dxx-rebirth/similar/main
2014-11-23 04:58:45 +00:00
..
ai.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
aipath.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
automap.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
bm.cpp Pass rle_end arg by & 2014-11-13 03:41:38 +00:00
cntrlcen.cpp
collide.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
config.cpp
console.cpp
controls.cpp
credits.cpp
digiobj.cpp
dumpmine.cpp Move object declarations to fwdobject.h 2014-11-23 04:36:58 +00:00
effects.cpp
endlevel.cpp Add g3_rotate_point that returns result 2014-11-13 03:41:29 +00:00
fireball.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
fuelcen.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
fvi.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
game.cpp Use partial_range on Flickering_lights 2014-11-23 04:36:58 +00:00
gamecntl.cpp
gamefont.cpp
gamemine.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
gamerend.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
gamesave.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
gameseg.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
gameseq.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
gauges.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
hostage.cpp
hud.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
iff.cpp
inferno.cpp
kconfig.cpp
kmatrix.cpp
laser.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
lighting.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
menu.cpp
mglobal.cpp
mission.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
morph.cpp
multi.cpp Avoid slicing into objnum_t local 2014-11-20 03:00:41 +00:00
multibot.cpp Avoid slicing into objnum_t local 2014-11-20 03:00:41 +00:00
net_udp.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
newdemo.cpp Avoid slicing into objnum_t local 2014-11-20 03:00:41 +00:00
newmenu.cpp
object.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
paging.cpp
physics.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp Remove draw_blob_outline 2014-11-19 04:15:45 +00:00
render.cpp Cache object* in render object sort 2014-11-21 03:31:39 +00:00
robot.cpp
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Pass scale_bitmap points in array<grs_point, 3> 2014-11-21 03:34:50 +00:00
switch.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
terrain.cpp Make g3s_point const only in OGL 2014-11-16 19:14:51 +00:00
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
weapon.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00