If hoard data is not initialized, hoard_resources_type::reset frees
GameBitmaps[0].data, which is bogus_data instead of nullptr or a valid
pointer.
Fixes:
|
||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
mem | ||
misc |
If hoard data is not initialized, hoard_resources_type::reset frees
GameBitmaps[0].data, which is bogus_data instead of nullptr or a valid
pointer.
Fixes:
|
||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
mem | ||
misc |