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editor
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When switching to the editor in a game, use a proper saved game
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2016-11-21 15:22:11 +08:00 |
3d.h
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args.h
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byteutil.h
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compiler-addressof.h
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compiler-array.h
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compiler-begin.h
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compiler-exchange.h
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compiler-integer_sequence.h
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compiler-lengthof.h
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compiler-make_unique.h
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compiler-range_for.h
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compiler-static_assert.h
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compiler-type_traits.h
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console.h
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Prefer DXX_CONSTANT_TRUE over DXX_HAVE_BUILTIN_CONSTANT_P
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2016-11-12 18:10:09 +00:00 |
countarray.h
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cpp-valptridx.h
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Split valptridx declarations
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2016-12-24 18:12:17 +00:00 |
digi_audio.h
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digi_mixer.h
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digi_mixer_music.h
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dsx-ns.h
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dxxerror.h
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Scrub invalid primary textures at level load
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2016-12-22 05:21:16 +00:00 |
event.h
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fmtcheck.h
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Prefer DXX_CONSTANT_TRUE over DXX_HAVE_BUILTIN_CONSTANT_P
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2016-11-12 18:10:09 +00:00 |
func.h
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fwd-event.h
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Include cstdint in common/include/fwd-event.h instead of pstypes.h to only include required uint8_t
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2016-11-06 13:44:29 +08:00 |
fwd-gr.h
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Pass canvas to gr_clear_canvas
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2017-01-01 00:45:45 +00:00 |
fwd-partial_range.h
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fwd-valptridx.h
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Split valptridx declarations
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2016-12-24 18:12:17 +00:00 |
fwd-vecmat.h
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fwd-window.h
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Use virtual function to dispatch window events
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2016-11-19 17:24:52 +00:00 |
gr.h
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grdef.h
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hash.h
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hmp.h
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iff.h
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ignorecase.h
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internal.h
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Fix various check_header_includes=1 failures
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2016-12-05 00:26:11 +00:00 |
interp.h
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joy.h
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Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
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2016-11-06 14:20:18 +08:00 |
jukebox.h
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key.h
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loadgl.h
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makesig.h
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maths.h
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messagebox.h
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mouse.h
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ntstring.h
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null_sentinel_iterator.h
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ogl_extensions.h
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ogl_init.h
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Pass canvas to ogl_ubitmapm_cs
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2016-12-29 03:27:12 +00:00 |
ogl_sync.h
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pack.h
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palette.h
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partial_range.h
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Prefer DXX_CONSTANT_TRUE over DXX_HAVE_BUILTIN_CONSTANT_P
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2016-11-12 18:10:09 +00:00 |
pcx.h
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Fix various check_header_includes=1 failures
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2016-12-05 00:26:11 +00:00 |
physfs-serial.h
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physfs_list.h
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physfsx.h
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Require support for reference qualified methods
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2016-12-10 17:51:07 +00:00 |
poison.h
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Fix clean test of Valgrind poison support
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2016-12-11 23:47:40 +00:00 |
pstypes.h
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rbaudio.h
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reverse.h
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rle.h
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Pass canvas to gr_rle_expand_scanline_generic
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2017-01-01 00:45:45 +00:00 |
serial.h
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strutil.h
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texmap.h
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timer.h
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u_mem.h
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ui.h
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Allow the user to carry on as usual if any of the editor files are missing (i.e. before editor was loaded).
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2016-11-11 16:09:57 +08:00 |
valptridx.h
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Split valptridx declarations
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2016-12-24 18:12:17 +00:00 |
varutil.h
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vecmat.h
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Add workaround for passive thief bot
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2016-12-29 03:27:14 +00:00 |
window.h
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Fix memory corruption starting multiplayer game
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2016-11-19 18:09:26 +00:00 |