Adds Heat and Wanted
This commit is contained in:
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0bdf86ee93
commit
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8 changed files with 170 additions and 78 deletions
1
TODO
1
TODO
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@ -1,4 +1,5 @@
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- Add upgrade points count for Crew and Character!!!
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- Add Custom Notes (item or field)
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- Add values to classes default attributes
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- Add friends-and-foes
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- Add XP gain cheetsheet for each class
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@ -1 +1 @@
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{"_id":"678LJHqxkBAaSJci","name":"Cult","permission":{"default":0},"type":"crew_type","data":{"description":"","turfs":{"1":{"name":"Cloister","value":false,"description":"+1 scale for your Adept cohorts","connects":["right"],"connected":[false,false,false,false]},"2":{"name":"Vice Den","value":false,"description":"(Tier roll) - Heat = coin in Downtime","connects":["left","right","bottom"],"connected":[false,false,false,false]},"3":{"name":"Offertory","value":false,"description":"+2 coin for occult operations","connects":["left"],"connected":[false,false,false,false]},"4":{"name":"Ancient Obelisk","value":false,"description":"-1 stress cost for all arcane powers and rituals","connects":["right"],"connected":[false,false,false,false]},"5":{"name":"Ancient Tower","value":false,"description":"+1d to Consort w/ arcane entities on site","connects":["left","bottom"],"connected":[false,false,false,false]},"6":{"name":"Turf","value":false,"description":"","connects":["top","right"],"connected":[false,false,false,false]},"7":{"name":"Turf","value":false,"description":"","connects":["left","top","right","bottom"],"connected":[false,false,false,false]},"8":{"name":"Lair","value":true,"description":"","connects":["left","top","right","bottom"],"connected":[false,false,false,true]},"9":{"name":"Turf","value":false,"description":"","connects":["left","right","bottom"],"connected":[false,false,false,false]},"10":{"name":"Turf","value":false,"description":"","connects":["left","top","bottom"],"connected":[false,false,false,false]},"11":{"name":"Spirit Well","value":false,"description":"+1d to Attune on site","connects":["right"],"connected":[false,false,false,false]},"12":{"name":"Ancient Gate","value":false,"description":"Safe passage in the Deathlands","connects":["left","top"],"connected":[false,false,false,false]},"13":{"name":"Sanctuary","value":false,"description":"+1d to Command and Sway on site","connects":["top"],"connected":[false,false,false,false]},"14":{"name":"Sacred Nexus","value":false,"description":"+1d to healing rolls","connects":["top","right"],"connected":[false,false,false,false]},"15":{"name":"Ancient Altar","value":false,"description":"+1d engagement for occult plans","connects":["left","top"],"connected":[false,false,false,false]}}},"folder":null,"sort":100001,"flags":{}}
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{"_id":"678LJHqxkBAaSJci","name":"Cult","permission":{"default":0},"type":"crew_type","data":{"description":"","turfs":{"1":{"name":"Cloister","value":false,"description":"+1 scale for your Adept cohorts","connects":["right"],"connected":[false,false,false,false]},"2":{"name":"Vice Den","value":false,"description":"(Tier roll) - Heat = coin in Downtime","connects":["left","right","bottom"],"connected":[false,false,false,false]},"3":{"name":"Offertory","value":false,"description":"+2 coin for occult operations","connects":["left"],"connected":[false,false,false,false]},"4":{"name":"Ancient Obelisk","value":false,"description":"-1 stress cost for all arcane powers and rituals","connects":["right"],"connected":[false,false,false,false]},"5":{"name":"Ancient Tower","value":false,"description":"+1d to Consort w/ arcane entities on site","connects":["left","bottom"],"connected":[false,false,false,false]},"6":{"name":"Turf","value":false,"description":"","connects":["top","right"],"connected":[false,false,false,false]},"7":{"name":"Turf","value":false,"description":"","connects":["left","top","right","bottom"],"connected":[false,false,false,false]},"8":{"name":"Lair","value":true,"description":"","connects":["left","top","right","bottom"],"connected":[false,false,false,true]},"9":{"name":"Turf","value":false,"description":"","connects":["left","right","bottom"],"connected":[false,false,false,false]},"10":{"name":"Turf","value":false,"description":"","connects":["left","top","bottom"],"connected":[false,false,false,false]},"11":{"name":"Spirit Well","value":false,"description":"+1d to Attune on site","connects":["right"],"connected":[false,false,false,false]},"12":{"name":"Ancient Gate","value":false,"description":"Safe passage in the Deathlands","connects":["left","top"],"connected":[false,false,false,false]},"13":{"name":"Sanctuary","value":false,"description":"+1d to Command and Sway on site","connects":["top"],"connected":[false,false,false,false]},"14":{"name":"Sacred Nexus","value":false,"description":"+1d to healing rolls","connects":["top","right"],"connected":[false,false,false,false]},"15":{"name":"Ancient Altar","value":false,"description":"+1d engagement for occult plans","connects":["left","top"],"connected":[false,false,false,false]}}},"folder":null,"sort":100001,"flags":{}}
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@ -103,7 +103,7 @@ $red: red;
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// Stress and Trauma
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#stress-trauma {
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.big-teeth-section {
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border-top: 3px solid black;
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display: flex;
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@ -112,6 +112,10 @@ $red: red;
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> * {
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margin-right: 10px;
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&:last-child {
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margin-right: 0px;
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}
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}
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&:last-child {
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@ -119,18 +123,18 @@ $red: red;
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}
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// Stress
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#character-stress {
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.big-teeth {
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@include toothradio(17px, 50px, "assets/teeth/stresstooth-halfgrey.png", "assets/teeth/stresstooth-red.png");
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}
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/* Trauma */
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#character-trauma-container {
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.small-teeth-container {
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#character-trauma {
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.small-teeth-wrap {
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@include toothradio(17px, 50px, "assets/teeth/shorttooth-grey.png", "assets/teeth/shorttooth-red.png");
