.. |
ai.h
|
Unify AI cloak setup
|
2017-07-08 18:17:49 +00:00 |
aistruct.h
|
Fold segnum.h into fwd-segment.h
|
2016-12-24 18:12:17 +00:00 |
automap.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
bm.h
|
Move more symbols to namespace dsx
|
2016-10-02 19:35:34 +00:00 |
cli.cpp
|
Fix check_header_includes=1 poison.h
|
2017-02-19 19:33:36 +00:00 |
cli.h
|
|
|
cmd.cpp
|
|
|
cmd.h
|
|
|
cntrlcen.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
collide.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
config.h
|
Move FPSIndicator to CCfg
|
2016-10-02 19:35:33 +00:00 |
controls.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
credits.h
|
Split credits_show special case into dedicated functions
|
2016-08-19 03:41:42 +00:00 |
cvar.cpp
|
|
|
cvar.h
|
|
|
d_enumerate.h
|
Use utility d_enumerate for do_cloak_stuff
|
2016-11-19 17:24:52 +00:00 |
digi.h
|
Replace "compiler-type_traits.h" with <type_traits>
|
2017-06-25 20:46:03 +00:00 |
effects.h
|
Use uint8_t for sidenum
|
2016-12-24 22:44:08 +00:00 |
endlevel.h
|
Pass canvas to render_endlevel_frame
|
2017-03-11 19:56:28 +00:00 |
escort.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
fireball.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
fuelcen.h
|
Rename segment::value to segment::station_idx
|
2017-07-08 18:17:49 +00:00 |
fvi.h
|
Avoid temporarily moving boss while probing layout
|
2017-03-01 02:48:40 +00:00 |
fwd-object.h
|
Move valptridx factories into array_managed_type
|
2017-06-10 03:31:03 +00:00 |
fwd-player.h
|
Pass player_info to allowed_to_fire_missile
|
2016-12-10 17:51:10 +00:00 |
fwd-segment.h
|
Unify segment2_read
|
2017-06-17 23:05:16 +00:00 |
fwd-wall.h
|
Move valptridx factories into array_managed_type
|
2017-06-10 03:31:03 +00:00 |
fwd-weapon.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
game.h
|
Tighten Marker_viewer_num validation
|
2017-06-10 03:31:03 +00:00 |
gamefont.h
|
Pass canvas to LINE_SPACING
|
2017-02-11 21:42:42 +00:00 |
gamemine.h
|
Unify segment2_read
|
2017-06-17 23:05:16 +00:00 |
gamepal.h
|
|
|
gamesave.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
gameseg.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
gameseq.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
gauges.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
hostage.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
hudmsg.h
|
Pass canvas to HUD_render_message_frame
|
2017-03-11 19:56:21 +00:00 |
inferno.h
|
Make call_default_handler return a window_event_result
|
2016-10-27 16:36:24 +08:00 |
kconfig.h
|
Replace "compiler-type_traits.h" with <type_traits>
|
2017-06-25 20:46:03 +00:00 |
kmatrix.h
|
|
|
laser.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
lighting.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
menu.h
|
Move namespace dsx handling to dsx-ns.h
|
2016-03-19 19:08:10 +00:00 |
mission.h
|
Make the listbox handlers return a window_event_result
|
2016-10-27 15:22:41 +08:00 |
morph.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
multi.h
|
Rename segment::value to segment::station_idx
|
2017-07-08 18:17:49 +00:00 |
multibot.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
multiinternal.h
|
Replace "compiler-type_traits.h" with <type_traits>
|
2017-06-25 20:46:03 +00:00 |
net_udp.h
|
Remove call to window_close(Game_wind) when multiplayer level syncing fails
|
2017-01-10 13:02:59 +08:00 |
newdemo.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
newmenu.h
|
Pass canvas &to nm_draw_background
|
2017-04-08 16:48:20 +00:00 |
nvparse.h
|
Replace "compiler-type_traits.h" with <type_traits>
|
2017-06-25 20:46:03 +00:00 |
object.h
|
Replace "compiler-type_traits.h" with <type_traits>
|
2017-06-25 20:46:03 +00:00 |
objnum.h
|
|
|
paging.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
physics.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
piggy.h
|
Make grs_bitmap::bm_flags private
|
2017-01-15 00:03:13 +00:00 |
player-callsign.h
|
|
|
player-flags.h
|
Player keeps any keys collected on a secret level even if they die on the secret level
|
2017-01-29 07:54:43 +08:00 |
player.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
playsave.h
|
Add experimental MP-aware mouselook
|
2017-03-25 19:34:02 +00:00 |
polyobj.h
|
Pass vms_angvec &to draw_model_picture
|
2017-04-30 16:25:16 +00:00 |
powerup.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
render.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
render_state.h
|
Fold segnum.h into fwd-segment.h
|
2016-12-24 18:12:17 +00:00 |
robot.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
scores.h
|
Propagate scores_maybe_add_player argument
|
2016-12-10 17:51:08 +00:00 |
screens.h
|
|
|
segiter.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
segment.h
|
Rename segment::value to segment::station_idx
|
2017-07-08 18:17:49 +00:00 |
segpoint.h
|
|
|
slew.h
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
songs.h
|
Move USE_SDLMIXER to dxxsconf.h; rename to DXX_USE_SDLMIXER
|
2016-09-11 18:49:15 +00:00 |
sounds.h
|
Mark global constants as constexpr
|
2016-07-23 04:10:42 +00:00 |
state.h
|
Pass player to init_player_stats_level
|
2017-04-30 16:25:16 +00:00 |
switch.h
|
Move valptridx factories into array_managed_type
|
2017-06-10 03:31:03 +00:00 |
terrain.h
|
Pass canvas to render_terrain
|
2017-03-11 19:56:26 +00:00 |
texmerge.h
|
Propagate constant texmerge_init argument
|
2016-11-19 17:24:52 +00:00 |
text.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
textures.h
|
Propagate MAX_TEXTURES
|
2016-07-10 04:11:35 +00:00 |
titles.h
|
Move intro_played to dsx
|
2017-03-18 18:07:35 +00:00 |
valptridx.tcc
|
Switch valptridx array_size error reporting to %lu
|
2017-04-22 21:23:55 +00:00 |
vclip.h
|
Pass vclip to draw_vclip_object
|
2017-03-11 19:56:25 +00:00 |
vers_id.h
|
Fix gcc-4.9 pch=1 extern conflict
|
2017-07-08 18:17:48 +00:00 |
wall.h
|
Make wclip::num_frames uint16_t
|
2017-06-17 23:05:16 +00:00 |
weapon.h
|
Replace "compiler-type_traits.h" with <type_traits>
|
2017-06-25 20:46:03 +00:00 |
weapon_id.h
|
Reduce D1 spreadfire cost
|
2017-02-19 19:33:45 +00:00 |