Added format arguments to all printf, sprintf and snprintf calls missing them to prevent warnings/errors with some distributions of gcc

This commit is contained in:
zicodxx 2010-10-14 16:45:58 +02:00
parent aa68347028
commit 4c7879b740
12 changed files with 24 additions and 23 deletions

View file

@ -3,6 +3,7 @@ D1X-Rebirth Changelog
20101014
--------
main/menu.c: Fixed compilation of menu.c when USE_SDLMIXER is not defined
arch/sdl/jukebox.c, include/cfile.h, main/console.c, main/hud.c, main/menu.c, main/mission.c, main/net_ipx.c, main/net_udp.c, main/scores.c, main/titles.c, misc/physfsx.c: Added format arguments to all printf, sprintf and snprintf calls missing them to prevent warnings/errors with some distributions of gcc
20101010
--------

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@ -164,7 +164,7 @@ void jukebox_load()
if (PHYSFS_isDirectory(GameCfg.CMLevelMusicPath)) // it's a child of Sharepath, build full path
{
PHYSFSX_getRealPath(GameCfg.CMLevelMusicPath,abspath);
snprintf(GameCfg.CMLevelMusicPath,sizeof(char)*PATH_MAX,abspath);
snprintf(GameCfg.CMLevelMusicPath,sizeof(char)*PATH_MAX,"%s",abspath);
}
}

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@ -44,7 +44,7 @@ static inline int cfile_init(char *hogname, int add_to_end)
{
char hogname2[PATH_MAX], pathname[PATH_MAX];
snprintf(hogname2, strlen(hogname)+1, hogname);
snprintf(hogname2, strlen(hogname)+1, "%s", hogname);
PHYSFSEXT_locateCorrectCase(hogname2);
if (!PHYSFSX_getRealPath(hogname2, pathname))
@ -57,7 +57,7 @@ static inline int cfile_close(char *hogname)
{
char hogname2[PATH_MAX], pathname[PATH_MAX];
snprintf(hogname2, strlen(hogname)+1, hogname);
snprintf(hogname2, strlen(hogname)+1, "%s", hogname);
PHYSFSEXT_locateCorrectCase(hogname2);
if (!PHYSFSX_getRealPath(hogname2, pathname))
@ -72,7 +72,7 @@ static inline int cfile_size(char *hogname)
char hogname2[PATH_MAX];
int size;
snprintf(hogname2, strlen(hogname)+1, hogname);
snprintf(hogname2, strlen(hogname)+1, "%s", hogname);
PHYSFSEXT_locateCorrectCase(hogname2);
fp = PHYSFS_openRead(hogname2);

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@ -82,7 +82,7 @@ void con_printf(int priority, char *fmt, ...)
con_add_buffer_line(priority, buffer);
/* Print output to stdout */
printf(buffer);
printf("%s",buffer);
/* Print output to gamelog.txt */
if (gamelog_fp)

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@ -150,7 +150,7 @@ int HUD_init_message_va(char * format, va_list args)
{
HUD_nmessages++;
}
snprintf(HUD_messages[HUD_nmessages-1].message, sizeof(char)*HUD_MESSAGE_LENGTH, message);
snprintf(HUD_messages[HUD_nmessages-1].message, sizeof(char)*HUD_MESSAGE_LENGTH, "%s", message);
if (HUD_nmessages-HUD_MAX_NUM_DISP < 0)
HUD_messages[HUD_nmessages-1].time = F1_0*3; // one message - display 3 secs
else

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@ -1563,9 +1563,9 @@ void do_sound_menu()
char old_CMLevelMusicPath[PATH_MAX+1], old_CMMiscMusic0[PATH_MAX+1];
memset(old_CMLevelMusicPath, 0, sizeof(char)*(PATH_MAX+1));
snprintf(old_CMLevelMusicPath, strlen(GameCfg.CMLevelMusicPath)+1, GameCfg.CMLevelMusicPath);
snprintf(old_CMLevelMusicPath, strlen(GameCfg.CMLevelMusicPath)+1, "%s", GameCfg.CMLevelMusicPath);
memset(old_CMMiscMusic0, 0, sizeof(char)*(PATH_MAX+1));
snprintf(old_CMMiscMusic0, strlen(GameCfg.CMMiscMusic[SONG_TITLE])+1, GameCfg.CMMiscMusic[SONG_TITLE]);
snprintf(old_CMMiscMusic0, strlen(GameCfg.CMMiscMusic[SONG_TITLE])+1, "%s", GameCfg.CMMiscMusic[SONG_TITLE]);
MALLOC(m, newmenu_item, SOUND_MENU_NITEMS);
if (!m)

