Make Stuck_objects static

This commit is contained in:
Kp 2015-06-13 22:42:21 +00:00
parent 3905f1a668
commit c72a3a9b11
2 changed files with 1 additions and 3 deletions

View file

@ -226,8 +226,6 @@ void reset_walls();
// Called once per frame..
void wall_frame_process();
extern array<stuckobj, MAX_STUCK_OBJECTS> Stuck_objects;
// An object got stuck in a door (like a flare).
// Add global entry.
void add_stuck_object(vobjptridx_t objp, segnum_t segnum, int sidenum);

View file

@ -1424,7 +1424,7 @@ void wall_frame_process()
}
static unsigned Num_stuck_objects;
array<stuckobj, MAX_STUCK_OBJECTS> Stuck_objects;
static array<stuckobj, MAX_STUCK_OBJECTS> Stuck_objects;
// An object got stuck in a door (like a flare).
// Add global entry.