dxx-rebirth/similar/main
Kp 8032aee461 Enable ammo-based auto-select for Gauss
Autoselect from pick_up_vulcan_ammo only ever armed the Vulcan cannon,
even if the user has and prefers a Gauss cannon.  This is probably an
oversight from when D2 weapons were added.  Rework the pickup logic in
D2 so that the more desirable of Vulcan or Gauss is picked.
2015-10-09 02:46:10 +00:00
..
ai.cpp Cache get_local_player in ai.cpp 2015-09-26 21:17:13 +00:00
aipath.cpp
automap.cpp Use <algorithm> for adjust_segment_limit 2015-10-03 17:17:49 +00:00
bm.cpp Use range_for for properties_read_cmp 2015-10-09 02:46:09 +00:00
cntrlcen.cpp Use little endian for control center triggers 2015-09-13 21:02:19 +00:00
collide.cpp Return objptridx from maybe_drop_primary_weapon_egg 2015-10-03 17:17:50 +00:00
config.cpp Replace fill(0) with ={} 2015-09-29 02:41:22 +00:00
console.cpp Simplify con_draw while loop condition 2015-09-29 02:41:22 +00:00
controls.cpp Pass object & to [gs]et_*_id 2015-09-15 02:48:04 +00:00
credits.cpp Allow nullptr for gr_get_string_size 2015-09-29 02:41:22 +00:00
digiobj.cpp
dumpmine.cpp
effects.cpp
endlevel.cpp
fireball.cpp Check return of pick_connected_segment before use 2015-09-29 02:41:22 +00:00
fuelcen.cpp Shorten fuelcen_check_for_goal 2015-09-26 21:17:13 +00:00
fvi.cpp Move fvi globals into anonymous namespace 2015-10-03 17:17:49 +00:00
game.cpp Manage world time automatically where possible 2015-10-09 02:46:09 +00:00
gamecntl.cpp Manage world time automatically where possible 2015-10-09 02:46:09 +00:00
gamefont.cpp
gamemine.cpp Remove WORDS_NEED_ALIGNMENT memcpy src cast to const uint8_t* 2015-09-13 21:02:19 +00:00
gamerend.cpp Reuse computed string length 2015-09-29 02:41:22 +00:00
gamesave.cpp Remove WORDS_NEED_ALIGNMENT memcpy src cast to const uint8_t* 2015-09-13 21:02:19 +00:00
gameseg.cpp Initialize all vertices in create_abs_vertex_lists 2015-10-03 17:17:50 +00:00
gameseq.cpp Respect autoselect order for granted items 2015-09-26 21:17:14 +00:00
gauges.cpp Factor out cloak/invul timer display 2015-10-03 17:17:49 +00:00
hostage.cpp
hud.cpp Allow nullptr for gr_get_string_size 2015-09-29 02:41:22 +00:00
iff.cpp
inferno.cpp Replace fill(0) with ={} 2015-09-29 02:41:22 +00:00
kconfig.cpp Reuse computed string length 2015-09-29 02:41:22 +00:00
kmatrix.cpp
laser.cpp Store FriendMissileView inside MissileViewEnabled 2015-09-26 21:17:14 +00:00
lighting.cpp
menu.cpp Fix various issues from splitting sensitivity 2015-10-03 17:17:49 +00:00
mglobal.cpp
mission.cpp
morph.cpp Move texture_list_index into local scope 2015-10-09 02:46:09 +00:00
multi.cpp Manage world time automatically where possible 2015-10-09 02:46:09 +00:00
multibot.cpp Pass object & to [gs]et_*_id 2015-09-15 02:48:04 +00:00
net_udp.cpp Fix regressions from changes to advanced host menu 2015-10-03 17:17:49 +00:00
newdemo.cpp Manage world time automatically where possible 2015-10-09 02:46:09 +00:00
newmenu.cpp Use operator?: for newmenu_draw gr_string strings 2015-09-29 02:41:22 +00:00
object.cpp Tighten alt_textures test 2015-10-09 02:46:09 +00:00
paging.cpp Manage world time automatically where possible 2015-10-09 02:46:09 +00:00
physics.cpp
piggy.cpp Manage world time automatically where possible 2015-10-09 02:46:09 +00:00
player.cpp Remove WORDS_NEED_ALIGNMENT memcpy src cast to const uint8_t* 2015-09-13 21:02:19 +00:00
playsave.cpp Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master 2015-09-27 10:52:04 +02:00
polyobj.cpp Move texture_list_index into local scope 2015-10-09 02:46:09 +00:00
powerup.cpp Remove useless do_powerup test 2015-10-03 17:17:49 +00:00
render.cpp Improve support for using exact_type with valptridx 2015-09-15 02:48:04 +00:00
robot.cpp
scores.cpp Remove unnecessary scores_rprintf macro 2015-10-03 17:17:50 +00:00
segment.cpp
slew.cpp
songs.cpp Manage world time automatically where possible 2015-10-09 02:46:09 +00:00
state.cpp Manage world time automatically where possible 2015-10-09 02:46:09 +00:00
switch.cpp Remove WORDS_NEED_ALIGNMENT memcpy src cast to const uint8_t* 2015-09-13 21:02:19 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp Enable -notitles for Descent 2 2015-10-09 02:46:09 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Use range_for for clear_stuck_objects 2015-09-15 02:48:03 +00:00
weapon.cpp Enable ammo-based auto-select for Gauss 2015-10-09 02:46:10 +00:00