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d2365d65f0
dxx-rebirth
/
arch
/
ogl
History
zicodxx
d2365d65f0
Simplification of palette code; Properly screen clearing in SDL-only build when palette changes; Removed obsolete functions like gr_update (replaced by gr_flip), gr_palette_fade_in/out, gr_palette_clear; Added functionality to render Automap while menu display as well; Improved blocking of some controls code while Automap active; Fixed some compiler warnings
2008-03-20 23:23:46 +00:00
..
gr.c
Simplification of palette code; Properly screen clearing in SDL-only build when palette changes; Removed obsolete functions like gr_update (replaced by gr_flip), gr_palette_fade_in/out, gr_palette_clear; Added functionality to render Automap while menu display as well; Improved blocking of some controls code while Automap active; Fixed some compiler warnings
2008-03-20 23:23:46 +00:00
ogl.c
Fixed wrong font width spacing, -gl_prshot, mission loading, null-terminatinon in several menus, cockpit glitch; Improved gl_reticle, -noredundancy; Some code cleanup
2008-02-27 22:05:58 +00:00
sdlgl.c
Cleanung up arch/ a little bit; Added mouse delta time interval for more more accurate reading at high FPS
2008-01-29 14:49:54 +00:00