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ai.cpp
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Make do_ai_robot_hit_attack player vobjptridx_t
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2014-12-23 04:20:27 +00:00 |
aipath.cpp
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automap.cpp
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Hide marker _ when buffer full
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2014-12-22 04:35:48 +00:00 |
bm.cpp
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Use array<> for Robot_joints
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2014-12-18 04:12:38 +00:00 |
cntrlcen.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
collide.cpp
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config.cpp
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Use array<ntstring> for CMMiscMusic
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2014-12-22 04:35:48 +00:00 |
console.cpp
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controls.cpp
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credits.cpp
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List initialize credits to zero
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2014-12-18 04:12:38 +00:00 |
digiobj.cpp
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Cache Viewer in digiobj
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2014-12-18 04:12:38 +00:00 |
dumpmine.cpp
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Fix debug-build abort on matcen triggers
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2014-12-14 21:02:40 +00:00 |
effects.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
endlevel.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
fireball.cpp
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Return get_side_verts by value
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2014-12-14 05:23:00 +00:00 |
fuelcen.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
fvi.cpp
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Return vertex_array_list_t from create_all_vertnum_lists
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2014-12-14 05:23:00 +00:00 |
game.cpp
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Pass vcobjptridx_t to digi_ functions
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2014-12-13 17:47:06 +00:00 |
gamecntl.cpp
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Create window_rendered_data locally
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2014-12-18 04:12:38 +00:00 |
gamefont.cpp
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gamemine.cpp
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gamerend.cpp
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Use ntstring for Netgame.mission_name
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2014-12-22 04:35:48 +00:00 |
gamesave.cpp
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Reset Current_level_name where needed
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2014-12-22 04:35:47 +00:00 |
gameseg.cpp
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Move segment declarations to fwdsegment.h
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2014-12-22 04:35:49 +00:00 |
gameseq.cpp
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Use PHYSFSX_gets_line_t for Current_level_palette
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2014-12-20 04:36:08 +00:00 |
gauges.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
hostage.cpp
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hud.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
iff.cpp
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inferno.cpp
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Remove unnecessary Auto_file
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2014-12-20 04:36:11 +00:00 |
kconfig.cpp
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kmatrix.cpp
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Pass vcobjptridx_t to digi_ functions
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2014-12-13 17:47:06 +00:00 |
laser.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
lighting.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
menu.cpp
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Use array<ntstring> for CMMiscMusic
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2014-12-22 04:35:48 +00:00 |
mglobal.cpp
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mission.cpp
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Use ntstring for mission_name
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2014-12-22 04:35:48 +00:00 |
morph.cpp
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multi.cpp
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Pass vcobjptridx_t to digi_ functions
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2014-12-13 17:47:06 +00:00 |
multibot.cpp
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net_udp.cpp
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Use ntstring for mission_name
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2014-12-22 04:35:48 +00:00 |
newdemo.cpp
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Allocate ND_EVENT_VIEWER_OBJECT objects from Objects
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2014-12-14 21:02:40 +00:00 |
newmenu.cpp
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object.cpp
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Create window_rendered_data locally
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2014-12-18 04:12:38 +00:00 |
paging.cpp
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physics.cpp
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Pass physics_set_rotvel_and_saturate arg by &
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2014-12-22 04:35:49 +00:00 |
piggy.cpp
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player.cpp
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playsave.cpp
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Use ntstring for Netgame.game_name
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2014-12-22 04:35:48 +00:00 |
polyobj.cpp
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Fix polyobj for WORDS_NEED_ALIGNMENT
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2014-12-22 04:35:49 +00:00 |
powerup.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
render.cpp
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Move segment declarations to fwdsegment.h
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2014-12-22 04:35:49 +00:00 |
robot.cpp
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Use array<> for Robot_joints
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2014-12-18 04:12:38 +00:00 |
scores.cpp
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segment.cpp
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slew.cpp
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songs.cpp
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Use array<ntstring> for CMMiscMusic
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2014-12-22 04:35:48 +00:00 |
state.cpp
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Use ntstring for mission_name
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2014-12-22 04:35:48 +00:00 |
switch.cpp
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terrain.cpp
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Create window_rendered_data locally
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2014-12-18 04:12:38 +00:00 |
texmerge.cpp
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text.cpp
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titles.cpp
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Pass digi_*_start_sound soundobj as sound_object*
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2014-12-14 05:22:59 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Move wall declarations to fwdwall.h
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2014-12-22 04:35:48 +00:00 |
weapon.cpp
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