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foundryvtt-beam-saber/module/blades-item-sheet.js

69 lines
2 KiB
JavaScript

/**
* Extend the basic ItemSheet
* @extends {ItemSheet}
*/
import {onManageActiveEffect, prepareActiveEffectCategories} from "./effects.js";
import { BladesActiveEffect } from "./blades-active-effect.js";
export class BladesItemSheet extends ItemSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["beam-saber", "sheet", "item"],
width: 560,
height: 'auto',
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}]
});
}
/* -------------------------------------------- */
/** @override */
get template() {
const path = "systems/beam-saber/templates/items";
let simple_item_types = ["background", "heritage", "vice", "crew_reputation"];
let template_name = `${this.item.type}`;
if (simple_item_types.indexOf(this.item.type) >= 0) {
template_name = "simple";
}
return `${path}/${template_name}.html`;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.find(".effect-control").click(ev => {
if ( this.item.isOwned ) return ui.notifications.warn(game.i18n.localize("BITD.EffectWarning"))
BladesActiveEffect.onManageActiveEffect(ev, this.item)
});
}
/* -------------------------------------------- */
/** @override */
async getData(options) {
const superData = super.getData( options );
const sheetData = superData.data;
sheetData.isGM = game.user.isGM;
sheetData.owner = superData.owner;
sheetData.editable = superData.editable;
// Prepare Active Effects
sheetData.effects = prepareActiveEffectCategories(this.document.effects);
sheetData.system.description = await TextEditor.enrichHTML(sheetData.system.description, {secrets: sheetData.owner, async: true});
return sheetData;
}
}