dxx-rebirth/common/main
Kp 8d80300e0a Remove obsolete D1 hostage editor code
This code was part of a feature abandoned before retail.  It cannot be
usefully used in campaigns.  Remove it to reduce code size and simplify
later changes.
2017-10-14 17:10:31 +00:00
..
ai.h Remove write-only Escort_kill_object 2017-09-26 04:15:50 +00:00
aistruct.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
automap.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
bm.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
cli.cpp Fix check_header_includes=1 poison.h 2017-02-19 19:33:36 +00:00
cli.h
cmd.cpp
cmd.h
cntrlcen.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
collide.h Unify D1/D2 scrape_player_on_wall 2017-09-08 00:56:37 +00:00
config.h Move FPSIndicator to CCfg 2016-10-02 19:35:33 +00:00
controls.h Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
credits.h Split credits_show special case into dedicated functions 2016-08-19 03:41:42 +00:00
cvar.cpp
cvar.h
d_enumerate.h Use utility d_enumerate for do_cloak_stuff 2016-11-19 17:24:52 +00:00
digi.h Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
effects.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
endlevel.h Pass canvas to render_endlevel_frame 2017-03-11 19:56:28 +00:00
escort.h Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
fireball.h Split drop_powerup path for dropping robots 2017-08-11 23:43:53 +00:00
fuelcen.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
fvi.h Avoid temporarily moving boss while probing layout 2017-03-01 02:48:40 +00:00
fwd-object.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
fwd-player.h Use valptridx for Players 2017-08-13 20:38:32 +00:00
fwd-segment.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
fwd-wall.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
fwd-weapon.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
game.h Use unsigned for Coop_view_player members 2017-08-13 20:38:31 +00:00
gamefont.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
gamemine.h Unify segment2_read 2017-06-17 23:05:16 +00:00
gamepal.h
gamesave.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
gameseg.h Pass vcvertptr to get_seg_masks 2017-08-11 23:43:54 +00:00
gameseq.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
gauges.h Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
hostage.h Remove obsolete D1 hostage editor code 2017-10-14 17:10:31 +00:00
hudmsg.h Pass canvas to HUD_render_message_frame 2017-03-11 19:56:21 +00:00
inferno.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
kconfig.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
kmatrix.h
laser.h Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
lighting.h Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
menu.h
mission.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
morph.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
multi.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
multibot.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
multiinternal.h Shrink on-stack multibuf to size of command 2017-08-11 23:43:53 +00:00
net_udp.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
newdemo.h Cache player references 2017-08-13 20:38:31 +00:00
newmenu.h Move menu_number_bias_wrapper bias into type signature 2017-09-26 04:15:50 +00:00
nvparse.h Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
object.h Remove obsolete D1 hostage editor code 2017-10-14 17:10:31 +00:00
objnum.h
paging.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
physics.h Track visited segments as a local 2017-08-02 02:49:13 +00:00
piggy.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
player-callsign.h
player-flags.h Player keeps any keys collected on a secret level even if they die on the secret level 2017-01-29 07:54:43 +08:00
player.h Use valptridx for Players 2017-08-13 20:38:32 +00:00
playsave.h Allow players to remove thief at level start 2017-08-26 19:47:52 +00:00
polyobj.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
powerup.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
render.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
render_state.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
robot.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
scores.h Propagate scores_maybe_add_player argument 2016-12-10 17:51:08 +00:00
screens.h
segiter.h Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
segment.h Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
segpoint.h
slew.h Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
songs.h Move USE_SDLMIXER to dxxsconf.h; rename to DXX_USE_SDLMIXER 2016-09-11 18:49:15 +00:00
sounds.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
state.h Pass player to init_player_stats_level 2017-04-30 16:25:16 +00:00
switch.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
terrain.h Pass canvas to render_terrain 2017-03-11 19:56:26 +00:00
texmerge.h Propagate constant texmerge_init argument 2016-11-19 17:24:52 +00:00
text.h Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
textures.h
titles.h Move intro_played to dsx 2017-03-18 18:07:35 +00:00
valptridx.tcc Add alternate valptridx error reporting mechanisms 2017-08-11 23:43:52 +00:00
vclip.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
vers_id.h Fix gcc-4.9 pch=1 extern conflict 2017-07-08 18:17:48 +00:00
wall.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
weapon.h Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
weapon_id.h Reduce D1 spreadfire cost 2017-02-19 19:33:45 +00:00