..
ai.cpp
Make vector magnitude constant in more cases
2022-09-24 17:47:52 +00:00
aipath.cpp
Use enum class for Difficulty_level_type
2022-07-16 15:26:12 +00:00
automap.cpp
Use enum class for clipping_code
2022-10-02 19:51:35 +00:00
bm.cpp
Test whether change_filename_extension succeeded before using its output
2022-10-09 23:15:20 +00:00
bmread.cpp
Use enum class for SoundOffset
2022-10-02 19:51:35 +00:00
cntrlcen.cpp
Sanitize control center triggers on load
2022-09-24 17:47:52 +00:00
collide.cpp
Make vector magnitude constant in more cases
2022-09-24 17:47:52 +00:00
config.cpp
Improve error reporting for PHYSFSX_openWriteBuffered
2021-07-25 23:00:56 +00:00
console.cpp
Pass std::span to con_scrub_markup
2022-10-02 19:51:36 +00:00
controls.cpp
credits.cpp
Use std::span for CREDITS_FILE
2022-09-24 17:47:52 +00:00
digiobj.cpp
Use auto type for Viewer in more places
2022-07-09 13:39:29 +00:00
dumpmine.cpp
Pass std::span to PHYSFSX_puts
2022-10-02 19:51:36 +00:00
effects.cpp
Use sidenum_t in more places
2022-02-19 14:52:17 +00:00
endlevel.cpp
Use enum class for clipping_code
2022-10-02 19:51:35 +00:00
fireball.cpp
Use alias template per_player_array for arrays that are MAX_PLAYERS long
2022-09-24 17:47:53 +00:00
fuelcen.cpp
Use std::span for poison helper functions
2022-09-24 17:47:51 +00:00
fvi.cpp
Pass LevelSharedRobotInfoState in fvi_query
2022-07-09 13:39:29 +00:00
game.cpp
Fix SDL-only build of game.cpp
2022-08-22 01:24:49 +00:00
gamecntl.cpp
Use enum class for PlayMovie flag must_have
2022-07-23 20:58:10 +00:00
gamefont.cpp
Move various static functions into anonymous namespace
2022-07-09 13:39:29 +00:00
gamemine.cpp
Use enum for segnum_t
2022-07-02 18:10:45 +00:00
gamerend.cpp
Use enum class for player connected status
2022-07-16 15:26:12 +00:00
gamesave.cpp
Test whether change_filename_extension succeeded before using its output
2022-10-09 23:15:20 +00:00
gameseg.cpp
Change trace_segs not to recompute children on every pass
2022-09-24 17:47:52 +00:00
gameseq.cpp
Use explicitly defaulted operator== for vms_vector
2022-10-09 23:15:19 +00:00
gauges.cpp
Avoid unnecessarily copying player name for display
2022-10-09 23:15:20 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp
Use enum class for gr fade_level
2021-09-19 10:53:48 +00:00
iff.cpp
Move various static functions into anonymous namespace
2022-07-09 13:39:29 +00:00
inferno.cpp
Pass std::span to callsign_t::copy
2022-09-24 17:47:53 +00:00
kconfig.cpp
Merge commit 'refs/pull/657/head' into master
2022-08-23 02:13:01 +00:00
kconfig.ui-table.cpp
Rename pitch -> pitch_ud for consistency
2022-02-27 14:23:53 +00:00
kmatrix.cpp
Use alias template per_player_array for arrays that are MAX_PLAYERS long
2022-09-24 17:47:53 +00:00
laser.cpp
Make vector magnitude constant in more cases
2022-09-24 17:47:52 +00:00
lighting.cpp
Make vector magnitude constant in more cases
2022-09-24 17:47:52 +00:00
menu.cpp
Test whether change_filename_extension succeeded before using its output
2022-10-09 23:15:20 +00:00
mglobal.cpp
Use std::span for poison helper functions
2022-09-24 17:47:51 +00:00
mission.cpp
Pass std::span to set_briefing_filename
2022-09-24 17:47:53 +00:00
morph.cpp
Use std::span for poison helper functions
2022-09-24 17:47:51 +00:00
multi.cpp
Use alias template per_player_array for arrays that are MAX_PLAYERS long
2022-09-24 17:47:53 +00:00
multibot.cpp
Use enum class for robot_gun_number
2022-08-22 01:24:49 +00:00
net_udp.cpp
Fix clang-14 operator== ambiguity
2022-10-09 23:15:19 +00:00
newdemo.cpp
Test whether change_filename_extension succeeded before using its output
2022-10-09 23:15:20 +00:00
newmenu.cpp
Return std::unique_ptr from d_strdup
2022-10-09 23:15:20 +00:00
object.cpp
Use enum class for clipping_code
2022-10-02 19:51:35 +00:00
paging.cpp
Move various static functions into anonymous namespace
2022-07-09 13:39:29 +00:00
physics.cpp
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
piggy.cpp
Test whether change_filename_extension succeeded before using its output
2022-10-09 23:15:20 +00:00
player.cpp
playsave.cpp
Remove special case for 0 argument PHYSFSX_printf
2022-10-02 19:51:36 +00:00
polyobj.cpp
Pass std::span to g3_validate_polygon_model
2022-09-24 17:47:52 +00:00
powerup.cpp
Pass std::span to powerup_basic_str
2022-09-24 17:47:53 +00:00
render.cpp
Use enum class for clipping_code
2022-10-02 19:51:35 +00:00
robot.cpp
Use enum class for robot_gun_number
2022-08-22 01:24:49 +00:00
scores.cpp
Use enum class for Difficulty_level_type
2022-07-16 15:26:12 +00:00
segment.cpp
Use enum for segnum_t
2022-07-02 18:10:45 +00:00
slew.cpp
songs.cpp
Move various static functions into anonymous namespace
2022-07-09 13:39:29 +00:00
state.cpp
Use std::span for poison helper functions
2022-09-24 17:47:51 +00:00
switch.cpp
Use enum class for player connected status
2022-07-16 15:26:12 +00:00
terrain.cpp
Move various static functions into anonymous namespace
2022-07-09 13:39:29 +00:00
texmerge.cpp
Move various static functions into anonymous namespace
2022-07-09 13:39:29 +00:00
text.cpp
Move various static functions into anonymous namespace
2022-07-09 13:39:29 +00:00
titles.cpp
Use std::span for PlayMovie argument subtitles
2022-10-02 19:51:35 +00:00
vclip.cpp
Pass GameBitmaps to draw_object_blob
2022-06-05 17:44:52 +00:00
vers_id.cpp
Reduce use of quotes for passing vers_id defines
2022-10-02 19:51:36 +00:00
wall.cpp
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
weapon.cpp
Pass context to spit_powerup
2022-07-23 20:58:10 +00:00