dxx-rebirth/common/main
2016-08-28 22:41:48 +00:00
..
ai.h Propagate MAX_STOLEN_ITEMS 2016-07-10 04:11:34 +00:00
aistruct.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
automap.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
bm.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
cli.cpp
cli.h
cmd.cpp
cmd.h
cntrlcen.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
collide.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
config.h Move CMLevelMusicTrack to CCfg 2016-08-06 19:55:25 +00:00
controls.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
credits.h Split credits_show special case into dedicated functions 2016-08-19 03:41:42 +00:00
cvar.cpp
cvar.h
digi.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
effects.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
endlevel.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
escort.h
fireball.h
fuelcen.h
fvi.h Move find_hitpoint_uv into namespace dsx 2016-08-25 04:05:32 +00:00
fwd-object.h Pass const object_base to obj_unlink 2016-07-23 04:10:43 +00:00
fwd-player.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
fwd-segment.h Remove useless casts in similar/editor/meddraw.cpp 2016-08-19 03:41:41 +00:00
fwd-wall.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
fwd-weapon.h Move Secondary_last_was_super into player_info 2016-08-28 22:41:48 +00:00
game.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
gamefont.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
gamemine.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
gamepal.h
gamesave.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
gameseg.h Add stub flush_fcd_cache for D1 2016-07-21 01:43:21 +00:00
gameseq.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
gauges.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
hostage.h
hudmsg.h Move HUD_render_message_frame into namespace dsx 2016-08-25 04:05:32 +00:00
inferno.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
kconfig.h Flatten kconfig type hierarchy 2016-07-14 01:59:05 +00:00
kmatrix.h
laser.h Move Omega_charge to player_info 2016-08-28 22:41:47 +00:00
lighting.h
menu.h
mission.h Use make_unique to reset editor's Current_mission 2016-08-06 19:55:25 +00:00
morph.h Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
multi.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
multibot.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
multiinternal.h Simplify multiplayer_command_t truncation check 2016-08-28 22:41:47 +00:00
net_udp.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
newdemo.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
newmenu.h Remove non-ASCII characters in newmenu.h 2016-08-25 04:05:31 +00:00
nvparse.h
object.h Move Secondary_last_was_super into player_info 2016-08-28 22:41:48 +00:00
objnum.h
paging.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
physics.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
piggy.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
player-callsign.h
player-flags.h
player.h
playsave.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
polyobj.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
powerup.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
render.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
render_state.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
robot.h Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
scores.h
screens.h
segiter.h Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
segment.h Fix -Wshadow warning in visited_segment_multibit_array_t::bitproxy_t 2016-06-01 01:52:45 +00:00
segnum.h
segpoint.h
slew.h
songs.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
sounds.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
state.h Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
switch.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
terrain.h
texmerge.h
text.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
textures.h Propagate MAX_TEXTURES 2016-07-10 04:11:35 +00:00
titles.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
valptridx.tcc Switch valptridx error reporting size to DXX_PRI_size_type 2016-08-20 22:28:43 +00:00
vclip.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
vers_id.h
wall.h
weapon.h
weapon_id.h