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foundryvtt-beam-saber/CHANGELOG.txt
2023-07-20 10:58:36 +03:00

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v.4.8
- Fix CSS namespace collisions #202 (@drewg13)
- Adds Automatic generated version in system.json
v.4.7
- Missing coma fix #195 (@hendryl)
- Make action ratings variable and modifiable by Active Effects #197 (@drewg13)
- Add additional UI for choosing a Crew Type #199 (@drewg13)
- Fix Faction goal clocks #200 (Fixes !186 @drewg13)
- Add options to send item descriptions to chat #198 (@drewg13)
v.4.5
- Added additional dice roll types #188 by anthonywaters
- Modified Clock Sheet for Customization #185 by WillLaWill
- Fixing 0d rolls from left side controls #189 by richmusser
- Use official German translation #190 by Graffini
- Updated visual display of cohorts #193 by CarlosFdez
v.4.4
- Added acquaintances to en.json #179
- Feature: Owned clocks. #180
-- Adds an "owned" field to the clock actor type, to allow clocks to be easily associated with a specific character/faction
- Fix: Clocks update with no active scene fix.
v.4.3
- System.json V9 backward compat
v.4.1
- Update manifest link
v.4.0
- Update to FoundryVTT v10 with migrations by @drewg13
v.3.19
- system.json updated to v3.19
v.3.18
- Minor syntax fixes to crew types #176 (mikehoyle)
- Feature/roll notes #177 (justinross)
- Added a couple of extra fields to the "item" Item type for sheet/homebrew flexibility #178 (justinross)
v.3.17
- Fix Dice Roll icon in toolbar in V9 #172
v.3.16
- Fixes German translation
v.3.15
- Update system.json with the new version.
v.3.14
- Added friends/rivals labels to en.json #164 (justinross)
- Fixes #165 [Multiple Clocks] (justinross)
- fix faction sheet vanishing on faction delete #167 (Arnatious)
v.3.13
- Fix playbook max exp to depend on settings rather be hardcoded
v.3.12
- Fix cohort scale and quality calculation #161
- Removed itemLogic calls #160
v.3.11
- Fix the version number
v.3.10
- Fix bug with setting crew xp and tier display #158
v.3.9
- Fixes.
v.3.8
- Filled in the "weird" playbooks #152
- Added template.json fields for alternate sheet module flexibility #150
- Add a custom class for ActiveEffects #151
- CSS and Handlebars/HTML cleanup #153
v.3.7
- Entanglement tables cleanup #148
v.3.6
- Fixes system.json versioning.
- Adds Entanglements Rolltables (#147)
v.3.5
- Portuguese Translation
- Tidied up CSS errors
- Fix faction sheet goal clocks
v.3.4
- Update items to use effects system
- Properly sort item lists alphabetically
v.3.3
- Adds effects instead of item logic fields
- Several image path fixes
v3.2
- Fix issue #120 (Load dropdown)
- Fix issue #122 (Faction tracker labels)
v3.1
- Moving Hooks calls to Methods (@drewg13)
v3.0
- FoundryVTT 0.8.x support
v2.17
- Adds German translation
- Fixes Spanish translation typo
- Adds NPC actor type and NPC compendium
v2.16
- Changes to the item logic process to eliminate DB write-locking
- Loadout selector
- Added Faction tracker (by @jonasPri)
v2.15
- Fixes all Tokens to be force "actor linked"
v2.14
- Fixes Dice-so-Nice integration
v2.13
- Adds Polish translation (thanks rajmundg10)
v2.12
- Fix turf and cohort edge/flaws checkboxes
v2.11
- Fix localize for Rolls (@kinote)
- Adjust avatar image position for Actor, Crew and Item (@olivier-grech)
- Adjust FVTT version compatibility
v2.10
- Fix clock styles
v2.9
- Minor style fixes
v2.8
- Clocks rebuilt to be Actors.
- Fixed Dice-so-nice integration.
v2.7
- Clocks added!
v2.6
- Fixed bug with upgrade
- Fixed bug with Gang Type (checkboxes in Foundry can not be used to pass string values so changed to multiple select)
v2.5
- Updates the functionality with checkboxes and new FormDataExtended api.
- Fixes Traumas for FVTT 0.7.2+.
- Version update to be FVTT 0.7.2+ compatible.
- Fixes improper label-id for radio buttons in Character.
v2.4
- Fixed Rolls: roll position is shown correctly now
v2.3
- Added shortened attribute names to use in templates
- Handlebars "concat" helper added
v2.2
- Spanish translation added
- Cohorts localization fix
v2.1
- Minor css improvements
v2.0
- Refactored the Stress to have dynamic Max value
- Added Hull
- Added Ghost
- Added Vampire
- Added Logic field to Item, Class and Ability
- Removed dice icons on Attributes
- Added new logic operator "attribute_change"
v1.2
- Non-Turf claims are no longer counted against Rep-Turf limit
v1.1
- Fixes
v1.0
- Added Localization for text (except Items) + Migrations (megastruktur)
- Added Rolls mod and styling (dunderjester)
- Added Russian localization (Cododoc)
- Added design improvements and quality of life hinting to character sheet (OctarineSourcerer)
- Changed the Versioning for easier tracking
TODOs:
- Remove and Re-add ALL items, when the item is removed to implement logic.