TakeV
12b5ce8e03
First pass at getting it running.
2024-05-25 01:32:58 -04:00
TakeV
0fa32d9df2
Move logging to its own module
2024-05-25 00:30:08 -04:00
TakeV
234f1343ad
Add game-objects.scm
2024-05-24 17:38:39 -04:00
TakeV
8daadcefd5
Rename renderer to sprite-renderer as it will be part of a subsystem
2024-05-23 15:54:07 -04:00
nephryte
c37a70886a
Add tilemap and tilemap-renderer
2024-05-22 18:41:35 -04:00
TakeV
81ee10a2d1
Add keyboard-input system and inputs component
2024-05-22 05:18:41 -04:00
TakeV
7ac6b70e60
Add console logging extern
2024-05-22 03:26:50 -04:00
TakeV
dc7f555bfd
Add renderer system
2024-05-22 02:30:39 -04:00
TakeV
bb06bf2cd2
Add CES to game
...
Add initial components
Add player component
Add system scaffolding
Add entity-manager
Add game-core
Redo entities so their components are stored in a searchable hashtable
Make systems thunk-based
Add system-manager
Create game-core
2024-05-21 04:13:04 -04:00
TakeV
a57bd95f06
Adjust velocity
2024-05-21 04:13:03 -04:00
TakeV
9e502b0595
Update game to just have a player
...
It is not working right now, but at least we are able to draw!
2024-05-18 02:07:16 -04:00
nephryte
4613bf58f3
Testing arrow key controls
...
Co-authored-by: TakeV <TakeV-Lambda@users.noreply.github.com>
2024-05-18 00:31:31 -04:00
David Thompson
7fc5f0aa54
First commit!
2024-04-26 14:30:59 -04:00