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Kp a7ec4ccd63 Avoid uninitialized reads when saving game
player_info::cloak_time is only defined if the player is cloaked.
player_info::invulnerable_time is only defined if the player is
invulnerable.

In both cases, the game save code tried to read the ::*_time variable
even when it was undefined.  Modify the saving code to check player
flags before reading the associated timer.
2017-01-01 00:45:46 +00:00
common Pass canvas to gr_rle_expand_scanline_generic 2017-01-01 00:45:45 +00:00
contrib Add -O0 flags for the Debug and Editor builds in Xcode. 2016-09-28 11:18:46 +08:00
d1x-rebirth Pass canvas to gr_clear_canvas 2017-01-01 00:45:45 +00:00
d2x-rebirth Pass canvas to gr_rect 2017-01-01 00:45:45 +00:00
Documentation Require support for reference qualified methods 2016-12-10 17:51:07 +00:00
similar Avoid uninitialized reads when saving game 2017-01-01 00:45:46 +00:00
.gitignore ignore XCode user data 2014-12-06 22:43:12 -08:00
COPYING.txt corrected typo in COPYING.txt (it's to its) 2014-06-06 13:18:52 +02:00
GPL-3.txt Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
INSTALL.markdown Fix Ubuntu package name in INSTALL.markdown 2016-12-23 02:56:55 +00:00
SConstruct Extend SConf diagnostics for failed system headers 2016-12-22 05:21:17 +00:00