dxx-rebirth/arch/ogl
2007-03-22 11:32:22 +00:00
..
include Use Doublebuffer in OGL for all parts of the game and properly redraw elements, fixed Profiler build 2007-03-22 11:32:22 +00:00
glx.c initial import 2006-03-20 16:43:15 +00:00
gr.c Use Doublebuffer in OGL for all parts of the game and properly redraw elements, fixed Profiler build 2007-03-22 11:32:22 +00:00
makefile The new build system for d1x 2006-04-03 17:32:39 +00:00
ogl.c Use Doublebuffer in OGL for all parts of the game and properly redraw elements, fixed Profiler build 2007-03-22 11:32:22 +00:00
sdlgl.c added SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; fixed sharepath in SConstruct 2006-10-10 23:41:12 +00:00
wgl.c building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00