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flex-direction: column;
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#trauma-teeth {
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.small-teeth {
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display: flex;
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flex-direction: row;
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}
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@ -271,8 +275,13 @@ $red: red;
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width: 100px;
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}
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}
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.item-class-label {
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margin-bottom: 10px;
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}
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#name,
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#lair,
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#alias {
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margin-bottom: 10px;
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@ -321,7 +330,7 @@ $red: red;
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// Stress
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#crew-reputation {
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border-top: 2px solid black;
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border-top: 3px solid black;
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@include toothradio(17px, 50px, "assets/teeth/stresstooth-halfgrey.png", "assets/teeth/stresstooth-red.png");
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input[disabled="disabled"] + label {
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@ -363,7 +372,7 @@ $red: red;
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}
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#crew-hold {
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border-top: 2px solid black;
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border-top: 3px solid black;
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@include toothradio_single(17px, 50px, "assets/teeth/stresstooth-halfgrey.png", "assets/teeth/stresstooth-red.png");
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}
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@ -371,6 +380,7 @@ $red: red;
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background-color: $gray;
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height: 30px;
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width: 145px;
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display: flex;
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align-items: center;
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@ -382,4 +392,8 @@ $red: red;
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}
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#heat-wanted {
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justify-content: none;
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}
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}
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@ -100,24 +100,27 @@
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position: relative;
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padding-left: 10px;
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}
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* #stress-trauma {
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* .big-teeth-section {
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border-top: 3px solid black;
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display: flex;
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flex-direction: row;
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margin-bottom: 0px;
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/* Trauma */
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}
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* #stress-trauma > * {
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* .big-teeth-section > * {
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margin-right: 10px;
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}
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* #stress-trauma:last-child {
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* .big-teeth-section > *:last-child {
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margin-right: 0px;
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}
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* #stress-trauma #character-stress {
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* .big-teeth-section:last-child {
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margin-right: 0px;
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}
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* .big-teeth-section .big-teeth {
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display: flex;
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/* Hide the browser's default checkbox */
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}
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* #stress-trauma #character-stress label {
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* .big-teeth-section .big-teeth label {
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height: 50px;
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width: 17px;
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background-image: url("assets/teeth/stresstooth-red.png");
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@ -125,31 +128,31 @@
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background-size: contain;
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margin-right: 5px;
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}
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* #stress-trauma #character-stress label:last-of-type {
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* .big-teeth-section .big-teeth label:last-of-type {
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margin-right: 0px;
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}
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* #stress-trauma #character-stress label[for$="-0"] {
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* .big-teeth-section .big-teeth label[for$="-0"] {
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width: auto;
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height: auto;
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background-image: none !important;
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background: black !important;
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margin-right: 0px;
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}
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* #stress-trauma #character-stress input {
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* .big-teeth-section .big-teeth input {
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display: none;
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}
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* #stress-trauma #character-stress input:checked ~ label {
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* .big-teeth-section .big-teeth input:checked ~ label {
