dxx-rebirth/common/main/songs.h
Kp 073f00974a Eliminate uses of the typedef struct X { ... } X; pattern
C++ does not require this pattern.

import re, fileinput
to = re.compile(r'^typedef struct ([a-z_A-Z]+)\s*{')
tc = re.compile(r'^}(.*?)\s*([a-z_A-Z]+);$')
osn = None
for line in fileinput.input(inplace=True):
	m = to.match(line)
	if m:
		osn = m.group(1)
		print 'struct %s\n{' % osn
		continue
	if osn:
		m = tc.match(line)
		if m:
			csn = m.group(2)
			if osn == csn:
				print '}%s;' % m.group(1)
				osn = None
				continue
			else:
				osn = None
	print line,
2013-12-28 22:48:07 +00:00

55 lines
1.1 KiB
C

/*
*
* Header for songs.c
*
*/
#ifndef _SONGS_H
#define _SONGS_H
#ifdef __cplusplus
struct bim_song_info
{
char filename[16];
};
#define SONG_TITLE 0
#define SONG_BRIEFING 1
#define SONG_ENDLEVEL 2
#define SONG_ENDGAME 3
#define SONG_CREDITS 4
#define SONG_FIRST_LEVEL_SONG 5
#define SONG_EXT_HMP "hmp"
#ifdef USE_SDLMIXER
#define SONG_EXT_MID "mid"
#define SONG_EXT_OGG "ogg"
#define SONG_EXT_FLAC "flac"
#define SONG_EXT_MP3 "mp3"
#endif
int songs_play_file(const char *filename, int repeat, void (*hook_finished_track)());
int songs_play_song( int songnum, int repeat );
int songs_play_level_song( int levelnum, int offset );
//stop any songs - midi, redbook or jukebox - that are currently playing
void songs_stop_all(void);
// check which song is playing, or -1 if not playing anything
int songs_is_playing();
void songs_pause(void);
void songs_resume(void);
void songs_pause_resume(void);
// set volume for selected music playback system
void songs_set_volume(int volume);
void songs_uninit();
#endif
#endif