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ai.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
aipath.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
automap.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
bm.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
cntrlcen.cpp
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Use none_of in do_controlcen_frame search of segment children
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2016-09-04 00:02:50 +00:00 |
collide.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
config.cpp
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Added new texture filtering options based on patch of user 'beware'
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2016-08-29 20:53:10 +02:00 |
console.cpp
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controls.cpp
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Expand get_local_player_energy
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2016-09-11 18:49:13 +00:00 |
credits.cpp
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Move conditionally compiled code into namespace dsx
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2016-08-25 04:05:32 +00:00 |
digiobj.cpp
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dumpmine.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
effects.cpp
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endlevel.cpp
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Fold endlevel_render_mine g3_set_view_matrix call
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2016-09-26 00:50:09 +00:00 |
fireball.cpp
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Expand get_local_player_energy
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2016-09-11 18:49:13 +00:00 |
fuelcen.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
fvi.cpp
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Move conditionally compiled code into namespace dsx
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2016-08-25 04:05:32 +00:00 |
game.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
gamecntl.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
gamefont.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
gamemine.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
gamerend.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
gamesave.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
gameseg.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
gameseq.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
gauges.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
hostage.cpp
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hud.cpp
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iff.cpp
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Reduce scope of convert_ilbm_to_pbm rowptr
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2016-09-04 00:02:51 +00:00 |
inferno.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
kconfig.cpp
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Rename MAX_HATS_PER_JOYSTICK to DXX_MAX_HATS_PER_JOYSTICK
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2016-09-25 04:52:49 +00:00 |
kmatrix.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
laser.cpp
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Remove laser.cpp inclusion of unused header reverse.h
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2016-09-11 18:49:14 +00:00 |
lighting.cpp
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Move conditionally compiled code into namespace dsx
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2016-08-25 04:05:32 +00:00 |
menu.cpp
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Remove unnecessary nullptr test on nonnull parameter in select_file_recursive2
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2016-09-26 00:50:09 +00:00 |
mglobal.cpp
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mission.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
morph.cpp
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Switch morph.cpp to reinterpret_cast
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2016-09-04 00:02:53 +00:00 |
multi.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
multibot.cpp
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Work around clang crash bug
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2016-09-11 18:49:17 +00:00 |
net_udp.cpp
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Rename VERSION to DXX_VERSION_STR
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2016-09-11 18:49:16 +00:00 |
newdemo.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
newmenu.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
object.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
paging.cpp
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Move conditionally compiled code into namespace dsx
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2016-08-25 04:05:32 +00:00 |
physics.cpp
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Move conditionally compiled code into namespace dsx
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2016-08-25 04:05:32 +00:00 |
piggy.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
player.cpp
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Move conditionally compiled code into namespace dsx
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2016-08-25 04:05:32 +00:00 |
playsave.cpp
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Rename VERSION to DXX_VERSION_STR
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2016-09-11 18:49:16 +00:00 |
polyobj.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
powerup.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
render.cpp
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Fold render call to g3_set_view_matrix
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2016-09-26 00:50:08 +00:00 |
robot.cpp
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scores.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
segment.cpp
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slew.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
songs.cpp
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Move USE_SDLMIXER to dxxsconf.h; rename to DXX_USE_SDLMIXER
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2016-09-11 18:49:15 +00:00 |
state.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
switch.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
terrain.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
texmerge.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
text.cpp
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Move conditionally compiled code into namespace dsx
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2016-08-25 04:05:32 +00:00 |
titles.cpp
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Move OGL to dxxsconf.h; rename to DXX_USE_OGL
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2016-09-24 18:06:11 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
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2016-09-11 18:49:16 +00:00 |
weapon.cpp
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Expand get_local_player_energy
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2016-09-11 18:49:13 +00:00 |