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background-image: url("assets/teeth/stresstooth-halfgrey.png");
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}
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* #stress-trauma #character-stress input:checked + label {
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* .big-teeth-section .big-teeth input:checked + label {
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background-image: url("assets/teeth/stresstooth-red.png");
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}
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* #stress-trauma #character-trauma-container #character-trauma {
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* .big-teeth-section .small-teeth-container .small-teeth-wrap {
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display: flex;
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/* Hide the browser's default checkbox */
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flex-direction: column;
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}
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* #stress-trauma #character-trauma-container #character-trauma label {
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* .big-teeth-section .small-teeth-container .small-teeth-wrap label {
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height: 50px;
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width: 17px;
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background-image: url("assets/teeth/shorttooth-red.png");
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@ -157,36 +160,36 @@
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background-size: contain;
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margin-right: 5px;
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}
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* #stress-trauma #character-trauma-container #character-trauma label:last-of-type {
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* .big-teeth-section .small-teeth-container .small-teeth-wrap label:last-of-type {
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margin-right: 0px;
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}
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* #stress-trauma #character-trauma-container #character-trauma label[for$="-0"] {
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* .big-teeth-section .small-teeth-container .small-teeth-wrap label[for$="-0"] {
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width: auto;
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height: auto;
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background-image: none !important;
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background: black !important;
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margin-right: 0px;
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}
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* #stress-trauma #character-trauma-container #character-trauma input {
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* .big-teeth-section .small-teeth-container .small-teeth-wrap input {
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display: none;
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}
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* #stress-trauma #character-trauma-container #character-trauma input:checked ~ label {
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* .big-teeth-section .small-teeth-container .small-teeth-wrap input:checked ~ label {
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background-image: url("assets/teeth/shorttooth-grey.png");
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}
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* #stress-trauma #character-trauma-container #character-trauma input:checked + label {
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* .big-teeth-section .small-teeth-container .small-teeth-wrap input:checked + label {
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background-image: url("assets/teeth/shorttooth-red.png");
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}
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* #stress-trauma #character-trauma-container #character-trauma #trauma-teeth {
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* .big-teeth-section .small-teeth-container .small-teeth-wrap .small-teeth {
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display: flex;
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flex-direction: row;
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}
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* #stress-trauma #trauma-list {
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* .big-teeth-section #trauma-list {
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display: flex;
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flex-wrap: wrap;
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justify-content: space-between;
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align-items: flex-start;
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}
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* #stress-trauma #trauma-list label {
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* .big-teeth-section #trauma-list label {
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cursor: pointer;
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font-size: 19px;
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-webkit-user-select: none;
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@ -196,13 +199,13 @@
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margin-right: 10px;
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/* Hide the browser's default checkbox */
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}
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* #stress-trauma #trauma-list label input {
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* .big-teeth-section #trauma-list label input {
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display: none;
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}
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* #stress-trauma #trauma-list label input:checked ~ .checkmark {
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* .big-teeth-section #trauma-list label input:checked ~ .checkmark {
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color: red;
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}
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* #stress-trauma #trauma-list label .checkmark {
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* .big-teeth-section #trauma-list label .checkmark {
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text-decoration: none;
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font-weight: bold;
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}
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@ -421,7 +424,11 @@
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* .item .item-class-label {
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width: 100px;
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}
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* .item-class-label {
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margin-bottom: 10px;
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}
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* #name,
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* #lair,
