.. |
ai.c
|
Treat robot joints as const
|
2012-07-07 21:38:03 +00:00 |
ai.h
|
Add unused ai_restore_state parameter version to match D2X
|
2013-04-20 20:35:58 +00:00 |
aipath.c
|
Move segment handling from editor.h
|
2013-03-16 03:10:55 +00:00 |
aistruct.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
automap.c
|
Push down inclusion "args.h" from physfsx.h into sources
|
2013-03-03 19:41:09 +00:00 |
automap.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
bm.c
|
Add unused weapon_info_read_n parameter file_version to match D2X
|
2013-06-08 04:29:20 +00:00 |
bm.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
bmread.c
|
Remove variables that were unused-but-set
|
2013-05-28 02:02:26 +00:00 |
cntrlcen.c
|
Mark reactor default countdown times as const
|
2012-07-15 17:32:21 +00:00 |
cntrlcen.h
|
Add helper to get pointer to reactor definition
|
2013-03-31 20:41:21 +00:00 |
collide.c
|
Add multi_send_robot_explode unused parameter isthief to match D2X
|
2013-03-31 20:41:21 +00:00 |
collide.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
config.c
|
Remove unused include/tracker/tracker.h
|
2013-03-09 20:29:20 +00:00 |
config.h
|
Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu
|
2011-02-14 22:27:02 +01:00 |
console.c
|
Marked con_printf fmt as const, Increased console lines from 512 to 2048; Marked console private entries as static - patches by Kp
|
2012-11-02 18:24:11 +01:00 |
controls.c
|
Increased ship wiggle from 20FPS- to 30FPS-base as I think this more representy the 486 play style - feels way more natural to me, too
|
2013-04-08 12:55:27 +02:00 |
controls.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
credits.c
|
Converted gr_printf to gr_string where needed - patch by Kp
|
2013-01-03 17:23:09 +01:00 |
credits.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
custom.c
|
Remove unused inclusion of dxxerror.h
|
2013-04-06 16:35:13 +00:00 |
custom.h
|
complete bigendian support, without touching network code
|
2008-01-13 00:58:49 +00:00 |
digi.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
digicomp.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
digicomp.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
digiobj.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
dumpmine.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
effects.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
effects.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
endlevel.c
|
Remove unused main/compbit.h
|
2013-03-09 20:29:20 +00:00 |
endlevel.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
fireball.c
|
Make main/fireball.c more like D2XR
|
2013-04-24 02:28:35 +00:00 |
fireball.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
fuelcen.c
|
Always use int[] for matcen robot flags
|
2013-03-23 21:15:14 +00:00 |
fuelcen.h
|
Always use int[] for matcen robot flags
|
2013-03-23 21:15:14 +00:00 |
fvi.c
|
Add unused fix *l to find_hitpoint_uv to match D2X
|
2013-03-23 02:32:02 +00:00 |
fvi.h
|
Add unused fix *l to find_hitpoint_uv to match D2X
|
2013-03-23 02:32:02 +00:00 |
game.c
|
Remove unused hostage code
|
2013-03-24 23:38:52 +00:00 |
game.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
gamecntl.c
|
Added 4th alternative HUD mode for no HUD rendering, aka Immersion mode
|
2013-04-08 14:28:41 +02:00 |
gamefont.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
gamefont.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
gamemine.c
|
Move mine_*info fields into #ifdef EDITOR where they belong
|
2013-06-01 23:11:29 +00:00 |
gamemine.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
gamerend.c
|
Added 4th alternative HUD mode for no HUD rendering, aka Immersion mode
|
2013-04-08 14:28:41 +02:00 |
gamesave.c
|
Remove obsolete advice about level saving
|
2013-06-14 03:00:23 +00:00 |
gamesave.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
gameseg.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
gameseg.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
gameseq.c
|
Remove afterburner support stubs
|
2013-03-24 17:53:04 +00:00 |
gameseq.h
|
Add LoadLevel parameter page_in_textures to match D2X
|
2013-03-23 22:57:04 +00:00 |
gauges.c
|
Use inline function to compute extra-short secondary names
|
2013-06-14 03:00:23 +00:00 |
gauges.h
|
Mark reticle control data const
|
2012-07-14 03:24:56 +00:00 |
hash.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
hostage.c
|
Remove unused hostage vclip_num
|
2013-03-24 23:51:53 +00:00 |
hostage.h
|
Remove unused hostage vclip_num
|
2013-03-24 23:51:53 +00:00 |
hud.c
|
Removed obsolete HUD cleaning code - patch by Kp
|
2013-01-03 17:32:58 +01:00 |
hudmsg.h
|
Introduced HUD message class HM_MAYDUPL for messages that may appear once per frame but the player might not able to supress via option
|
2011-04-11 21:27:27 +02:00 |
inferno.c
|
Support extra information, such as git describe, in version string
|
2013-03-31 20:41:19 +00:00 |
inferno.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
kconfig.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
kconfig.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
kmatrix.c
|
Defer free of kmatrix data until window is fully gone - patch by Kp
|
2013-01-08 12:08:12 +01:00 |
kmatrix.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
laser.c
|
Consider FrameTime overhead when calculating time to allow next weapon fire. Should work perfectly as long as FPS >= Shots-per-second.
