl][company-glsl]] for
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- =.vert= (Shaders)
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- =.geom= (Shaders)
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- =.tesc= (Shaders)
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- =.tese= (Shaders)
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- =.frag= (Shaders)
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- =.comp= (Shaders)
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* Install
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To use this configuration layer, add it to your =~.spacemacs=. You will need to
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add =gpu= to the existing =dotspacemacs-configuration-layers= list in this
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file.
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For auto-completion you will also need to install [[https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/][=glslangValidator=]].
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