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* #alias {
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margin-bottom: 10px;
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}
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@ -466,7 +473,7 @@
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width: 190px;
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}
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* #crew-reputation {
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border-top: 2px solid black;
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border-top: 3px solid black;
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display: flex;
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/* Hide the browser's default checkbox */
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}
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@ -646,7 +653,7 @@
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left: -7px;
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}
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* #crew-hold {
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border-top: 2px solid black;
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border-top: 3px solid black;
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display: flex;
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/* Hide the browser's default checkbox */
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}
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* #crew-tier {
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background-color: #999;
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height: 30px;
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width: 145px;
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display: flex;
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align-items: center;
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display: flex;
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@ -697,5 +705,8 @@
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* #crew-tier > * {
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margin-right: 5px;
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}
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* #heat-wanted {
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justify-content: none;
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}
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/*# sourceMappingURL=style.css.map */
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@ -63,6 +63,13 @@
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"system": "blades-in-the-dark",
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"path": "./packs/crew_features.db",
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"entity": "Item"
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},
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{
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"name": "Crew Types",
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"label": "Crew Types",
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"system": "blades-in-the-dark",
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"path": "./packs/crew_types.db",
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"entity": "Item"
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}
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]
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}
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"character": {
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"alias": "",
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"stress": [0],
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"traumas": [],
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"traumas": [0],
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"healing-clock": [0],
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"experience": [0],
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"coins": [0],
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"coins": [0],
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"vault": [0],
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"turfs": [8],
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"features": []
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"features": [],
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"heat": [0],
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"wanted": [0]
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}
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},
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"Item": {
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<div class="section experience">
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</div>
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{{!-- Stress and Trauma --}}
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<div id="stress-trauma" class="section">
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<div id="character-stress">
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<div id="stress-trauma" class="section big-teeth-section">
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<div id="character-stress" class="big-teeth">
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{{#multiboxes data.stress}}
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<input type="radio" id="character-stress-0" name="data.stress" value="0" dtype="Radio">
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<label class="black-label" for="character-stress-0">Stress</label>
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{{/multiboxes}}
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</div>
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<div id="character-trauma-container">
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<div id="character-trauma-container" class="small-teeth-container">
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{{#traumacounter data.traumas}}
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<div id="character-trauma">
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<div id="character-trauma" class="small-teeth-wrap">
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<label class="black-label" for="character-trauma-counter-0">Trauma</label>
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<div id="trauma-teeth">
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<input type="radio" id="character-trauma-counter-0" name="trauma-counter" value="0" checked="checked">
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<div id="trauma-teeth" class="small-teeth">
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<input type="radio" id="character-trauma-counter-0" name="trauma-counter" value="0">
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<input type="radio" id="character-trauma-counter-1" name="trauma-counter" value="1">
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<label for="character-trauma-counter-1"></label>
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<input type="radio" id="character-trauma-counter-2" name="trauma-counter" value="2">
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@ -1,35 +1,55 @@
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<form class="{{cssClass}} actor-sheet" autocomplete="off">
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<div id="name-alias" class="section">
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<div id="name">
