dxx-rebirth/arch/linux/linuxnet.c

440 lines
12 KiB
C
Executable file

/* $Id: linuxnet.c,v 1.1.1.1 2006/03/17 19:53:47 zicodxx Exp $ */
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Linux lower-level network code.
* implements functions declared in include/ipx.h
*
*/
#ifdef HAVE_CONFIG_H
#include <conf.h>
#endif
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/time.h>
#include <netinet/in.h> /* for htons & co. */
#include "pstypes.h"
#include "args.h"
#include "error.h"
#include "ipx.h"
#include "ipx_drv.h"
#ifdef NATIVE_IPX
# include "ipx_bsd.h"
#endif //NATIVE_IPX
#ifdef KALINIX
#include "ipx_kali.h"
#endif
#include "error.h"
#include "../../main/player.h" /* for Players */
#include "../../main/multi.h" /* for NetPlayers */
//added 05/17/99 Matt Mueller - needed to redefine FD_* so that no asm is used
//#include "checker.h"
//end addition -MM
#include "byteswap.h"
#define MAX_IPX_DATA 576
int ipx_fd;
ipx_socket_t ipx_socket_data;
ubyte ipx_installed=0;
ushort ipx_socket = 0;
uint ipx_network = 0;
ubyte ipx_MyAddress[10];
int ipx_packetnum = 0; /* Sequence number */
//int ipx_packettotal=0,ipx_lastspeed=0;
/* User defined routing stuff */
typedef struct user_address {
ubyte network[4];
ubyte node[6];
ubyte address[6];
} user_address;
#define MAX_USERS 64
int Ipx_num_users = 0;
user_address Ipx_users[MAX_USERS];
#define MAX_NETWORKS 64
int Ipx_num_networks = 0;
uint Ipx_networks[MAX_NETWORKS];
int ipx_general_PacketReady(ipx_socket_t *s) {
fd_set set;
struct timeval tv;
FD_ZERO(&set);
FD_SET(s->fd, &set);
tv.tv_sec = tv.tv_usec = 0;
if (select(s->fd + 1, &set, NULL, NULL, &tv) > 0)
return 1;
else
return 0;
}
struct ipx_driver *driver;
extern struct ipx_driver ipx_ip;
ubyte * ipx_get_my_server_address()
{
return (ubyte *)&ipx_network;
}
ubyte * ipx_get_my_local_address()
{
return (ubyte *)(ipx_MyAddress + 4);
}
void arch_ipx_set_driver(int ipx_driver)
{
switch(ipx_driver) {
#ifdef NATIVE_IPX
case IPX_DRIVER_IPX: driver = &ipx_bsd; break;
#endif //NATIVE_IPX
#ifdef KALINIX
case IPX_DRIVER_KALI: driver = &ipx_kali; break;
#endif
case IPX_DRIVER_UDP: driver = &ipx_ip; break;
default: Int3();
}
}
int ipx_init(int socket_number)
{
if (GameArg.MplIpxNetwork)
{
unsigned long n = strtol(GameArg.MplIpxNetwork, NULL, 16);
ipx_MyAddress[0] = n >> 24; ipx_MyAddress[1] = (n >> 16) & 255;
ipx_MyAddress[2] = (n >> 8) & 255; ipx_MyAddress[3] = n & 255;
printf("IPX: Using network %08x\n", (unsigned int)n);
}
if (driver->OpenSocket(&ipx_socket_data, socket_number)) {
return IPX_NOT_INSTALLED;
}
driver->GetMyAddress();
memcpy(&ipx_network, ipx_MyAddress, 4);
Ipx_num_networks = 0;
memcpy( &Ipx_networks[Ipx_num_networks++], &ipx_network, 4 );
ipx_installed = 1;
atexit(ipx_close);
return IPX_INIT_OK;
}
void ipx_close()
{
if (ipx_installed)
driver->CloseSocket(&ipx_socket_data);
ipx_installed = 0;
}
int ipx_get_packet_data( ubyte * data )
{
struct ipx_recv_data rd;
char buf[MAX_IPX_DATA];
//killed 6-15-99 to get rid of compile warnings - OE
// uint best_id = 0;
// uint pkt_num;
//end kill - OE
int size;
int best_size = 0;
//edited 04/12/99 Matt Mueller - duh, we don't want to throw all that data away!
