Release 3.3.0

This commit is contained in:
Megastruktur 2021-06-16 15:06:01 +03:00
parent d7031b99ef
commit b85fa0757f
3 changed files with 6 additions and 12 deletions

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v.3.3
- Adds effects instead of item logic fields
- Several image path fixes
v3.2
- Fix issue #120 (Load dropdown)
- Fix issue #122 (Faction tracker labels)

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@ -54,16 +54,6 @@ Clocks are now here!
- To add clock go to Actors tab and create a new Actor of type "🕛 clock".
- To share it to other players just drag it to a scene.
## Logic field
Logic field is a json with params which allows to implement some logic when the Item of corresponding type is added or removed.
### Example (from the Vault 1 crew upgrade)
`{"attribute":"data.vault.max","operator":"addition","value":4,"requirement":""}`
- `attribute` - the attribute to affect
- `operator` - what is done to attribute
- `value` - the value for operator
- `requirement` - is not used
### Operators list
- `addition` - is added when item is attached and substracted when removed
- `attribute_change` - changes the "attribute" to value and when removed - uses the "attribute_default" to restore

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"name": "blades-in-the-dark",
"title": "Blades in the Dark",
"description": "Blades in the dark game system.",
"version": "3.2.2",
"version": "3.3.0",
"minimumCoreVersion": "0.8.5",
"compatibleCoreVersion": "0.8.9",
"templateVersion": 1,
@ -42,7 +42,7 @@
],
"url": "https://github.com/megastruktur/foundryvtt-blades-in-the-dark/",
"manifest": "https://raw.githubusercontent.com/megastruktur/foundryvtt-blades-in-the-dark/master/system.json",
"download": "https://github.com/megastruktur/foundryvtt-blades-in-the-dark/archive/3.2.2.zip",
"download": "https://github.com/megastruktur/foundryvtt-blades-in-the-dark/archive/3.3.0.zip",
"packs": [
{
"name": "class",