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foundryvtt-beam-saber/module/blades-item.js
2022-09-05 13:58:51 +03:00

78 lines
2.1 KiB
JavaScript

import { BladesHelpers } from "./blades-helpers.js";
/**
* Extend the basic Item
* @extends {Item}
*/
export class BladesItem extends Item {
/** @override */
async _preCreate( data, options, user ) {
await super._preCreate( data, options, user );
let removeItems = [];
if( user.id === game.user.id ) {
let actor = this.parent ? this.parent : null;
if( actor?.documentName === "Actor" ) {
removeItems = BladesHelpers.removeDuplicatedItemType( data, actor );
}
if( removeItems.length !== 0 ) {
await actor.deleteEmbeddedDocuments( "Item", removeItems );
}
}
}
/* -------------------------------------------- */
/* override */
prepareData() {
super.prepareData();
const item_data = this.system;
if (this.type === "cohort") {
this._prepareCohort(item_data);
}
if (this.type === "faction") {
if( !item_data.goal_1_clock_value ){ this.system.goal_1_clock_value = 0 }
if( item_data.goal_1_clock_max === 0 ){ this.system.goal_1_clock_max = 4 }
if( !item_data.goal_2_clock_value ){ this.system.goal_2_clock_value = 0 }
if( item_data.goal_2_clock_max === 0 ){ this.system.goal_2_clock_max = 4 }
this.system.size_list_1 = BladesHelpers.createListOfClockSizes( game.system.bladesClocks.sizes, this.system.goal_1_clock_max, parseInt( this.system.goal_1_clock_max ) );
this.system.size_list_2 = BladesHelpers.createListOfClockSizes( game.system.bladesClocks.sizes, this.system.goal_2_clock_max, parseInt( this.system.goal_2_clock_max ) );
}
}
/**
* Prepares Cohort data
*
* @param {object} data
*/
_prepareCohort(item_data) {
let quality = 0;
let scale = 0;
// Adds Scale and Quality
if (this.actor?.system) {
switch (item_data.cohort) {
case "Gang":
scale = parseInt(this.actor.system.tier);
quality = parseInt(this.actor.system.tier);
break;
case "Expert":
scale = 0;
quality = parseInt(this.actor.system.tier) + 1;
break;
}
}
this.system.scale = scale;
this.system.quality = quality;
}
}