//--killed-- Like the original, only take latest packet, throw away rest
//do _NOT_ throw them away!
while (driver->PacketReady(&ipx_socket_data)) {
if ((size =
driver->ReceivePacket(&ipx_socket_data, buf,
sizeof(buf), &rd)) > 4) {
if (!memcmp(rd.src_network, ipx_MyAddress, 10))
continue; /* don't get own pkts */
//--killed-- pkt_num = INTEL_INT(*(uint *)buf);
//--killed-- if (pkt_num >= best_id) {
memcpy(data, buf + 4, size - 4);
return size-4;
//--killed-- best_id = pkt_num;
//--killed-- best_size = size - 4;
//--killed-- }
//end edit -MM
}
}
return best_size;
}
void ipx_send_packet_data( ubyte * data, int datasize, ubyte *network, ubyte *address, ubyte *immediate_address )
{
u_char buf[MAX_IPX_DATA];
IPXPacket_t ipx_header;
Assert(datasize <= MAX_IPX_DATA+4);
memcpy(ipx_header.Destination.Network, network, 4);
memcpy(ipx_header.Destination.Node, immediate_address, 6);
*(u_short *)ipx_header.Destination.Socket = htons(ipx_socket_data.socket);
ipx_header.PacketType = 4; /* Packet Exchange */
*(uint *)buf = INTEL_INT(ipx_packetnum);
ipx_packetnum++;
//ipx_packettotal+=datasize+4;
//if (f2i(Players[Player_num].time_level) && (f2i(Players[Player_num].time_level)%10!=ipx_lastspeed))
//{
// ipx_lastspeed=f2i(Players[Player_num].time_level)%10;
// printf("tot=%i,t2=%i,time=%i,avg=%i,a2=%i\n",ipx_packetnum,ipx_packettotal,(int)f2i(Players[Player_num].time_level),
// ipx_packetnum/(int)f2i(Players[Player_num].time_level),
// ipx_packettotal/(int)f2i(Players[Player_num].time_level));
//}
memcpy(buf + 4, data, datasize);
driver->SendPacket(&ipx_socket_data, &ipx_header, buf, datasize + 4);
}
void ipx_get_local_target( ubyte * server, ubyte * node, ubyte * local_target )
{
// let's hope Linux knows how to route it
memcpy( local_target, node, 6 );
}
void ipx_send_broadcast_packet_data( ubyte * data, int datasize )
{
int i, j;
ubyte broadcast[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
ubyte local_address[6];
// Set to all networks besides mine
for (i=0; i<Ipx_num_networks; i++ ) {
if ( memcmp( &Ipx_networks[i], &ipx_network, 4 ) ) {
ipx_get_local_target( (ubyte *)&Ipx_networks[i], broadcast, local_address );
ipx_send_packet_data( data, datasize, (ubyte *)&Ipx_networks[i], broadcast, local_address );
} else {
ipx_send_packet_data( data, datasize, (ubyte *)&Ipx_networks[i], broadcast, broadcast );
}
}
//OLDipx_send_packet_data( data, datasize, (ubyte *)&ipx_network, broadcast, broadcast );
// Send directly to all users not on my network or in the network list.
for (i=0; i<Ipx_num_users; i++ ) {
if ( memcmp( Ipx_users[i].network, &ipx_network, 4 ) ) {
for (j=0; j<Ipx_num_networks; j++ ) {
if (!memcmp( Ipx_users[i].network, &Ipx_networks[j], 4 ))
goto SkipUser;
}
ipx_send_packet_data( data, datasize, Ipx_users[i].network, Ipx_users[i].node, Ipx_users[i].address );
SkipUser:
j = 0;
}
}
}
// Sends a non-localized packet... needs 4 byte server, 6 byte address
void ipx_send_internetwork_packet_data( ubyte * data, int datasize, ubyte * server, ubyte *address )
{
ubyte local_address[6];
#ifdef WORDS_NEED_ALIGNMENT
int zero = 0;
if (memcmp(server, &zero, 4)) {
#else // WORDS_NEED_ALIGNMENT
if ((*(uint *)server) != 0) {
#endif // WORDS_NEED_ALIGNMENT
ipx_get_local_target( server, address, local_address );
ipx_send_packet_data( data, datasize, server, address, local_address );
} else {
// Old method, no server info.