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<label for="crew-name">Name</label>
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<input type="text" id="crew-name" name="name" value="{{actor.name}}">
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</div>
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<div id="lair">
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<label for="crew-lair">Lair</label>
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<input type="text" id="crew-lair" name="data.lair" value="{{data.lair}}">
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</div>
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<div class="section">
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<div id="name-alias" class="grow-two flex-column">
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<div id="name">
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<label for="crew-name">Name</label>
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<input type="text" id="crew-name" name="name" value="{{actor.name}}">
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</div>
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<div id="crew-features">
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<div class="item-class-label">Crew Features (add 2)</div>
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{{#each actor.items as |item id|}}
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{{#eq item.type "crew_feature"}}
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<div class="item flex-horizontal" data-item-id="{{item._id}}">
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<div class="item-body flex-horizontal">
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<img src="{{item.img}}" title="{{item.name}}" width="24" height="24"/>
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<div class="item-name">{{item.name}}</div>
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</div>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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{{/eq}}
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{{/each}}
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</div>
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</div>
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<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" height="100" width="100"/>
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<div id="crew-features">
|
||||
<div class="item-label">Add 2 Crew Features</div>
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#eq item.type "crew_feature"}}
|
||||
<div class="item flex-horizontal" data-item-id="{{item._id}}">
|
||||
<div class="item-body flex-horizontal">
|
||||
<img src="{{item.img}}" title="{{item.name}}" width="24" height="24"/>
|
||||
<div class="item-name">{{item.name}}</div>
|
||||
</div>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
{{/eq}}
|
||||
{{/each}}
|
||||
<div class="grow-two flex-vertical">
|
||||
<div id="lair">
|
||||
<label for="crew-lair">Lair</label>
|
||||
<input type="text" id="crew-lair" name="data.lair" value="{{data.lair}}">
|
||||
</div>
|
||||
|
||||
<div id="crew-tier">
|
||||
{{#multiboxes data.tier}}
|
||||
<input id="crew-tier-0" type="radio" name="data.tier" value="0">
|
||||
<label for="crew-tier-0" class="black-label">Tier</label>
|
||||
<input id="crew-tier-1" type="radio" name="data.tier" value="1">
|
||||
<label for="crew-tier-1"></label>
|
||||
<input id="crew-tier-2" type="radio" name="data.tier" value="2">
|
||||
<label for="crew-tier-2"></label>
|
||||
<input id="crew-tier-3" type="radio" name="data.tier" value="3">
|
||||
<label for="crew-tier-3"></label>
|
||||
<input id="crew-tier-4" type="radio" name="data.tier" value="4">
|
||||
<label for="crew-tier-4"></label>
|
||||
{{/multiboxes}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<div class="section">
|
||||
<div id="crew-reputation">
|
||||
{{#multiboxes data.reputation}}
|
||||
|
@ -65,6 +85,57 @@
|
|||
<div class="gray-label">Turf</div>
|
||||
</div>
|
||||
|
||||
<div id="heat-wanted" class="flex-horizontal big-teeth-section">
|
||||
|
||||
<div id="crew-heat" class="big-teeth">
|
||||
{{#multiboxes data.heat}}
|
||||
<input type="radio" id="crew-heat-0" name="data.heat" value="0" dtype="Radio">
|
||||
<label class="black-label" for="crew-heat-0">Heat</label>
|
||||
<input type="radio" id="crew-heat-1" name="data.heat" value="1" dtype="Radio">
|
||||
<label for="crew-heat-1"></label>
|
||||
<input type="radio" id="crew-heat-2" name="data.heat" value="2" dtype="Radio">
|
||||
<label for="crew-heat-2"></label>
|
||||
<input type="radio" id="crew-heat-3" name="data.heat" value="3" dtype="Radio">
|
||||
<label for="crew-heat-3"></label>
|
||||
<input type="radio" id="crew-heat-4" name="data.heat" value="4" dtype="Radio">
|
||||
<label for="crew-heat-4"></label>
|
||||
<input type="radio" id="crew-heat-5" name="data.heat" value="5" dtype="Radio">
|
||||
<label for="crew-heat-5"></label>
|
||||
<input type="radio" id="crew-heat-6" name="data.heat" value="6" dtype="Radio">
|
||||
<label for="crew-heat-6"></label>
|
||||
<input type="radio" id="crew-heat-7" name="data.heat" value="7" dtype="Radio">
|
||||
<label for="crew-heat-7"></label>
|
||||
<input type="radio" id="crew-heat-8" name="data.heat" value="8" dtype="Radio">
|
||||
<label for="crew-heat-8"></label>
|
||||
<input type="radio" id="crew-heat-9" name="data.heat" value="9" dtype="Radio">
|
||||
<label for="crew-heat-9"></label>
|
||||
{{/multiboxes}}
|
||||
|
||||
</div>
|
||||
<div id="crew-wanted-container" class="small-teeth-container">
|
||||
{{#multiboxes data.wanted}}
|
||||
<div id="crew-wanted" class="small-teeth-wrap">
|
||||
<label class="black-label" for="crew-wanted-counter-0">Wanted</label>
|
||||
<div class="small-teeth">
|
||||
<input type="radio" id="crew-wanted-counter-0" name="data.wanted" value="0">
|
||||
<input type="radio" id="crew-wanted-counter-1" name="data.wanted" value="1">
|
||||
<label for="crew-wanted-counter-1"></label>
|
||||
<input type="radio" id="crew-wanted-counter-2" name="data.wanted" value="2">
|
||||
<label for="crew-wanted-counter-2"></label>
|
||||
<input type="radio" id="crew-wanted-counter-3" name="data.wanted" value="3">
|
||||
<label for="crew-wanted-counter-3"></label>
|
||||
<input type="radio" id="crew-wanted-counter-4" name="data.wanted" value="4">
|
||||
<label for="crew-wanted-counter-4"></label>
|
||||
</div>
|
||||
</div>
|
||||
{{/multiboxes}}
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="section">
|
||||
|
||||
<div id="crew-hold" class="flex-horizontal">
|
||||
<div class="black-label">Hold</div>
|
||||
{{#multiboxes data.hold}}
|
||||
|
@ -81,20 +152,6 @@
|
|||
{{/multiboxes}}
|
||||
</div>
|
||||
|
||||
<div id="crew-tier">
|
||||
{{#multiboxes data.tier}}
|
||||
<input id="crew-tier-0" type="radio" name="data.tier" value="0">
|
||||
<label for="crew-tier-0" class="black-label">Tier</label>
|
||||
<input id="crew-tier-1" type="radio" name="data.tier" value="1">
|
||||
<label for="crew-tier-1"></label>
|
||||
<input id="crew-tier-2" type="radio" name="data.tier" value="2">
|
||||
<label for="crew-tier-2"></label>
|
||||
<input id="crew-tier-3" type="radio" name="data.tier" value="3">
|
||||
<label for="crew-tier-3"></label>
|
||||
<input id="crew-tier-4" type="radio" name="data.tier" value="4">
|
||||
<label for="crew-tier-4"></label>
|
||||
{{/multiboxes}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{!-- Crew Type --}}
|
||||
|
|
Reference in a new issue