dxx-rebirth/similar
Chris Taylor ac52a30214 Fix spurious exploding wall and crash when playing a level loaded with the editor
When File->'Play in 320x200' is chosen, use StartNewGame(Current_level_num). For now use create_new_mission and Current_level_num = 1 every time. Also remove the now redundant hacks GM_EDITOR and editor_reset_stuff_on_level.
2016-11-12 15:38:38 +08:00
..
2d Pass grs_main_bitmap to gr_init_bitmap_alloc 2016-10-29 23:16:15 +00:00
3d Rename WORDS_NEED_ALIGNMENT to DXX_WORDS_NEED_ALIGNMENT 2016-10-09 17:35:03 +00:00
arch Unify OpenGL extension handling between OpenGL and OpenGL ES code paths. 2016-11-03 21:59:11 +01:00
editor Fix spurious exploding wall and crash when playing a level loaded with the editor 2016-11-12 15:38:38 +08:00
main Fix spurious exploding wall and crash when playing a level loaded with the editor 2016-11-12 15:38:38 +08:00
misc Fixed compile-time errors when using use_udp=0. Still some warnings but it builds. 2016-10-31 11:21:59 +01:00