dxx-rebirth/similar/main
Kp ce193812d8 Reset Omega_charge when loading save games
If loading an pre-v22 save game, or loading any save where the player
died on the secret level, clear Omega_charge instead of retaining
whatever value the prior game used.
2016-11-10 04:22:18 +00:00
..
ai.cpp
aipath.cpp
automap.cpp
bm.cpp
cntrlcen.cpp
collide.cpp
config.cpp
console.cpp
controls.cpp
credits.cpp Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp 2016-11-06 14:20:18 +08:00
digiobj.cpp
dumpmine.cpp
effects.cpp
endlevel.cpp
fireball.cpp
fuelcen.cpp
fvi.cpp Fixed misleading indentations. 2016-10-31 11:36:48 +01:00
game.cpp Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp 2016-11-06 14:20:18 +08:00
gamecntl.cpp Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp 2016-11-06 14:20:18 +08:00
gamefont.cpp
gamemine.cpp
gamerend.cpp Move player::score to player_info 2016-10-15 00:53:19 +00:00
gamesave.cpp
gameseg.cpp Fixed misleading indentations. 2016-10-31 11:36:48 +01:00
gameseq.cpp Give full Omega_charge when omega cannon is granted 2016-11-05 21:22:44 +00:00
gauges.cpp
hostage.cpp
hud.cpp Move HUD_render_message_frame into namespace dsx 2016-08-25 04:05:32 +00:00
iff.cpp
inferno.cpp
kconfig.cpp Fixed misleading indentations. 2016-10-31 11:36:48 +01:00
kmatrix.cpp Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp 2016-11-06 14:20:18 +08:00
laser.cpp Return literal object_none on object_none error path 2016-10-29 23:16:15 +00:00
lighting.cpp
menu.cpp Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp 2016-11-06 14:20:18 +08:00
mglobal.cpp
mission.cpp
morph.cpp
multi.cpp Fixed misleading indentations. 2016-10-31 11:36:48 +01:00
multibot.cpp
net_udp.cpp Reverted 2e6aa0f081 and partially reverted 7064fcccba to still allow segnum and signature init for multiplayer games, keeping consistency during object sync. 2016-11-08 14:16:26 +01:00
newdemo.cpp
newmenu.cpp
object.cpp Assert that newly allocated objects are type OBJ_NONE 2016-11-10 04:22:18 +00:00
paging.cpp
physics.cpp
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp
render.cpp Fixed misleading indentations. 2016-10-31 11:36:48 +01:00
robot.cpp
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Reset Omega_charge when loading save games 2016-11-10 04:22:18 +00:00
switch.cpp
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp 2016-11-06 14:20:18 +08:00
vclip.cpp
vers_id.cpp
wall.cpp
weapon.cpp