.. |
ai.h
|
Propagate MAX_STOLEN_ITEMS
|
2016-07-10 04:11:34 +00:00 |
aistruct.h
|
Convert various static const expressions to constexpr
|
2016-07-16 16:52:04 +00:00 |
automap.h
|
Convert various static const expressions to constexpr
|
2016-07-16 16:52:04 +00:00 |
bm.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
cli.cpp
|
|
|
cli.h
|
|
|
cmd.cpp
|
|
|
cmd.h
|
|
|
cntrlcen.h
|
Mark global constants as constexpr
|
2016-07-23 04:10:42 +00:00 |
collide.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
config.h
|
Move CMLevelMusicTrack to CCfg
|
2016-08-06 19:55:25 +00:00 |
controls.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
credits.h
|
Split credits_show special case into dedicated functions
|
2016-08-19 03:41:42 +00:00 |
cvar.cpp
|
|
|
cvar.h
|
|
|
digi.h
|
Convert various static const expressions to constexpr
|
2016-07-16 16:52:04 +00:00 |
effects.h
|
Mark global constants as constexpr
|
2016-07-23 04:10:42 +00:00 |
endlevel.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
escort.h
|
|
|
fireball.h
|
|
|
fuelcen.h
|
|
|
fvi.h
|
Move find_hitpoint_uv into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
fwd-object.h
|
Pass const object_base to obj_unlink
|
2016-07-23 04:10:43 +00:00 |
fwd-player.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
fwd-segment.h
|
Remove useless casts in similar/editor/meddraw.cpp
|
2016-08-19 03:41:41 +00:00 |
fwd-wall.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
fwd-weapon.h
|
Move Secondary_last_was_super into player_info
|
2016-08-28 22:41:48 +00:00 |
game.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
gamefont.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
gamemine.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
gamepal.h
|
|
|
gamesave.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
gameseg.h
|
Add stub flush_fcd_cache for D1
|
2016-07-21 01:43:21 +00:00 |
gameseq.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
gauges.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
hostage.h
|
|
|
hudmsg.h
|
Move HUD_render_message_frame into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
inferno.h
|
Convert various static const expressions to constexpr
|
2016-07-16 16:52:04 +00:00 |
kconfig.h
|
Flatten kconfig type hierarchy
|
2016-07-14 01:59:05 +00:00 |
kmatrix.h
|
|
|
laser.h
|
Move Omega_charge to player_info
|
2016-08-28 22:41:47 +00:00 |
lighting.h
|
|
|
menu.h
|
|
|
mission.h
|
Use make_unique to reset editor's Current_mission
|
2016-08-06 19:55:25 +00:00 |
morph.h
|
Fix check_header_includes=1 Linux build
|
2016-08-06 19:55:24 +00:00 |
multi.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
multibot.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
multiinternal.h
|
Simplify multiplayer_command_t truncation check
|
2016-08-28 22:41:47 +00:00 |
net_udp.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
newdemo.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
newmenu.h
|
Remove non-ASCII characters in newmenu.h
|
2016-08-25 04:05:31 +00:00 |
nvparse.h
|
|
|
object.h
|
Move Secondary_last_was_super into player_info
|
2016-08-28 22:41:48 +00:00 |
objnum.h
|
|
|
paging.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
physics.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
piggy.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
player-callsign.h
|
|
|
player-flags.h
|
|
|
player.h
|
|
|
playsave.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
polyobj.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
powerup.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
render.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
render_state.h
|
Convert various static const expressions to constexpr
|
2016-07-16 16:52:04 +00:00 |
robot.h
|
Fix check_header_includes=1 Linux build
|
2016-08-06 19:55:24 +00:00 |
scores.h
|
|
|
screens.h
|
|
|
segiter.h
|
Fix check_header_includes=1 Linux build
|
2016-08-06 19:55:24 +00:00 |
segment.h
|
Fix -Wshadow warning in visited_segment_multibit_array_t::bitproxy_t
|
2016-06-01 01:52:45 +00:00 |
segnum.h
|
|
|
segpoint.h
|
|
|
slew.h
|
|
|
songs.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
sounds.h
|
Mark global constants as constexpr
|
2016-07-23 04:10:42 +00:00 |
state.h
|
Fix check_header_includes=1 Linux build
|
2016-08-06 19:55:24 +00:00 |
switch.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
terrain.h
|
|
|
texmerge.h
|
|
|
text.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
textures.h
|
Propagate MAX_TEXTURES
|
2016-07-10 04:11:35 +00:00 |
titles.h
|
Move conditionally compiled code into namespace dsx
|
2016-08-25 04:05:32 +00:00 |
valptridx.tcc
|
Switch valptridx error reporting size to DXX_PRI_size_type
|
2016-08-20 22:28:43 +00:00 |
vclip.h
|
Mark global constants as constexpr
|
2016-07-23 04:10:42 +00:00 |
vers_id.h
|
|
|
wall.h
|
|
|
weapon.h
|
|
|
weapon_id.h
|
|
|