ipx_send_packet_data( data, datasize, server, address, address );
}
}
int ipx_check_ready_to_join(ubyte *server, ubyte *node){
if (!driver->CheckReadyToJoin)
return 1;
return driver->CheckReadyToJoin(server,node);
}
int ipx_change_default_socket( ushort socket_number )
{
if ( !ipx_installed ) return -3;
driver->CloseSocket(&ipx_socket_data);
if (driver->OpenSocket(&ipx_socket_data, socket_number)) {
return -3;
}
return 0;
}
void ipx_read_user_file(char * filename)
{
FILE * fp;
user_address tmp;
char temp_line[132], *p1;
int n, ln=0, x;
if (!filename) return;
Ipx_num_users = 0;
fp = fopen( filename, "rt" );
if ( !fp ) return;
printf( "Broadcast Users:\n" );
while (fgets(temp_line, 132, fp)) {
ln++;
p1 = strchr(temp_line,'\n'); if (p1) *p1 = '\0';
p1 = strchr(temp_line,';'); if (p1) *p1 = '\0';
#if 1 // adb: replaced sscanf(..., "%2x...", (char *)...) with better, but longer code
if (strlen(temp_line) >= 21 && temp_line[8] == '/') {
for (n = 0; n < 4; n++) {
if (sscanf(temp_line + n * 2, "%2x", &x) != 1)
break;
tmp.network[n] = x;
}
if (n != 4)
continue;
for (n = 0; n < 6; n++) {
if (sscanf(temp_line + 9 + n * 2, "%2x", &x) != 1)
break;
tmp.node[n] = x;
}
if (n != 6)
continue;
} else
continue;
#else
n = sscanf( temp_line, "%2x%2x%2x%2x/%2x%2x%2x%2x%2x%2x", &tmp.network[0], &tmp.network[1], &tmp.network[2], &tmp.network[3], &tmp.node[0], &tmp.node[1], &tmp.node[2],&tmp.node[3], &tmp.node[4], &tmp.node[5] );
if ( n != 10 ) continue;
#endif
if ( Ipx_num_users < MAX_USERS ) {
ubyte * ipx_real_buffer = (ubyte *)&tmp;
ipx_get_local_target( tmp.network, tmp.node, tmp.address );
Ipx_users[Ipx_num_users++] = tmp;
printf( "%02X%02X%02X%02X/", ipx_real_buffer[0],ipx_real_buffer[1],ipx_real_buffer[2],ipx_real_buffer[3] );
printf( "%02X%02X%02X%02X%02X%02X\n", ipx_real_buffer[4],ipx_real_buffer[5],ipx_real_buffer[6],ipx_real_buffer[7],ipx_real_buffer[8],ipx_real_buffer[9] );
} else {
printf( "Too many addresses in %s! (Limit of %d)\n", filename, MAX_USERS );
fclose(fp);
return;
}
}
fclose(fp);
}
void ipx_read_network_file(char * filename)
{
FILE * fp;
user_address tmp;
char temp_line[132], *p1;
int i, n, ln=0, x;
if (!filename) return;
fp = fopen( filename, "rt" );
if ( !fp ) return;
printf( "Using Networks:\n" );
for (i=0; i<Ipx_num_networks; i++ ) {
ubyte * n1 = (ubyte *)&Ipx_networks[i];
printf("* %02x%02x%02x%02x\n", n1[0], n1[1], n1[2], n1[3] );
}
while (fgets(temp_line, 132, fp)) {
ln++;
p1 = strchr(temp_line,'\n'); if (p1) *p1 = '\0';
p1 = strchr(temp_line,';'); if (p1) *p1 = '\0';
#if 1 // adb: replaced sscanf(..., "%2x...", (char *)...) with better, but longer code
if (strlen(temp_line) >= 8) {
for (n = 0; n < 4; n++) {
if (sscanf(temp_line + n * 2, "%2x", &x) != 1)
break;
tmp.network[n] = x;
}
if (n != 4)
continue;
} else
continue;
#else
n = sscanf( temp_line, "%2x%2x%2x%2x", &tmp.network[0], &tmp.network[1], &tmp.network[2], &tmp.network[3] );
if ( n != 4 ) continue;
#endif
if ( Ipx_num_networks < MAX_NETWORKS ) {
int j;
for (j=0; j<Ipx_num_networks; j++ )
if ( !memcmp( &Ipx_networks[j], tmp.network, 4 ) )
break;
if ( j >= Ipx_num_networks ) {
memcpy( &Ipx_networks[Ipx_num_networks++], tmp.network, 4 );
printf(" %02x%02x%02x%02x\n", tmp.network[0], tmp.network[1], tmp.network[2], tmp.network[3] );
}
} else {
printf( "Too many networks in %s! (Limit of %d)\n", filename, MAX_NETWORKS );
fclose(fp);
return;
}
}
fclose(fp);
}
// Initalizes the protocol-specific member of the netgame packet.
void ipx_init_netgame_aux_data(ubyte buf[])
{
if(driver->InitNetgameAuxData)
driver->InitNetgameAuxData(&ipx_socket_data, buf);
}
// Handles the protocol-specific member of the netgame packet.
int ipx_handle_netgame_aux_data(const ubyte buf[])
{
if(driver->HandleNetgameAuxData)
return driver->HandleNetgameAuxData(&ipx_socket_data, buf);
return 0;
}
// Notifies the protocol that we're done with a particular game
void ipx_handle_leave_game()
{
if(driver->HandleLeaveGame)
driver->HandleLeaveGame(&ipx_socket_data);
}
// Send a packet to every member of the game.
int ipx_send_game_packet(ubyte *data, int datasize)
{
if(driver->SendGamePacket) {
u_char buf[MAX_IPX_DATA];
*(uint *)buf = ipx_packetnum++;
memcpy(buf + 4, data, datasize);
*(uint *)data = ipx_packetnum++;
return driver->SendGamePacket(&ipx_socket_data, buf, datasize + 4);
} else {
// Loop through all the players unicasting the packet.
int i;
//printf("Sending game packet: N_players = %i\n", N_players);
for(i=0; i<N_players; i++) {
if(Players[i].connected && (i != Player_num))
ipx_send_packet_data(data, datasize, NetPlayers.players[i].network.ipx.server, NetPlayers.players[i].network.ipx.node,Players[i].net_address);
}
return datasize;
}
return 0;
}