197 lines
4.6 KiB
Text
197 lines
4.6 KiB
Text
v.4.8
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- Fix CSS namespace collisions #202 (@drewg13)
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- Adds Automatic generated version in system.json
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v.4.7
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- Missing coma fix #195 (@hendryl)
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- Make action ratings variable and modifiable by Active Effects #197 (@drewg13)
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- Add additional UI for choosing a Crew Type #199 (@drewg13)
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- Fix Faction goal clocks #200 (Fixes !186 @drewg13)
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- Add options to send item descriptions to chat #198 (@drewg13)
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v.4.5
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- Added additional dice roll types #188 by anthonywaters
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- Modified Clock Sheet for Customization #185 by WillLaWill
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- Fixing 0d rolls from left side controls #189 by richmusser
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- Use official German translation #190 by Graffini
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- Updated visual display of cohorts #193 by CarlosFdez
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v.4.4
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- Added acquaintances to en.json #179
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- Feature: Owned clocks. #180
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-- Adds an "owned" field to the clock actor type, to allow clocks to be easily associated with a specific character/faction
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- Fix: Clocks update with no active scene fix.
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v.4.3
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- System.json V9 backward compat
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v.4.1
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- Update manifest link
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v.4.0
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- Update to FoundryVTT v10 with migrations by @drewg13
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v.3.19
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- system.json updated to v3.19
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v.3.18
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- Minor syntax fixes to crew types #176 (mikehoyle)
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- Feature/roll notes #177 (justinross)
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- Added a couple of extra fields to the "item" Item type for sheet/homebrew flexibility #178 (justinross)
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v.3.17
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- Fix Dice Roll icon in toolbar in V9 #172
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v.3.16
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- Fixes German translation
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v.3.15
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- Update system.json with the new version.
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v.3.14
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- Added friends/rivals labels to en.json #164 (justinross)
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- Fixes #165 [Multiple Clocks] (justinross)
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- fix faction sheet vanishing on faction delete #167 (Arnatious)
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v.3.13
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- Fix playbook max exp to depend on settings rather be hardcoded
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v.3.12
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- Fix cohort scale and quality calculation #161
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- Removed itemLogic calls #160
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v.3.11
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- Fix the version number
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v.3.10
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- Fix bug with setting crew xp and tier display #158
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v.3.9
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- Fixes.
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v.3.8
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- Filled in the "weird" playbooks #152
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- Added template.json fields for alternate sheet module flexibility #150
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- Add a custom class for ActiveEffects #151
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- CSS and Handlebars/HTML cleanup #153
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v.3.7
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- Entanglement tables cleanup #148
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v.3.6
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- Fixes system.json versioning.
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- Adds Entanglements Rolltables (#147)
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v.3.5
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- Portuguese Translation
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- Tidied up CSS errors
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- Fix faction sheet goal clocks
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v.3.4
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- Update items to use effects system
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- Properly sort item lists alphabetically
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v.3.3
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- Adds effects instead of item logic fields
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- Several image path fixes
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v3.2
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- Fix issue #120 (Load dropdown)
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- Fix issue #122 (Faction tracker labels)
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v3.1
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- Moving Hooks calls to Methods (@drewg13)
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v3.0
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- FoundryVTT 0.8.x support
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v2.17
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- Adds German translation
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- Fixes Spanish translation typo
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- Adds NPC actor type and NPC compendium
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v2.16
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- Changes to the item logic process to eliminate DB write-locking
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- Loadout selector
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- Added Faction tracker (by @jonasPri)
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v2.15
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- Fixes all Tokens to be force "actor linked"
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v2.14
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- Fixes Dice-so-Nice integration
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v2.13
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- Adds Polish translation (thanks rajmundg10)
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v2.12
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- Fix turf and cohort edge/flaws checkboxes
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v2.11
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- Fix localize for Rolls (@kinote)
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- Adjust avatar image position for Actor, Crew and Item (@olivier-grech)
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- Adjust FVTT version compatibility
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v2.10
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- Fix clock styles
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v2.9
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- Minor style fixes
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v2.8
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- Clocks rebuilt to be Actors.
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- Fixed Dice-so-nice integration.
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v2.7
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- Clocks added!
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v2.6
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- Fixed bug with upgrade
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- Fixed bug with Gang Type (checkboxes in Foundry can not be used to pass string values so changed to multiple select)
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v2.5
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- Updates the functionality with checkboxes and new FormDataExtended api.
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- Fixes Traumas for FVTT 0.7.2+.
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- Version update to be FVTT 0.7.2+ compatible.
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- Fixes improper label-id for radio buttons in Character.
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v2.4
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- Fixed Rolls: roll position is shown correctly now
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v2.3
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- Added shortened attribute names to use in templates
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- Handlebars "concat" helper added
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v2.2
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- Spanish translation added
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- Cohorts localization fix
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v2.1
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- Minor css improvements
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v2.0
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- Refactored the Stress to have dynamic Max value
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- Added Hull
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- Added Ghost
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- Added Vampire
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- Added Logic field to Item, Class and Ability
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- Removed dice icons on Attributes
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- Added new logic operator "attribute_change"
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v1.2
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- Non-Turf claims are no longer counted against Rep-Turf limit
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v1.1
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- Fixes
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v1.0
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- Added Localization for text (except Items) + Migrations (megastruktur)
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- Added Rolls mod and styling (dunderjester)
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- Added Russian localization (Cododoc)
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- Added design improvements and quality of life hinting to character sheet (OctarineSourcerer)
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- Changed the Versioning for easier tracking
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TODOs:
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- Remove and Re-add ALL items, when the item is removed to implement logic.
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