|
2013-06-11 12:18:47 +02:00 |
laser.h
|
Add proximity bomb ID test helper to match D2X
|
2013-03-31 20:41:21 +00:00 |
lighting.c
|
Removed light_frame_count due to being unnecessary since lighting is now time-based and messed up deletion of dynamic light
|
2013-04-18 11:56:32 +02:00 |
lighting.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
menu.c
|
Changed message regarding VSync and Multisampling indicating not all OSes need a restart to apply (mysteries of SDL)
|
2013-06-11 01:07:06 +02:00 |
menu.h
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:51 +02:00 |
mglobal.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
mission.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
mission.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
morph.c
|
Rename include/error.h to include/dxxerror.h
|
2012-07-07 18:35:06 +00:00 |
morph.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
multi.c
|
Compute message_length limit automatically
|
2013-06-14 03:00:23 +00:00 |
multi.h
|
Compute message_length limit automatically
|
2013-06-14 03:00:23 +00:00 |
multibot.c
|
Make master drop powerups from uncontrolled robot at death
|
2013-04-06 21:13:34 +00:00 |
multibot.h
|
Add multi_send_robot_explode unused parameter isthief to match D2X
|
2013-03-31 20:41:21 +00:00 |
net_udp.c
|
Fix recvfrom prototype mismatches
|
2013-06-08 17:43:35 +00:00 |
net_udp.h
|
Made UPID_GAME_INFO_SIZE, UPID_GAME_INFO_LITE_SIZE and UPID_SEQUENCE_SIZE change if NETGAME_NAME_LEN, MISSION_NAME_LEN or CALLSIGN_LEN changes, fixes bug where joining games was not possible anymore due to recent change of MISSION_NAME_LEN
|
2013-04-18 15:14:16 +02:00 |
newdemo.c
|
Remove unused newdemo_record_trigger
|
2013-03-23 19:15:12 +00:00 |
newdemo.h
|
Remove unused newdemo_record_trigger
|
2013-03-23 19:15:12 +00:00 |
newmenu.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
newmenu.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
object.c
|
Add proximity bomb ID test helper to match D2X
|
2013-03-31 20:41:21 +00:00 |
object.h
|
Move reactor Gun_dir,Gun_pos into struct object
|
2013-03-23 19:09:44 +00:00 |
paging.c
|
Always use int[] for matcen robot flags
|
2013-03-23 21:15:14 +00:00 |
paging.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
physics.c
|
Add proximity bomb ID test helper to match D2X
|
2013-03-31 20:41:21 +00:00 |
physics.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
piggy.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
piggy.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
player.c
|
Move player_ship_read bm.c -> player.c
|
2013-03-24 01:54:39 +00:00 |
player.h
|
Remove afterburner support stubs
|
2013-03-24 17:53:04 +00:00 |
playsave.c
|
Added option to ignore cycling weapons that are not on autoselect list
|
2013-04-08 15:04:19 +02:00 |
playsave.h
|
Added option to ignore cycling weapons that are not on autoselect list
|
2013-04-08 15:04:19 +02:00 |
polyobj.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
polyobj.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
powerup.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
powerup.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
render.c
|
Due to additive blending, transparent sprites will become invivible in font of white surfaces (lamps). Fix that with a little desaturation
|
2013-04-18 12:08:53 +02:00 |
render.h
|
Move declaration of render_mine to render.h
|
2013-03-10 23:05:03 +00:00 |
robot.c
|
Treat robot joints as const
|
2012-07-07 21:38:03 +00:00 |
robot.h
|
Treat robot joints as const
|
2012-07-07 21:38:03 +00:00 |
scores.c
|
Converted gr_printf to gr_string where needed - patch by Kp
|
2013-01-03 17:23:09 +01:00 |
scores.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
screens.h
|
Remove unused declarations in main/screens.h
|
2013-03-24 17:53:04 +00:00 |
segment.h
|
Restructure struct segment to align better
|
2013-03-16 02:54:33 +00:00 |
segpoint.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
slew.c
|
Remove RCS embedded string to synchronize code with D2X
|
2013-02-22 04:31:25 +00:00 |
slew.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
snddecom.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
snddecom.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
songs.c
|
Push down inclusion "args.h" from physfsx.h into sources
|
2013-03-03 19:41:09 +00:00 |
songs.h
|
added songs_play_file() to play any song depending on filename-extension as a more streamlined approach to handle all different kinds of formats; also used for jukebox to make it independent from SDL_mixer; cleaned up supported filename extenstions
|
2012-06-10 14:02:40 +02:00 |
sounds.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
state.c
|
Add unused ai_restore_state parameter version to match D2X
|
2013-03-31 21:32:58 +00:00 |
state.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
switch.c
|
Remove unused newdemo_record_trigger
|
2013-03-23 19:15:12 +00:00 |
switch.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
terrain.c
|
Move declaration of render_mine to render.h
|
2013-03-10 23:05:03 +00:00 |
terrain.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
texmerge.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
texmerge.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
text.c
|
Remove RCS embedded string to synchronize code with D2X
|
2013-02-22 04:31:25 +00:00 |
text.h
|
Convert text index macros to ternary expressions
|
2013-06-14 03:00:23 +00:00 |
textures.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
titles.c
|
removed silly debugging message I forgot to remove recently
|
2013-06-11 12:21:05 +02:00 |
titles.h
|
Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu
|
2011-02-14 22:27:02 +01:00 |
vclip.c
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
vclip.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
vers_id.c
|
Support extra information, such as git describe, in version string
|
2013-03-31 20:41:19 +00:00 |
vers_id.h
|
Support extra information, such as git describe, in version string
|
2013-03-31 20:41:19 +00:00 |
wall.c
|
Made wall_damage() and blast_blastable_wall() similar to D2X-Rebirth code base. Also fixing regression introduced in a4068234b4 causing blast_blastable_wall() being called multiple times and causing high damage
|
2013-06-11 00:17:00 +02:00 |
wall.h
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
weapon.c
|
Add unused weapon_info_read_n parameter file_version to match D2X
|
2013-06-08 04:29:20 +00:00 |
weapon.h
|
Convert HAS_*_INDEX to use helper macro
|
2013-06-08 23:19:26 +00:00 |