dxx-rebirth/main
2011-02-10 14:09:05 +01:00
..
ai.c
ai.h
aipath.c
aistruct.h
altsound.c
altsound.h
automap.c Fixed broken FlightSim indicator on Automap; Fixed Assert for using mouse buttons in kconfig (which can react to UP and DOWN states); Added scrolling support for menus flagged tiny_mode and all_text 2011-02-10 14:09:05 +01:00
automap.h
bm.c
bm.h
bmread.c
cntrlcen.c
cntrlcen.h
collide.c
collide.h
compbit.h
config.c
config.h
console.c
controls.c
controls.h
credits.c
credits.h
custom.c
custom.h
desc_id.h
digi.h
digicomp.c
digicomp.h
digiobj.c
dumpmine.c
effects.c
effects.h
endlevel.c
endlevel.h
fireball.c
fireball.h
fuelcen.c
fuelcen.h
fvi.c
fvi.h
game.c
game.h
gamecntl.c
gamefont.c
gamefont.h
gamemine.c
gamemine.h
gamerend.c
gamesave.c
gamesave.h
gameseg.c
gameseg.h
gameseq.c
gameseq.h Removed D1X implementation of multiplayer powerup capping and added D2X code to replace this (UDP-only); Added a bunch of D2X code for general and multiplayer powerup dropping to make codes more consistent to each other; Removed MULTI_PROTO_D1X_VER and MULTI_PROTO_D1X_MINOR defines since they are not needed anymore 2011-01-14 14:29:36 +01:00
gauges.c Fixed broken FlightSim indicator on Automap; Fixed Assert for using mouse buttons in kconfig (which can react to UP and DOWN states); Added scrolling support for menus flagged tiny_mode and all_text 2011-02-10 14:09:05 +01:00
gauges.h Fixed broken FlightSim indicator on Automap; Fixed Assert for using mouse buttons in kconfig (which can react to UP and DOWN states); Added scrolling support for menus flagged tiny_mode and all_text 2011-02-10 14:09:05 +01:00
hash.c
hash.h
hostage.c
hostage.h
hud.c
hudmsg.h
inferno.c
inferno.h
kconfig.c Fixed broken FlightSim indicator on Automap; Fixed Assert for using mouse buttons in kconfig (which can react to UP and DOWN states); Added scrolling support for menus flagged tiny_mode and all_text 2011-02-10 14:09:05 +01:00
kconfig.h
kmatrix.c
kmatrix.h
laser.c
laser.h
lighting.c
lighting.h
menu.c
menu.h
mglobal.c
mission.c Added format arguments to all printf, sprintf and snprintf calls missing them to prevent warnings/errors with some distributions of gcc 2010-10-14 16:45:58 +02:00
mission.h
morph.c
morph.h
multi.c
multi.h
multibot.c
multibot.h
mute.c
mute.h
net_ipx.c
net_ipx.h
net_udp.c
net_udp.h
newdemo.c
newdemo.h
newmenu.c Fixed broken FlightSim indicator on Automap; Fixed Assert for using mouse buttons in kconfig (which can react to UP and DOWN states); Added scrolling support for menus flagged tiny_mode and all_text 2011-02-10 14:09:05 +01:00
newmenu.h Fixed broken FlightSim indicator on Automap; Fixed Assert for using mouse buttons in kconfig (which can react to UP and DOWN states); Added scrolling support for menus flagged tiny_mode and all_text 2011-02-10 14:09:05 +01:00
object.c
object.h
paging.c
paging.h
physics.c
physics.h
piggy.c
piggy.h
player.c
player.h
playsave.c
playsave.h
polyobj.c
polyobj.h
powerup.c
powerup.h
render.c
render.h
robot.c
robot.h
scores.c
scores.h
screens.h
script.h
segment.h
segpoint.h
slew.c
slew.h
snddecom.c
snddecom.h
songs.c
songs.h
sounds.h
state.c
state.h
switch.c
switch.h
terrain.c
terrain.h
texmerge.c
texmerge.h
text.c
text.h
textures.h
titles.c Reintroduced Savegames for Coop games using the original Descent2 implementation but correctly handling player slots in their pre-loading state preventing accidential player shifting which never really worked in the original game and we do not want with UDP anyways - was all tested but still might need a fix or two; Added some missing initializations for saving players and AI stuff; Completely ripped out remnants of saving between levels code 2011-02-09 12:58:28 +01:00
titles.h
vclip.c
vclip.h
vers_id.h
wall.c
wall.h
weapon.c
weapon.h