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ai.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
aipath.cpp
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Avoid slicing into segnum_t local
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2014-11-20 03:00:36 +00:00 |
automap.cpp
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Avoid slicing into segnum_t local
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2014-11-20 03:00:36 +00:00 |
bm.cpp
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Pass rle_end arg by &
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2014-11-13 03:41:38 +00:00 |
cntrlcen.cpp
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collide.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
config.cpp
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console.cpp
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controls.cpp
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credits.cpp
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digiobj.cpp
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dumpmine.cpp
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Move object declarations to fwdobject.h
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2014-11-23 04:36:58 +00:00 |
effects.cpp
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endlevel.cpp
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Add g3_rotate_point that returns result
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2014-11-13 03:41:29 +00:00 |
fireball.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
fuelcen.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
fvi.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
game.cpp
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Use partial_range on Flickering_lights
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2014-11-23 04:36:58 +00:00 |
gamecntl.cpp
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gamefont.cpp
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gamemine.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
gamerend.cpp
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |
gamesave.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
gameseg.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
gameseq.cpp
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Avoid slicing into segnum_t local
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2014-11-20 03:00:36 +00:00 |
gauges.cpp
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |
hostage.cpp
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hud.cpp
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |
iff.cpp
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inferno.cpp
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kconfig.cpp
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kmatrix.cpp
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laser.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
lighting.cpp
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |
menu.cpp
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mglobal.cpp
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mission.cpp
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |
morph.cpp
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multi.cpp
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Avoid slicing into objnum_t local
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2014-11-20 03:00:41 +00:00 |
multibot.cpp
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Avoid slicing into objnum_t local
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2014-11-20 03:00:41 +00:00 |
net_udp.cpp
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |
newdemo.cpp
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Avoid slicing into objnum_t local
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2014-11-20 03:00:41 +00:00 |
newmenu.cpp
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object.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
paging.cpp
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physics.cpp
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
piggy.cpp
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player.cpp
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playsave.cpp
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polyobj.cpp
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powerup.cpp
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Remove draw_blob_outline
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2014-11-19 04:15:45 +00:00 |
render.cpp
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Cache object* in render object sort
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2014-11-21 03:31:39 +00:00 |
robot.cpp
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scores.cpp
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segment.cpp
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slew.cpp
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songs.cpp
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state.cpp
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Pass scale_bitmap points in array<grs_point, 3>
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2014-11-21 03:34:50 +00:00 |
switch.cpp
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |
terrain.cpp
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Make g3s_point const only in OGL
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2014-11-16 19:14:51 +00:00 |
texmerge.cpp
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text.cpp
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titles.cpp
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vclip.cpp
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vers_id.cpp
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wall.cpp
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Avoid slicing into segnum_t local
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2014-11-20 03:00:36 +00:00 |
weapon.cpp
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |