Pass player to init_player_stats_level
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79a4a19711
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@ -40,6 +40,7 @@ extern unsigned state_game_id;
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extern int state_quick_item;
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#ifdef dsx
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#include "fwd-player.h"
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namespace dsx {
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enum class secret_save
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@ -108,10 +109,10 @@ static inline window_event_result StartNewLevelSub(int level_num, int page_in_te
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{
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return StartNewLevelSub(level_num, page_in_textures);
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}
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void init_player_stats_level();
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static inline void init_player_stats_level(secret_restore)
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void init_player_stats_level(player &, object &);
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static inline void init_player_stats_level(player &p, object &o, secret_restore)
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{
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init_player_stats_level();
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init_player_stats_level(p, o);
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}
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#elif defined(DXX_BUILD_DESCENT_II)
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int state_restore_all_sub(const char *filename, secret_restore);
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@ -119,7 +120,7 @@ void set_pos_from_return_segment(void);
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int state_save_all(secret_save, blind_save);
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int state_restore_all(int in_game, secret_restore, const char *filename_override, blind_save);
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window_event_result StartNewLevelSub(int level_num, int page_in_textures, secret_restore);
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void init_player_stats_level(secret_restore);
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void init_player_stats_level(player &, object &, secret_restore);
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#endif
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}
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#endif
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@ -345,15 +345,14 @@ extern ubyte Last_afterburner_state;
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// Setup player for new level (After completion of previous level)
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#if defined(DXX_BUILD_DESCENT_I)
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void init_player_stats_level()
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void init_player_stats_level(player &plr, object &plrobj)
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#elif defined(DXX_BUILD_DESCENT_II)
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void init_player_stats_level(const secret_restore secret_flag)
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void init_player_stats_level(player &plr, object &plrobj, const secret_restore secret_flag)
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#endif
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{
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#if defined(DXX_BUILD_DESCENT_I)
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static constexpr tt::integral_constant<secret_restore, secret_restore::none> secret_flag{};
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#endif
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auto &plr = get_local_player();
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plr.level = Current_level_num;
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@ -362,7 +361,6 @@ void init_player_stats_level(const secret_restore secret_flag)
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plr.hours_level = 0;
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}
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auto &plrobj = get_local_plrobj();
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auto &player_info = plrobj.ctype.player_info;
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player_info.mission.last_score = player_info.mission.score;
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@ -1616,7 +1614,7 @@ window_event_result StartNewLevelSub(const int level_num, const int page_in_text
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automap_clear_visited();
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init_player_stats_level(secret_flag);
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init_player_stats_level(get_local_player(), get_local_plrobj(), secret_flag);
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#if defined(DXX_BUILD_DESCENT_I)
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gr_use_palette_table( "palette.256" );
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