dxx-rebirth/arch/ogl/include
2007-01-09 01:23:49 +00:00
..
loadgl.h introducing draw_wbu_border to draw rounded weapon boxes with glScissor 2006-10-20 16:37:47 +00:00
ogl_init.h allocate 'pixels' and 'texbuf' according to current screen resolution, saving over a hundred megabytes of memory; divide negative light rates of change properly (fix bug #2575) (from D2X CVS); divide negative window x-coordinates properly, fixing random crashes (from D2X CVS); make sscanf look for %i.%i instead of v%i.%i because the 'v' isn't written to file; added missing changelog entries 2007-01-09 01:23:49 +00:00