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2003-11-04 12:31:10 +00:00
2d use gr_linear_rep_movsd_2x instead of almost identical gr_linear_movsd_double. Better since we have assembly versions. 2003-10-25 01:44:23 +00:00
3d header/extern declaration housekeeping 2003-03-19 19:21:34 +00:00
arch include newmenu header (for FAIL macro) 2003-10-14 20:48:15 +00:00
cfile better handling of CRLF text files (when that is the native format) 2003-10-05 22:35:47 +00:00
console merge (non-physfs stuff) from physfs branch 2003-06-06 19:04:27 +00:00
debian add man pages, distribute utility programs in new d2x-common deb 2003-08-02 20:27:05 +00:00
iff change byte to sbyte, comments/whitespace 2003-10-04 03:14:48 +00:00
include fix stupid copy/paste error 2003-10-29 14:18:49 +00:00
libmve add man pages, distribute utility programs in new d2x-common deb 2003-08-02 20:27:05 +00:00
main added hogsize for oem d1 v1.0 and registered d2 v1.0, comments 2003-11-04 08:03:08 +00:00
maths formatting 2003-02-18 20:23:22 +00:00
mem use different defines for os x 2003-04-11 23:53:15 +00:00
misc removed old fileutil stuff 2003-06-16 07:19:19 +00:00
rpm updated rpm spec file 2003-08-02 18:40:52 +00:00
texmap header/extern declaration housekeeping 2003-03-19 19:21:34 +00:00
unused ChangeLog 2003-03-15 03:29:25 +00:00
utilities use binary mode for reading/writing files 2003-10-05 22:31:42 +00:00
.cvsignore added files to .cvsignore 2003-02-19 04:06:59 +00:00
AUTHORS stuff 2003-10-14 21:15:17 +00:00
autogen.sh add warning about old auto* versions, use automake --copy 2003-02-25 20:35:48 +00:00
ChangeLog tell to install d1 .pig for better textures 2003-11-04 12:27:15 +00:00
compilerdefs.txt added linux/mips info 2003-02-20 21:15:49 +00:00
configure.ac increment version number, add some news 2003-10-06 09:18:21 +00:00
COPYING move d1x license to COPYING, license clarifications 2002-07-17 01:46:55 +00:00
cvshowto.txt documentations 2003-01-06 22:42:11 +00:00
cygconf use sdl from source on cygwin 2001-11-27 20:11:51 +00:00
d2x-gl.sh changed d2x-ogl to d2x-gl 2002-07-17 02:09:00 +00:00
d2x-sdl.sh Added rpm patch from Paolo Ulivi <pulivi@libero.it> 2002-02-09 23:20:50 +00:00
djgpp.bat This commit was generated by cvs2svn to compensate for changes in r5, 2001-01-19 03:34:09 +00:00
djgpp.sh This commit was generated by cvs2svn to compensate for changes in r5, 2001-01-19 03:34:09 +00:00
Info.plist.in add support for MacOS X bundle 2003-05-29 06:26:27 +00:00
INSTALL renamed INSTALL to installation.txt 2001-10-13 02:37:18 +00:00
installation.txt tell to install d1 .pig for better textures 2003-11-04 12:31:10 +00:00
Makefile.am add man pages, distribute utility programs in new d2x-common deb 2003-08-02 20:27:05 +00:00
NEWS stuff 2003-10-14 21:15:17 +00:00
README merge from physfs branch 2003-06-07 20:43:55 +00:00
readme.txt clean stuff up, getting ready for 0.2.0 release 2003-02-26 11:11:14 +00:00
README.utils comments/formatting/dist problems 2003-04-12 01:27:43 +00:00
TODO updated some documentation 2003-03-13 22:41:15 +00:00

Legal Stuff:

THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.

We make no warranties as to the usability or correctness of this code.

============================================
Message from Matt Toschlog & Mike Kulas:

Descent fans:

Here, finally, is the source for Descent II.  We've been so busy with
Descent 3, Mercenary, FreeSpace, FreeSpace 2, and several other
projects that we haven't given much thought to this old code.  But we
know that many of you are eager to get it, so here you go.

We were amazed and impressed at the cool things people did with
the Descent source we released a few years ago.  It touches us
deeply how devoted some people are to the Descent series, and we
look forward to seeing what people can do with this Descent II
source.

Matt Toschlog               Mike Kulas
Outrage Entertainment       Volition, Inc.

============================================

About the Source Code:

Included is almost all the source code to Descent 2, ver. 1.2.  We removed
all code to which we did not own the copyright.  This mainly involved low-
level sound and modem code and the movie code.

The Descent Network has agreed to provide a list of mirror locations where
this code can be downloaded. The location is:

http://www.descent2.com/ddn/sources/descent2

The following tools were used in the development of Descent:
Watcom C/C++, version 9.5
Microsoft Macro Assembler, version 6.1x
Opus Make, version 6.01

Have fun with the code!
Parallax Software Corporation
12/14/1999


As Packaged the code currently will not compile. Some code had to be removed
to release it, therefore you will get some missing file errors when building.

Much of this code is very close to the Descent 1 source code. Many people have
put effort into porting that code, so if you are interested in porting D2, you
should be able to take advantage of some of that work.

A few good web sites to check out are:

The D1X Project:
http://d1x.warpcore.org

The Descent Network:
http://www.descent-network.com