dxx-rebirth/similar/main
2015-05-25 11:48:05 +02:00
..
ai.cpp Merge "Clang fixes" from btb 2015-05-24 17:13:13 +00:00
aipath.cpp Use enum for AIM constants 2015-04-26 20:15:51 +00:00
automap.cpp Enable -Wunused-parameter 2015-04-26 20:15:56 +00:00
bm.cpp Remove write-only grs_bitmap::bm_handle 2015-05-09 17:38:59 +00:00
cntrlcen.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
collide.cpp Split create_smart_children 2015-05-09 17:38:58 +00:00
config.cpp Use screen_mode for screen resolution 2015-05-14 02:23:13 +00:00
console.cpp Remove obsolete con_close 2015-05-14 02:23:13 +00:00
controls.cpp Fix guided missile crash 2015-03-22 22:48:47 +00:00
credits.cpp Enable -Wunused-parameter 2015-04-26 20:15:56 +00:00
digiobj.cpp Use RAIIdigi_sound for briefing printing_channel 2015-04-02 02:36:55 +00:00
dumpmine.cpp Cast away determine_used_textures_level shareware_flag 2015-05-05 03:20:42 +00:00
effects.cpp Reduce inclusion of wall.h 2014-12-22 04:35:49 +00:00
endlevel.cpp Expand render_mine window_rendered_data helper inline 2015-05-05 03:20:42 +00:00
fireball.cpp Test for exploding wall damaging control center 2015-05-09 19:55:58 +00:00
fuelcen.cpp Pass vcsegptr to fuelcen_give_fuel 2015-05-09 17:39:00 +00:00
fvi.cpp Remove unused file+line from get_seg_masks 2015-04-02 02:36:56 +00:00
game.cpp Restore temporary rear view 2015-05-24 17:16:38 +00:00
gamecntl.cpp Fix gcc-4.6 gamecntl build 2015-05-22 03:33:20 +00:00
gamefont.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
gamemine.cpp Use vsegptridx for load_mine_data segment loop 2015-04-22 02:44:30 +00:00
gamerend.cpp Fix gcc-4.6 gamerend build 2015-05-22 03:33:20 +00:00
gamesave.cpp Compute slide segments early 2015-05-17 20:37:59 +00:00
gameseg.cpp Simplify extract_vector_from_segment 2015-05-09 17:38:59 +00:00
gameseq.cpp Compute slide segments early 2015-05-17 20:37:59 +00:00
gauges.cpp Switch do_cockpit_window_view to vobjptr_t 2015-05-13 03:20:28 +00:00
hostage.cpp Reduce gauges.h includes 2015-04-19 04:18:51 +00:00
hud.cpp Use ntstring for hudmsg 2015-01-29 04:27:36 +00:00
iff.cpp Remove RAIIdmem::operator pointer 2015-02-17 03:52:59 +00:00
inferno.cpp Remove bogus backspace Int3 2015-05-23 17:25:56 +00:00
kconfig.cpp Shorten kc_change_mouseaxis 2015-05-09 17:39:03 +00:00
kmatrix.cpp Enable -Wunused-parameter 2015-04-26 20:15:56 +00:00
laser.cpp Make Muzzle_queue_index static 2015-05-09 17:39:01 +00:00
lighting.cpp Use array<> for vertex lighting 2015-05-05 03:20:42 +00:00
menu.cpp Use screen_mode for screen resolution 2015-05-14 02:23:13 +00:00
mglobal.cpp Fix clang -Wmissing-braces warnings 2015-03-22 18:49:21 +00:00
mission.cpp Store PHYSFS_list element count in list when needed 2015-05-09 17:38:57 +00:00
morph.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
multi.cpp Fixed regression (with kp's help) in multi_do_player_deres which made conditional check for map_objnum_local_to_remote fail for the wrong reasons 2015-05-25 11:48:05 +02:00
multibot.cpp Added HANDS_OFF_PERIOD define for multibot to make sure code will not break if MAX_ROBOTS_CONTROLLED changes 2015-05-23 18:18:20 +02:00
net_udp.cpp Enable -Wunused-parameter 2015-04-26 20:15:56 +00:00
newdemo.cpp Convert Primary_weapon to primary_weapon_index_t 2015-04-26 20:15:57 +00:00
newmenu.cpp Enable -Wunused-parameter 2015-04-26 20:15:56 +00:00
object.cpp Fix gcc-4.6 object build 2015-05-22 03:33:20 +00:00
paging.cpp Include polyobj.h from robot.h 2015-04-02 02:36:57 +00:00
physics.cpp Fix array overread 2015-04-19 19:12:33 +00:00
piggy.cpp Fix gcc-4.6 piggy build 2015-05-22 03:33:20 +00:00
player.cpp Pass PHYSFSX_readVector vector by & 2014-10-26 22:08:58 +00:00
playsave.cpp Add netgame parameter to duplicate powerups 2015-04-19 04:18:53 +00:00
polyobj.cpp Fix WORDS_NEED_ALIGNMENT build 2015-04-04 17:23:47 +00:00
powerup.cpp Wrap laser level in class 2015-04-26 20:15:56 +00:00
render.cpp Merge "Clang fixes" from btb 2015-05-24 17:13:13 +00:00
robot.cpp Use enum class for AIB constants 2015-04-26 20:15:51 +00:00
scores.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
segment.cpp Remove unused delta_light dummy 2015-02-28 19:36:01 +00:00
slew.cpp Remove vm_angles_2_matrix return value 2015-02-05 03:03:51 +00:00
songs.cpp Provide SndDisableSdlMixer=true if !USE_SDLMIXER 2015-02-08 17:43:29 +00:00
state.cpp Remove write-only ai_static D1 follow_path_start_seg 2015-05-09 17:39:01 +00:00
switch.cpp Fix trigger_none checks 2015-04-26 20:15:50 +00:00
terrain.cpp Expand render_mine window_rendered_data helper inline 2015-05-05 03:20:42 +00:00
texmerge.cpp Remove gauges.h #include "piggy.h" 2015-01-29 04:27:35 +00:00
text.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
titles.cpp Enable -Wunused-parameter 2015-04-26 20:15:56 +00:00
vclip.cpp Switch Laser_render to vobjptr_t 2014-11-30 22:09:23 +00:00
vers_id.cpp Support overriding build date/time 2015-03-11 02:19:15 +00:00
wall.cpp Minimize unnecessary fields passed to check_effect_blowup 2015-04-19 04:18:52 +00:00
weapon.cpp Fix super weapon selection message 2015-05-06 02:11:03 +00:00