..
ai.cpp
Remove write-only Escort_kill_object
2017-09-26 04:15:50 +00:00
aipath.cpp
Use reference for robot_info
2017-08-26 19:47:51 +00:00
automap.cpp
Make automap PCX optional
2017-09-10 04:28:41 +00:00
bm.cpp
Add gcc-7 /*-fallthrough*/ comments for obvious cases
2017-06-07 02:44:54 +00:00
cntrlcen.cpp
Always qualify valptridx type/factory
2017-06-10 03:31:02 +00:00
collide.cpp
Fix excessive lavafall damage
2017-09-08 00:56:37 +00:00
config.cpp
console.cpp
Simplify game log timestamp
2017-06-10 03:31:03 +00:00
controls.cpp
Always qualify valptridx type/factory
2017-06-10 03:31:02 +00:00
credits.cpp
digiobj.cpp
Pass valptridx factories to static functions
2017-07-26 03:15:59 +00:00
dumpmine.cpp
Cache bitset::operator[] result
2017-09-30 18:00:15 +00:00
effects.cpp
Always qualify valptridx type/factory
2017-06-10 03:31:02 +00:00
endlevel.cpp
Split g3_start_instance_matrix usage
2017-08-26 19:47:51 +00:00
fireball.cpp
Use reference for robot_info
2017-08-26 19:47:51 +00:00
fuelcen.cpp
Cache player references
2017-08-13 20:38:31 +00:00
fvi.cpp
Propagate objects_in arguments
2017-08-13 20:38:31 +00:00
game.cpp
Use unsigned for Coop_view_player members
2017-08-13 20:38:31 +00:00
gamecntl.cpp
Move menu_number_bias_wrapper bias into type signature
2017-09-26 04:15:50 +00:00
gamefont.cpp
gamemine.cpp
Use valptridx for Vertices
2017-08-11 23:43:54 +00:00
gamerend.cpp
Use valptridx for Players
2017-08-13 20:38:32 +00:00
gamesave.cpp
Use valptridx for Players
2017-08-13 20:38:32 +00:00
gameseg.cpp
Pass vcvertptr to get_seg_masks
2017-08-11 23:43:54 +00:00
gameseq.cpp
Allow players to remove thief at level start
2017-08-26 19:47:52 +00:00
gauges.cpp
Use valptridx for Players
2017-08-13 20:38:32 +00:00
hostage.cpp
Always qualify valptridx type/factory
2017-06-10 03:31:02 +00:00
hud.cpp
Rename countarray method count -> size
2017-06-10 03:31:03 +00:00
iff.cpp
inferno.cpp
Report compiled/loaded library versions at verbose level
2017-08-26 19:47:51 +00:00
kconfig.cpp
Pass canvas &to nm_draw_background
2017-04-08 16:48:20 +00:00
kmatrix.cpp
Use valptridx for Players
2017-08-13 20:38:32 +00:00
laser.cpp
Use valptridx for Players
2017-08-13 20:38:32 +00:00
lighting.cpp
Move marker preservation into object lifeleft update
2017-09-30 18:00:15 +00:00
menu.cpp
Allow players to remove thief at level start
2017-08-26 19:47:52 +00:00
mglobal.cpp
Fix pch=0 build of similar/main/mglobal.cpp
2017-08-16 01:54:26 +00:00
mission.cpp
Move single-file defines out of mission.h
2017-08-11 23:43:52 +00:00
morph.cpp
Use array<>+move for draw_model sort_list
2017-09-30 18:00:15 +00:00
multi.cpp
Enable PF_USES_THRUST when reseting multiplayer flags
2017-10-03 01:31:33 +00:00
multibot.cpp
Use reference for robot_info
2017-08-26 19:47:51 +00:00
net_udp.cpp
Move menu_number_bias_wrapper bias into type signature
2017-09-26 04:15:50 +00:00
newdemo.cpp
Fix D1 build of similar/main/newdemo.cpp
2017-08-16 01:54:26 +00:00
newmenu.cpp
Cache canvas in listbox_create_structure
2017-04-30 16:25:19 +00:00
object.cpp
Move marker preservation into object lifeleft update
2017-09-30 18:00:15 +00:00
paging.cpp
Propagate objects_in arguments
2017-08-13 20:38:31 +00:00
physics.cpp
Pass vcvertptr to get_seg_masks
2017-08-11 23:43:54 +00:00
piggy.cpp
Add gcc-7 /*-fallthrough*/ comments for obvious cases
2017-06-07 02:44:54 +00:00
player.cpp
Drop useless swaps on obsolete player_rw fields
2017-08-02 02:49:12 +00:00
playsave.cpp
Allow players to remove thief at level start
2017-08-26 19:47:52 +00:00
polyobj.cpp
Split g3_start_instance_matrix usage
2017-08-26 19:47:51 +00:00
powerup.cpp
Use valptridx for Players
2017-08-13 20:38:32 +00:00
render.cpp
Drop useless test in render_side
2017-09-26 04:15:50 +00:00
robot.cpp
Use reference for robot_info
2017-08-26 19:47:51 +00:00
scores.cpp
Cache player references
2017-08-13 20:38:31 +00:00
segment.cpp
Rename segment::value to segment::station_idx
2017-07-08 18:17:49 +00:00
slew.cpp
Always qualify valptridx type/factory
2017-06-10 03:31:02 +00:00
songs.cpp
state.cpp
Use valptridx for Players
2017-08-13 20:38:32 +00:00
switch.cpp
Use valptridx for Players
2017-08-13 20:38:32 +00:00
terrain.cpp
Cache bitset::operator[] result
2017-09-30 18:00:15 +00:00
texmerge.cpp
text.cpp
titles.cpp
Fix crash loading Vertigo briefing
2017-09-08 00:56:37 +00:00
vclip.cpp
vers_id.cpp
wall.cpp
Propagate objects_in arguments
2017-08-13 20:38:31 +00:00
weapon.cpp
Replace "compiler-type_traits.h" with <type_traits>
2017-06-25 20:46:03 +00:00