dxx-rebirth/similar/misc
Kp deb700950f Work around bmread use of uninitialized memory
bmread copies from a stale pointer into a local buffer.  If the stale
pointer points to null bytes, this is stupid but harmless.  If the stale
pointer points to a large run of non-null bytes, this crashes the game.
Modify PHYSFSX_fgets to clear the unused portion of the return buffer to
work around this bmread bug.  Otherwise using shareware data crashes the
game at startup.
2014-06-28 23:30:46 +00:00
..
args.cpp Ignore INI lines that start with ; 2014-06-22 21:56:41 +00:00
hash.cpp Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
physfsx.cpp Work around bmread use of uninitialized memory 2014-06-28 23:30:46 +00:00