dxx-rebirth/similar/main
2016-07-31 22:25:49 +00:00
..
ai.cpp Narrow scope of random vectors 2016-07-24 04:04:25 +00:00
aipath.cpp Fold create_n_segment_path calls 2016-07-09 17:58:35 +00:00
automap.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
bm.cpp Add workaround for Win32 wrong type for size_t 2016-07-15 03:43:03 +00:00
cntrlcen.cpp Narrow scope of random vectors 2016-07-24 04:04:25 +00:00
collide.cpp Move last_player_bump into player_info.Last_bumped_local_player 2016-07-25 03:48:08 +00:00
config.cpp
console.cpp
controls.cpp Cache reference to local player energy 2016-07-03 00:54:16 +00:00
credits.cpp
digiobj.cpp Remove unused variable SOF_PLAYING 2016-07-21 01:43:21 +00:00
dumpmine.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
effects.cpp
endlevel.cpp Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
fireball.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
fuelcen.cpp Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
fvi.cpp Use static_cast for check_trans_wall 2016-07-06 01:54:25 +00:00
game.cpp Narrow scope of random vectors 2016-07-24 04:04:25 +00:00
gamecntl.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
gamefont.cpp Remove useless cast in gamefont 2016-07-15 03:43:02 +00:00
gamemine.cpp Propagate MAX_TEXTURES 2016-07-10 04:11:35 +00:00
gamerend.cpp Fold show_one_extra_view do_cockpit_window_view calls 2016-07-25 03:48:09 +00:00
gamesave.cpp
gameseg.cpp Add stub flush_fcd_cache for D1 2016-07-21 01:43:21 +00:00
gameseq.cpp Remove useless cast in gameseq.cpp 2016-07-15 03:43:03 +00:00
gauges.cpp Cache some get_local_player_invulnerable_time references 2016-07-25 03:48:09 +00:00
hostage.cpp
hud.cpp Move HUD_MESSAGE_LENGTH to hud.cpp 2016-07-09 17:58:35 +00:00
iff.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
inferno.cpp Fix inverted sense of -use_players_dir 2016-07-22 02:25:17 +00:00
kconfig.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
kmatrix.cpp
laser.cpp Narrow scope of random vectors 2016-07-24 04:04:25 +00:00
lighting.cpp
menu.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
mglobal.cpp Move Next_laser_fire_time to player_info 2016-07-06 01:54:26 +00:00
mission.cpp Allow trailing comments after num_levels and num_secrets 2016-07-30 21:56:31 +00:00
morph.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
multi.cpp Simplify various multi loops 2016-07-25 03:48:09 +00:00
multibot.cpp Remove useless cast in multibot.cpp 2016-07-15 03:43:03 +00:00
net_udp.cpp Simplify net_udp_send_fly_thru_triggers 2016-07-31 22:25:49 +00:00
newdemo.cpp Cache some get_local_player_cloak_time references 2016-07-25 03:48:09 +00:00
newmenu.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
object.cpp Move lavafall_hiss_playing into player_info 2016-07-24 04:04:25 +00:00
paging.cpp
physics.cpp Move set_thrust_from_velocity to dcx 2016-07-15 03:43:01 +00:00
piggy.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
player.cpp
playsave.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
polyobj.cpp Rewrite simple pointer casts from C style to reinterpret_cast<> 2016-07-03 00:54:15 +00:00
powerup.cpp Simplify do_powerup_frame tests 2016-07-16 16:52:04 +00:00
render.cpp Flatten render type hierarchy 2016-07-16 16:52:04 +00:00
robot.cpp Move various robot data into namespaces 2016-06-25 23:21:36 +00:00
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Simplify use of SysUsePlayersDir 2016-07-21 01:43:22 +00:00
switch.cpp Move flush_fcd_cache calls up from kill_stuck_objects 2016-07-21 01:43:21 +00:00
terrain.cpp Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
texmerge.cpp
text.cpp
titles.cpp Factor out repeated HIRESMODE tests 2016-07-31 22:25:49 +00:00
vclip.cpp
vers_id.cpp Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
wall.cpp Remove unnecessary wall number check in kill_stuck_objects 2016-07-21 01:43:22 +00:00
weapon.cpp Mark global constants as constexpr 2016-07-23 04:10:42 +00:00