Add additional UI for choosing a Crew Type
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4 changed files with 8 additions and 3 deletions
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@ -57,6 +57,7 @@
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"BITD.Loadout": "Loadout",
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"BITD.Loadout": "Loadout",
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"BITD.Load": "Load",
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"BITD.Load": "Load",
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"BITD.CrewType": "Crew Type",
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"BITD.CrewType": "Crew Type",
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"BITD.CrewTypeBox": "Click to choose a Crew Type",
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"BITD.FactionType": "Faction Type",
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"BITD.FactionType": "Faction Type",
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"BITD.Price": "Price",
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"BITD.Price": "Price",
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"BITD.Logic": "Logic",
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"BITD.Logic": "Logic",
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@ -251,7 +252,7 @@
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"BITD.RollFortuneSuccess": "The result is <strong>good</strong>. You have <strong>standard</strong> or <strong>full effect</strong>.",
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"BITD.RollFortuneSuccess": "The result is <strong>good</strong>. You have <strong>standard</strong> or <strong>full effect</strong>.",
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"BITD.RollFortunePartialSuccess": "The result is <strong>mixed</strong>. You have <strong>limited</strong> or <strong>partial effect</strong>.",
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"BITD.RollFortunePartialSuccess": "The result is <strong>mixed</strong>. You have <strong>limited</strong> or <strong>partial effect</strong>.",
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"BITD.RollFortuneFailure": "The result is <strong>bad</strong>. You have <strong>poor</strong> or <strong>little effect</strong>.",
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"BITD.RollFortuneFailure": "The result is <strong>bad</strong>. You have <strong>poor</strong> or <strong>little effect</strong>.",
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"BITD.RollGatherInformationSuccess": "<strong>Great</strong>: You get exceptional details. The information is complete and follow-up questions may expand into related areas or reveal more than you hoped for.",
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"BITD.RollGatherInformationSuccess": "<strong>Great</strong>: You get exceptional details. The information is complete and follow-up questions may expand into related areas or reveal more than you hoped for.",
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"BITD.RollGatherInformationPartialSuccess": "<strong>Standard</strong>: You get good details. Clarifying and follow-up questions are possible.",
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"BITD.RollGatherInformationPartialSuccess": "<strong>Standard</strong>: You get good details. Clarifying and follow-up questions are possible.",
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"BITD.RollGatherInformationFailure": "<strong>Limited</strong>: You get incomplete or partial information. More information gathering will be needed to get all the answers.",
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"BITD.RollGatherInformationFailure": "<strong>Limited</strong>: You get incomplete or partial information. More information gathering will be needed to get all the answers.",
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@ -57,6 +57,9 @@ export class BladesCrewSheet extends BladesSheet {
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// Everything below here is only needed if the sheet is editable
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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if (!this.options.editable) return;
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// Add Crew Type
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html.find(".crew-class").click(this._onItemAddClick.bind(this));
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// Update Inventory Item
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// Update Inventory Item
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html.find('.item-sheet-open').click(ev => {
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html.find('.item-sheet-open').click(ev => {
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const element = $(ev.currentTarget).parents(".item");
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const element = $(ev.currentTarget).parents(".item");
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@ -105,6 +108,7 @@ export class BladesCrewSheet extends BladesSheet {
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});
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});
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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/* Form Submission */
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/* Form Submission */
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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@ -10,7 +10,7 @@ export class BladesHelpers {
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*/
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*/
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static removeDuplicatedItemType(item_data, actor) {
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static removeDuplicatedItemType(item_data, actor) {
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let dupe_list = [];
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let dupe_list = [];
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let distinct_types = ["crew_reputation", "class", "vice", "background", "heritage"];
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let distinct_types = ["crew_type", "crew_reputation", "class", "vice", "background", "heritage"];
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let allowed_types = ["item"];
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let allowed_types = ["item"];
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let should_be_distinct = distinct_types.includes(item_data.type);
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let should_be_distinct = distinct_types.includes(item_data.type);
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// If the Item has the exact same name - remove it from list.
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// If the Item has the exact same name - remove it from list.
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@ -201,7 +201,7 @@
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<div class="flex-vertical">
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<div class="flex-vertical">
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<div id="crew-{{_id}}-class" class="class-name crew-class">
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<div id="crew-{{_id}}-class" class="class-name crew-class" data-tooltip="{{localize "BITD.CrewTypeBox"}}" data-distinct="true" data-item-type="crew_type">
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{{#each items as |item id|}}
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{{#each items as |item id|}}
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{{#if (eq item.type "crew_type")}}
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{{#if (eq item.type "crew_type")}}
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<div class="big-name">{{item.name}}</div>
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<div class="big-name">{{item.name}}</div>
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