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@ -536,19 +536,19 @@ int load_mission(mle *mission)
{
char *tmp, *ptr;
MALLOC(tmp, char, FILENAME_LEN);
snprintf(tmp, FILENAME_LEN, v);
snprintf(tmp, FILENAME_LEN, "%s", v);
if ((ptr = strrchr(tmp, '.'))) // if there's a filename extension, kill it. No one knows it's the right one.
*ptr = '\0';
strncat(tmp, ".tex", sizeof(char)*FILENAME_LEN); // apply tex-extenstion
if (cfexist(tmp)) // check if this file exists ...
snprintf(Briefing_text_filename, FILENAME_LEN, tmp); // ... and apply ...
snprintf(Briefing_text_filename, FILENAME_LEN, "%s", tmp); // ... and apply ...
else // ... otherwise ...
{
if ((ptr = strrchr(tmp, '.')))
*ptr = '\0';
strncat(tmp, ".txb", sizeof(char)*FILENAME_LEN); // apply txb extension
if (cfexist(tmp)) // check if this file exists ...
snprintf(Briefing_text_filename, FILENAME_LEN, tmp); // ... and apply ...
snprintf(Briefing_text_filename, FILENAME_LEN, "%s", tmp); // ... and apply ...
}
d_free(tmp);
}
@ -561,19 +561,19 @@ int load_mission(mle *mission)
{
char *tmp, *ptr;
MALLOC(tmp, char, FILENAME_LEN);
snprintf(tmp, FILENAME_LEN, v);
snprintf(tmp, FILENAME_LEN, "%s", v);
if ((ptr = strrchr(tmp, '.'))) // if there's a filename extension, kill it. No one knows it's the right one.
*ptr = '\0';
strncat(tmp, ".tex", sizeof(char)*FILENAME_LEN); // apply tex-extenstion
if (cfexist(tmp)) // check if this file exists ...
snprintf(Briefing_text_filename, FILENAME_LEN, tmp); // ... and apply ...
snprintf(Briefing_text_filename, FILENAME_LEN, "%s", tmp); // ... and apply ...
else // ... otherwise ...
{
if ((ptr = strrchr(tmp, '.')))
*ptr = '\0';
strncat(tmp, ".txb", sizeof(char)*FILENAME_LEN); // apply txb extension
if (cfexist(tmp)) // check if this file exists ...
snprintf(Ending_text_filename, FILENAME_LEN, tmp); // ... and apply ...
snprintf(Ending_text_filename, FILENAME_LEN, "%s", tmp); // ... and apply ...
}
d_free(tmp);
}

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@ -696,7 +696,7 @@ int net_ipx_endlevel_poll( newmenu *menu, d_event *event, int *secret )
{
if (Countdown_seconds_left < 0)
{
sprintf(menus[N_players].text, TXT_REACTOR_EXPLODED);
sprintf(menus[N_players].text, "%s", TXT_REACTOR_EXPLODED);
}
else
{
@ -860,7 +860,7 @@ int net_ipx_endlevel(int *secret)
title = menu_text + (N_players + 1)*80;
if (Countdown_seconds_left < 0)
sprintf(m[N_players].text, TXT_REACTOR_EXPLODED);
sprintf(m[N_players].text, "%s", TXT_REACTOR_EXPLODED);
else
sprintf(m[N_players].text, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
@ -4146,7 +4146,7 @@ int net_ipx_show_game_stats(int choice)
if(!netgame->mission_title)
info+=sprintf(info,"Descent: First Strike");
else
info+=sprintf(info,netgame->mission_title);
info+=sprintf(info,"%s",netgame->mission_title);
if( netgame->levelnum >= 0 )
{

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@ -4721,7 +4721,7 @@ int net_udp_show_game_info()
if(!netgame->mission_title)
info+=sprintf(info,"Descent: First Strike");
else
info+=sprintf(info,netgame->mission_title);
info+=sprintf(info,"%s",netgame->mission_title);
if( netgame->levelnum >= 0 )
{

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@ -85,7 +85,7 @@ void scores_read(all_scores *scores)
int i;
// No error message needed, code will work without a scores file
sprintf( scores->cool_saying, TXT_REGISTER_DESCENT );
sprintf( scores->cool_saying, "%s", TXT_REGISTER_DESCENT );
sprintf( scores->stats[0].name, "Parallax" );
sprintf( scores->stats[1].name, "Mike" );
sprintf( scores->stats[2].name, "Matt" );

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@ -889,9 +889,9 @@ int load_briefing_screen(briefing *br, char *fname)
free_briefing_screen(br);
MALLOC(fname2, char, FILENAME_LEN);
snprintf(fname2, sizeof(char)*FILENAME_LEN, fname);
snprintf(fname2, sizeof(char)*FILENAME_LEN, "%s", fname);
MALLOC(forigin, char, PATH_MAX);
snprintf(forigin, sizeof(char)*PATH_MAX, PHYSFS_getRealDir(fname));
snprintf(forigin, sizeof(char)*PATH_MAX, "%s", PHYSFS_getRealDir(fname));
strlwr(forigin);
// check if we have a hires version of this image (not included in PC-version by default)
@ -903,7 +903,7 @@ int load_briefing_screen(briefing *br, char *fname)
*ptr = '\0';
strncat(fname2, "h.pcx", sizeof(char)*FILENAME_LEN);
if (!cfexist(fname2))
snprintf(fname2, sizeof(char)*FILENAME_LEN, fname);
snprintf(fname2, sizeof(char)*FILENAME_LEN, "%s", fname);
}
d_free(forigin);

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@ -304,7 +304,7 @@ PHYSFS_file *PHYSFSX_openReadBuffered(char *filename)
filename++;
}
snprintf(filename2, strlen(filename)+1, filename);
snprintf(filename2, strlen(filename)+1, "%s", filename);
PHYSFSEXT_locateCorrectCase(filename2);
fp = PHYSFS_openRead(filename2);