131 lines
4.4 KiB
HTML
131 lines
4.4 KiB
HTML
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<form class="{{cssClass}}" autocomplete="off">
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<header class="sheet-header">
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<img class="profile-img" src="{{item.img}}" data-edit="img" title="{{item.name}}"/>
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<div class="header-fields">
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<h1 class="charname"><input name="name" type="text" value="{{item.name}}" placeholder="Name"/></h1>
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</div>
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</header>
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<section class="flex-vertical">
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<div class="label-stripe">Information</div>
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<div>
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You can add an additional type to a gang or expert by spending two crew upgrades.
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<br>
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When a cohort performs actions for which its types apply, it uses its full quality rating. Otherwise, its quality is zero. A given cohort can have up to two types.
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Some crew upgrades will add the “Elite” feature to a gang, which gives them +1d when they roll for a given Type.
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</div>
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</section>
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<section class="flex-vertical">
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<div class="label-stripe">Cohort Type</div>
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<div id="cohort-type-list">
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{{#each data.cohort_list as |cohort key|}}
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{{#multiboxes ../data.cohort}}
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<label for="{{key}}-cohort">{{cohort.label}}</label>
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<input id="{{key}}-cohort" type="radio" name="data.cohort" value="{{key}}">
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{{/multiboxes}}
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{{/each}}
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</div>
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</section>
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<section id="gang-expert-type-selector" class="flex-vertical">
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{{#eq data.cohort.[0] "Gang"}}
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<div class="label-stripe">Gang Type</div>
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<div id="gang-type-boxes" class="flex-horizontal">
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{{#multiboxes ../data.gang_type}}
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{{#each ../../data.gang_type_list as |gang_type key|}}
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<input id="gang-type-{{key}}" type="checkbox" name="data.gang_type" value="{{key}}">
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<label for="gang-type-{{key}}">{{gang_type.label}}</label>
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{{/each}}
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{{/multiboxes}}
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</div>
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<div id="selected-gang-description" class="description">
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{{#each ../data.gang_type as |gang_type key|}}
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{{#with (lookup ../../data.gang_type_list gang_type)}}
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{{description}}
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{{/with}}
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{{/each}}
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</div>
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{{/eq}}
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{{#eq data.cohort.[0] "Expert"}}
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<div class="label-stripe">Expert Type</div>
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<input type="text" name="data.expert_type" value="{{../data.expert_type}}">
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{{/eq}}
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</section>
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{{!-- Scale and Quality if attached to Actor --}}
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{{#if data.quality}}
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<section id="quality-scale" class="flex-vertical">
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<div class="label-stripe">Scale and quality</div>
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<div>Quality: {{data.quality}}</div>
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<div>Scale: {{data.scale}}</div>
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</section>
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{{/if}}
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{{!-- Edges and Flaws --}}
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<section id="edges-flaws" class="flex-vertical">
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<div class="label-stripe">Choose one or two edges and an equal number of flaws</div>
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<div class="flex-horizontal">
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<div class="edgeflaw-container flex-vertical">
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<div class="label-stripe">Edges</div>
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{{#each data.edges_list as |edge key|}}
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{{#multiboxes ../data.edges}}
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<div class="edgeflaw flex-horizontal">
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<input id="edge-{{key}}" type="checkbox" name="data.edges" value="{{key}}">
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<label for="edge-{{key}}">{{edge.label}}</label>
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</div>
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{{/multiboxes}}
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{{/each}}
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</div>
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<div class="edgeflaw-container flex-vertical">
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<div class="label-stripe">Flaws</div>
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{{#each data.flaws_list as |flaw key|}}
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{{#multiboxes ../data.flaws}}
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<div class="edgeflaw flex-horizontal">
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<input id="flaw-{{key}}" type="checkbox" name="data.flaws" value="{{key}}">
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<label for="flaw-{{key}}">{{flaw.label}}</label>
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</div>
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{{/multiboxes}}
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{{/each}}
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</div>
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</div>
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</section>
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<section id="cohort-harm" class="flex-vertical">
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<div class="label-stripe">Harm</div>
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<div id="harm-list" class="flex-horizontal">
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{{#multiboxes data.harm}}
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{{#each data.harm_list as |harm harm_key|}}
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<input id="{{harm_key}}-harm" type="radio" name="data.harm" value="{{harm_key}}">
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<label for="{{harm_key}}-harm">{{harm.label}}</label>
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{{/each}}
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{{/multiboxes}}
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</div>
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</section>
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<section>
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<input id="cohort-armor" type="checkbox" name="data.armor" value="{{data.armor}}" {{checked data.armor}}>
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<label for="cohort-armor">Armor</label>
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</section>
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<section class="sheet-body flex-vertical">
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<div class="label-stripe">Description</div>
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<textarea name="data.description">{{data.description}}</textarea>
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</section>
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</form>
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