dxx-rebirth/include
2007-06-11 15:54:09 +00:00
..
3d.h use generic 'struct object' instead of including object.h, so gcc4.0 with Xcode doesn't complain about FSCALE being passed to CLIPLINE in 2d/line.c (strange indeed) 2007-02-18 07:29:26 +00:00
args.h initial import 2006-03-20 17:12:09 +00:00
byteswap.h initial import 2006-03-20 17:12:09 +00:00
cfile.h add add_to_end parameter to cfile_init, allowing custom MIDI music to be found in an add-on hog 2007-05-27 02:24:00 +00:00
checker.h initial import 2006-03-20 17:12:09 +00:00
cmd.h initial import 2006-03-20 17:12:09 +00:00
CON_console.h initial import 2006-03-20 17:12:09 +00:00
console.h initial import 2006-03-20 17:12:09 +00:00
d1x.xpm initial import 2006-03-20 17:12:09 +00:00
d_glob.h initial import 2006-03-20 17:12:09 +00:00
d_io.h initial import 2006-03-20 17:12:09 +00:00
descent.xpm initial import 2006-03-20 17:12:09 +00:00
error.h Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning 2007-05-14 13:38:44 +00:00
fix.h initial import 2006-03-20 17:12:09 +00:00
func.h initial import 2006-03-20 17:12:09 +00:00
gr.h introduced new bitmap flag to draw cockpit bitmap with transparency; draw transparent cockpit bitmap over gauges to make it more pixel-correct; code cleanups 2007-06-10 16:21:53 +00:00
grdef.h initial import 2006-03-20 17:12:09 +00:00
hash.h initial import 2006-03-20 17:12:09 +00:00
hmp2mid.h include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
i86.h initial import 2006-03-20 17:12:09 +00:00
ibitblt.h initial import 2006-03-20 17:12:09 +00:00
iff.h initial import 2006-03-20 17:12:09 +00:00
ignorecase.h initial import 2006-03-20 17:12:09 +00:00
interp.h initial import 2006-03-20 17:12:09 +00:00
ipx.h initial import 2006-03-20 17:12:09 +00:00
libmve.h initial import 2006-03-20 17:12:09 +00:00
loadgl.h introducing draw_wbu_border to draw rounded weapon boxes with glScissor 2006-10-20 16:38:04 +00:00
makesig.h initial import 2006-03-20 17:12:09 +00:00
maths.h initial import 2006-03-20 17:12:09 +00:00
modex.h initial import 2006-03-20 17:12:09 +00:00
mono.h initial import 2006-03-20 17:12:09 +00:00
nocfile.h initial import 2006-03-20 17:12:09 +00:00
ogl_init.h introduced new bitmap flag to draw cockpit bitmap with transparency; draw transparent cockpit bitmap over gauges to make it more pixel-correct; code cleanups 2007-06-10 16:21:53 +00:00
pa_enabl.h initial import 2006-03-20 17:12:09 +00:00
palette.h fixed more compiler warnings 2007-06-11 15:54:09 +00:00
pcx.h initial import 2006-03-20 17:12:09 +00:00
physfsrwops.h include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
physfsx.h allow built-in data files to go in the 'Data' directory, like original Mac D2 folder layout 2007-05-20 02:00:57 +00:00
pngfile.h initial import 2006-03-20 17:12:09 +00:00
psmacros.inc initial import 2006-03-20 17:12:09 +00:00
pstypes.h move determination of WORDS_BIG_ENDIAN to pstypes.h as SCons can't do it (as far as I know). SCons doesn't make conf.h 2007-04-09 01:16:31 +00:00
pstypes.inc initial import 2006-03-20 17:12:09 +00:00
rbaudio.h initial import 2006-03-20 17:12:09 +00:00
rle.h introduced new bitmap flag to draw cockpit bitmap with transparency; draw transparent cockpit bitmap over gauges to make it more pixel-correct; code cleanups 2007-06-10 16:21:53 +00:00
strio.h initial import 2006-03-20 17:12:09 +00:00
strutil.h initial import 2006-03-20 17:12:09 +00:00
texmap.h initial import 2006-03-20 17:12:09 +00:00
timer.h initial import 2006-03-20 17:12:09 +00:00
u_dpmi.h initial import 2006-03-20 17:12:09 +00:00
u_mem.h initial import 2006-03-20 17:12:09 +00:00
ui.h initial import 2006-03-20 17:12:09 +00:00
vecmat.h initial import 2006-03-20 17:12:09 +00:00
vesa.h initial import 2006-03-20 17:12:09 +00:00