foundryvtt-beam-saber/packs/crew_abilities.db
Peter Varaksin 9e4adb8548 Development
- Adds TabsV2 preparations (needs fixes)
- Adds Crew Ability Item and styles
- Adds Cult Crew Abilities to Compendium
- Coins are now Gold  :)
- Style tweaks
2020-04-29 14:12:55 +03:00

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{"_id":"7LimsX68eVz2ECaD","name":"Glory Incarnate","permission":{"default":0,"BwbqQh8sHfeKmUax":3},"type":"crew_ability","data":{"description":"Your deity sometimes manifests in the physical world. This can be a great boon, but the priorities and values of a god are not those of mortals. You have been warned.","class":"Cult","price":"1"},"folder":null,"sort":500001,"flags":{}}
{"_id":"95RrxTNgM9uYOY1i","name":"Conviction","permission":{"default":0,"BwbqQh8sHfeKmUax":3},"type":"crew_ability","data":{"description":"Each PC gains an additional Vice: Worship. When you indulge this vice and bring a pleasing sacrifice, you don't overindulge if you clear excess stress. In addition, your deity will assist any one action roll you make - from now until you indulge this vice again.","class":"Cult","price":"1"},"folder":null,"sort":400001,"flags":{}}
{"_id":"9PJwujwKH1ZUXNVp","name":"Sealed in Blood","permission":{"default":0,"BwbqQh8sHfeKmUax":3},"type":"crew_ability","data":{"description":"Each human sacrifice yields -3 stress cost for any ritual you perform.","class":"Cult","price":"1"},"folder":null,"sort":600001,"flags":{}}
{"_id":"NT9JPbws9bCYPXs7","name":"Zealotry","permission":{"default":0,"BwbqQh8sHfeKmUax":3},"type":"crew_ability","data":{"description":"Your cohorts have abandoned their reason to devote themselves to the cult. They will undertake any service, no matter how dangerous or strange. They gain +1d to rolls against enemies of the faith.","class":"Cult","price":"1"},"folder":null,"sort":700001,"flags":{}}
{"_id":"XDZdnr7aRd2o1Kwh","name":"Anointed","permission":{"default":0,"BwbqQh8sHfeKmUax":3},"type":"crew_ability","data":{"description":"You get +1d to resistance rolls against supernatural threats. You get +1d to healing rolls when you have supernatural harm.","class":"Cult","price":"1"},"folder":null,"sort":200001,"flags":{}}
{"_id":"p6yH9EEOqX2IT9Nz","name":"Bound in Darkness","permission":{"default":0,"BwbqQh8sHfeKmUax":3},"type":"crew_ability","data":{"description":"You may use teamwork with any cult member, regardless of the distance separating you. By taking 1 stress, your whispered message is heard by every cultist.","class":"Cult","price":"1"},"folder":null,"sort":300001,"flags":{}}
{"_id":"stEQMMWDe8jBxkZk","name":"Chosen","permission":{"default":0,"BwbqQh8sHfeKmUax":3},"type":"crew_ability","data":{"description":"Each PC may add +1 action rating to Attune, Study, or Sway (up to a max rating of 3).","class":"Cult","price":"1"},"folder":null,"sort":100001,"flags":{}}