Changed message regarding VSync and Multisampling indicating not all OSes need a restart to apply (mysteries of SDL)

This commit is contained in:
zico 2013-06-11 01:07:06 +02:00
parent f28f9a07e4
commit 7482ffee9e
2 changed files with 2 additions and 1 deletions

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@ -4,6 +4,7 @@ D1X-Rebirth Changelog
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main/wall.c: Made wall_damage() and blast_blastable_wall() similar to D2X-Rebirth code base. Also fixing regression introduced in a4068234b4 causing blast_blastable_wall() being called multiple times and causing high damage
main/titles.c: Fixed briefing_screens array for Descent 1 Shareware
main/menu.c: Changed message regarding VSync and Multisampling indicating not all OSes need a restart to apply (mysteries of SDL)
20130610
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@ -1262,7 +1262,7 @@ void graphics_config()
#ifdef OGL
if (GameCfg.VSync != m[opt_gr_vsync].value || GameCfg.Multisample != m[opt_gr_multisample].value)
nm_messagebox( NULL, 1, TXT_OK, "To apply VSync or 4x Multisample\nyou need to restart the program");
nm_messagebox( NULL, 1, TXT_OK, "Setting VSync or 4x Multisample\nrequires restart on some systems.");
for (i = 0; i <= 3; i++)
if (m[i+opt_gr_texfilt].value)