bm.cpp
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Enable -Wcast-qual
|
2015-06-13 22:42:21 +00:00 |
console.cpp
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Cache font LINE_SPACING
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2015-06-13 22:42:22 +00:00 |
game.cpp
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Only respawn when the player presses fire
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2015-06-20 16:16:43 +00:00 |
gamerend.cpp
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Cache font LINE_SPACING
|
2015-06-13 22:42:22 +00:00 |
gameseg.cpp
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Enable -Wcast-qual
|
2015-06-13 22:42:21 +00:00 |
gameseq.cpp
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Enable -Wcast-qual
|
2015-06-13 22:42:21 +00:00 |
gauges.cpp
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Fix secondary weapon text alignment
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2015-06-28 21:02:46 +00:00 |
hud.cpp
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Only respawn when the player presses fire
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2015-06-20 16:16:43 +00:00 |
kconfig.cpp
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Cache kconfig_read_controls FrameTime
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2015-06-25 02:48:43 +00:00 |
menu.cpp
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Cache font LINE_SPACING
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2015-06-13 22:42:22 +00:00 |
net_udp.cpp
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Defer rule masking into helper
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2015-07-02 02:37:55 +00:00 |
newmenu.cpp
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Cache font LINE_SPACING
|
2015-06-13 22:42:22 +00:00 |
piggy.cpp
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Enable -Wcast-qual
|
2015-06-13 22:42:21 +00:00 |
playsave.cpp
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Enable -Wcast-qual
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2015-06-13 22:42:21 +00:00 |
wall.cpp
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Make Stuck_objects static
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2015-06-13 22:42:21 +00:00 |